Hajime Hoshi
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34cc6405dd
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internal/shader: add type checks for the builtin function clamp
Updates #2184
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2022-08-19 00:14:38 +09:00 |
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Hajime Hoshi
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82a9aac689
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internal/shader: add type checks for the builtin function cross
Updates #2184
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2022-08-18 23:45:01 +09:00 |
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Hajime Hoshi
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7af6c99954
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internal/shader: add type checks for some builtin functions
Updates #2184
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2022-08-18 23:21:25 +09:00 |
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Hajime Hoshi
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fb775d806c
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internal/shader: disallow 'discard' in other functions than the fragment entry point
Closes #2248
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2022-08-17 23:39:52 +09:00 |
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Hajime Hoshi
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b2a1b9a9a2
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internal/shader: bug fix: float constant didn't work with assign operators
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2022-07-09 22:29:42 +09:00 |
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Hajime Hoshi
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6dcd2ff11c
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internal/shader: bug fix: wrong assignment rule for booleans
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2022-07-08 02:19:42 +09:00 |
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Hajime Hoshi
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a3590cb258
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internal/shader: add type checks to bool/int/flaot
Updates #2184
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2022-07-08 00:22:55 +09:00 |
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Hajime Hoshi
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faa2ad5c6f
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internal/shader: add type checks for mat2/mat3/mat4
Updates #2184
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2022-07-07 23:05:26 +09:00 |
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Hajime Hoshi
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f89277fd85
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internal/shader: add type checks to vec2/vec3/vec4
Updates #2184
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2022-07-07 00:20:02 +09:00 |
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Hajime Hoshi
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853d94c3ef
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internal/shader: implement strict type checks when calling a function
Closes #2032
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2022-04-09 00:32:27 +09:00 |
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Hajime Hoshi
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15fe7158fd
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internal/shader: implement strict type checks in assignments
Closes #1972
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2022-04-09 00:02:20 +09:00 |
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Hajime Hoshi
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a936ffc032
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internal/shader: restrict the number of arguments for atan/atan2
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2022-03-26 19:40:04 +09:00 |
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Hajime Hoshi
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9b1adf799d
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internal/shader: move syntax tests to internal/shader
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2022-03-21 19:31:06 +09:00 |
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