Commit Graph

181 Commits

Author SHA1 Message Date
Hajime Hoshi
c06e8a5501 ebiten: Fix tests for a very restricted environment (Steam Runtime)
Updates #1733
2021-07-28 22:04:13 +09:00
Hajime Hoshi
79e067b0f8 ebiten: Add BenchmarkColorMScale
Updates #1658
2021-07-27 13:31:37 +09:00
Hajime Hoshi
674802d2f5 ebiten: Bug fix: Draw commands with EvenOdd should not be merged
Updates #1684
2021-07-05 18:08:55 +09:00
Hajime Hoshi
daa883d799 ebiten: Bug fix: Stencil buffers should not be cleared until all the vertices are rendered
Updates #1684
2021-07-05 17:41:06 +09:00
Hajime Hoshi
66be53804d ebiten: Bug fix: Fill on a sub-image didn't work correctly
Closes #1691
2021-07-02 22:42:28 +09:00
Hajime Hoshi
ed028110cf ebiten: Allow rendering on a sub-image by scissor test
Fixes #1255
2020-11-08 00:58:44 +09:00
Hajime Hoshi
fa53160e18 mipmap: Stop using negative mipmaps
Negative mipmaps tend to allocate extremely big images.

Instead, encourage to use images with explicit padding when enlarging
the image.

Fixes #1400
2020-10-31 02:52:40 +09:00
Hajime Hoshi
2259378430 ebiten: Panic immediately when zero size is given to NewImage(FromImage) 2020-10-23 00:42:57 +09:00
Hajime Hoshi
d6eac8c5bf ebiten: Better test name
Updates #1399
2020-10-21 11:33:08 +09:00
Hajime Hoshi
e7d080ca4a mipmap: Bug fix: Too big scale tried to allocate too big images
Fixes #1399
2020-10-21 11:28:05 +09:00
Hajime Hoshi
a3cb78558b mipmap: Bug fix: Scale could be Inf/0 and caused a forever loop
Fixes #1398
2020-10-21 10:55:36 +09:00
Hajime Hoshi
00f3d83d4c Remove supporting GopherJS
Fixes #1129
2020-10-07 01:10:09 +09:00
Hajime Hoshi
1b816eb249 ebiten: Remove the error returning value from NewImageFromImage
Updates #1380
2020-10-06 01:03:33 +09:00
Hajime Hoshi
c6053bcf14 ebiten: Remove the error returning value from NewImage
Updates #1380
2020-10-06 00:48:56 +09:00
Hajime Hoshi
54da0d9763 ebiten: Remove the returning value from (*Image).DrawImage
Updates #1380
2020-10-06 00:21:17 +09:00
Hajime Hoshi
04bbe1ebb6 ebiten: Remove the returning value from (*Image).ReplacePixels
Updates #1380
2020-10-06 00:16:18 +09:00
Hajime Hoshi
525d16bec8 ebiten: Remove the returning value from (*Image).Dispose
Updates #1380
2020-10-06 00:13:23 +09:00
Hajime Hoshi
c2ee8e8d59 ebiten: Remove returning values from (*Image).Clear and Fill
Updates #1380
2020-10-06 00:08:55 +09:00
Hajime Hoshi
83ead375a4 ebiten: Update comments 2020-10-05 02:00:50 +09:00
Hajime Hoshi
fe97e7b0a5 ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
2020-10-05 01:40:44 +09:00
Hajime Hoshi
0892ffa4b2 ebiten: Bug fix: Fix the test error at DrawTriangles 2020-10-05 00:30:10 +09:00
Hajime Hoshi
bf515bb594 Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
Hajime Hoshi
abbb929148 ebiten: Bug fix: Wrong uniform type was used
This change also includes PanicOnErrorAtImageAt, which panics when
an error is detected at (*Image).At. This function is only for testing.

Fixes #1349
2020-09-17 20:52:32 +09:00
Hajime Hoshi
442849e120 ebiten: Skip some tests on Wasm
They are flagile and sometimes causes crash on GitHub Actions workflow
tests.
2020-08-24 04:10:24 +09:00
Hajime Hoshi
dfc23ee557 ebiten: Skip tests in the short mode 2020-08-19 23:11:54 +09:00
Hajime Hoshi
80d04732c2 Revert "ebiten: Skip heavy tests even on Wasm"
This reverts commit 0ee70df466.

Reason: This didn't affect the results
2020-08-19 23:00:45 +09:00
Hajime Hoshi
9c85b20817 ebiten: Bug fix: Test compilation error 2020-08-19 22:41:36 +09:00
Hajime Hoshi
0ee70df466 ebiten: Skip heavy tests even on Wasm
Updates #1313
2020-08-19 22:33:01 +09:00
Hajime Hoshi
213fbd283a ebiten: Bug fix: Skip the tests correctly 2020-08-19 22:07:15 +09:00
Hajime Hoshi
bebad644ad ebiten: Refactoring 2020-08-18 23:31:19 +09:00
Hajime Hoshi
a48c0d9f2c ebiten: Skip some tests on Go1.12 Wasm 2020-08-17 04:15:33 +09:00
Hajime Hoshi
c032d61f93 ebiten: Rename a test case
Updates #1269
2020-07-28 14:04:05 +09:00
Hajime Hoshi
da98e67345 mipmap: Bug fix: Wrong level calculation when the indices are empty
Fixes #1269
2020-07-28 14:02:51 +09:00
Hajime Hoshi
d22026d366 ebiten: Better test values for CompositeModeMultiply 2020-07-18 21:57:02 +09:00
Hajime Hoshi
6ccb614b08 graphicsdriver/metal: Implement CompositeModeMultiply
Updates #410
2020-07-18 21:51:57 +09:00
Hajime Hoshi
f927e09f56 mipmap: Unify DrawImage and DrawTriangles
Fixes #909
2020-07-16 02:31:17 +09:00
Hajime Hoshi
a4e669cc39 ebiten: Avoid using SubImage for stretching test 2020-07-15 23:49:26 +09:00
Hajime Hoshi
2a9fd5ef13 mipmap: Avoid using the vertex backend when GopherJS is not used
The backend logic is especially for GopherJS. As the backend logic
tends to consume a lot of memory, let's avoid this when possible.

Updates #797
2020-07-14 12:16:37 +09:00
Hajime Hoshi
cec32d4f72 ebiten: Add tests to modify pixels after ReplacePixels
Updates #1222
2020-07-03 03:25:47 +09:00
Hajime Hoshi
36515eb1f5 Revert "ebiten: Make ebiten.Image and buffered.Image 1:1"
This reverts commit 620981a09a.

Fixes #1218
Updates #896
2020-06-28 01:01:39 +09:00
Hajime Hoshi
006b518929 ebiten: Skip test failing on macOS 2020-06-27 20:24:32 +09:00
Hajime Hoshi
5c4740c294 ebiten: Improve TestImageColorMCopy to test copying actually works 2020-06-25 22:49:37 +09:00
Hajime Hoshi
198621404f buffered: Bug fix: Pixel data was not invalidated after DrawImage/Triangles 2020-06-25 13:11:19 +09:00
Hajime Hoshi
20b5be0886 graphicsdriver: Bug fix: Tie-breaking when picking a texel
When a texel is picked on texel-borders of a texture, the behavior
(tie-breaking) depends on GPU and unexpected. This change fixes this
issue by shifting 1/512 [texel] when picking a texel up.

Updates #1212
2020-06-24 20:51:16 +09:00
Hajime Hoshi
484473b6d9 graphicscommand: Span to 1/3 pixels
The center of pixels is problematic as the behavior depends on GPU.
In order to avoid this, align the vertices with about 1/3 pixels.

Updates #929
Fixes #1171
2020-06-16 03:56:53 +09:00
Hajime Hoshi
0b94e2e036 ebiten: Updates the tests
The tests are still disabled as they don't pass yet.

Updates #1171
2020-06-15 02:51:21 +09:00
Hajime Hoshi
6d25f7eaeb ebiten: Disable TestImageFloatTranslate
It looks like the behavior depends on GPU.

Updates #1171
2020-06-14 18:22:28 +09:00
Hajime Hoshi
d74f7d3a77 shareable: Add gaps between images
After this change, each image on the texture atlases has a
transparent border around it.

This change removes the hack to round texels not to violate the
source regions.

Fixes #1194
Updates #1171
2020-06-14 18:05:41 +09:00
Hajime Hoshi
96fa0565e4 buffered: Remove mutex and use sync/atomic for performance
This change also enables to remove the optimization at
(*buffered.Image).ReplacePixels.

  // This commit w/ the optimization
  BenchmarkImageDrawOver-8           60225             19241 ns/op

  // This commit w/o the optimization
  BenchmarkImageDrawOver-8           66567             17700 ns/op

  // The previous w/ the optimization
  BenchmarkImageDrawOver-8           62355             19580 ns/op

  // The previous w/o the optimization
  BenchmarkImageDrawOver-8           54460             22768 ns/op

Updates #1137
2020-06-14 01:16:23 +09:00
Hajime Hoshi
5db4a55a07 ebiten: Check the source images are not disposed at DrawTriangles and DrawTrianglesWithShader 2020-06-13 18:12:21 +09:00