Hajime Hoshi
4d2a0287b5
Bug fix: some generators did not work due to a lacked package
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Updates #926
2020-03-23 01:36:21 +09:00
Hajime Hoshi
0ea5e65c92
mobile/ebitenmobileview: Bug fix: compile error
2020-02-23 00:36:40 +09:00
Hajime Hoshi
a208a026f6
uidriver/mobile: Implement keyboard key inputs for gomobile-build
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Updates #237
2020-02-22 23:57:16 +09:00
Hajime Hoshi
1dd0c22510
mobile/ebitenmobileview: Bug fix: Wrong key names
2020-02-22 13:45:01 +09:00
Hajime Hoshi
7ea56b2e79
keys: Refactoring: Rename a map (driverKeyNameToJSKey)
2020-02-22 03:31:10 +09:00
Hajime Hoshi
cd4cb435f2
keys: Refactoring: Rename and reverse a map (androidKeyToDriverKeyName)
2020-02-22 03:28:59 +09:00
Hajime Hoshi
5b7151595b
mobile/ebitenmobileview: Handle keyboard keys on Android (ebitenmobile)
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Updates #237
2020-02-20 01:53:51 +09:00
Hajime Hoshi
6faad68931
input: Refactoring
2020-02-20 00:18:40 +09:00
Hajime Hoshi
682f454fc2
input: Refactoring: Rename variables
2020-02-19 10:52:58 +09:00
corfe83
61c2d7cfe8
Simple optimization in IsKeyPressed ( #1080 )
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Simple optimization on IsKeyPressed to avoid iterating through whole map of possible keys.
2020-02-16 02:02:05 +09:00
Hajime Hoshi
a040aae83b
glfw: Update to GLFW 3.3
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Fixes #1000
2019-11-26 01:19:20 +09:00
Hajime Hoshi
695c93efd6
event: Add a converting function from driver.Event to event.Event
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Update #926
2019-09-12 21:59:13 +09:00
Hajime Hoshi
e85c847376
input: Refactoring: Use filepath.Join
2019-09-11 01:08:48 +09:00
Hajime Hoshi
06d38790ff
event: Add Key ( #933 )
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This also renames event names from Key* to KeyboardKey*.
Updates #926
2019-09-03 00:45:27 +09:00
Hajime Hoshi
05f4ca2a4d
input: Refactoring: nameToJSKeyCodes -> nameToJSKeyCode
2019-09-02 00:30:17 +09:00
Hajime Hoshi
83b2d4b112
input: driver.Key now distinguishes left/right modifier keys
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This is a preparation for event package, that will have key enum.
Updates #926
2019-09-01 23:49:00 +09:00
Hajime Hoshi
23002c7597
input: Refactoring
2019-09-01 21:49:25 +09:00
Hajime Hoshi
e465c59395
input: Refactoring
2019-09-01 18:46:54 +09:00
Hajime Hoshi
26c32d36b5
uidriver: Move input implementation to uidrivers
2019-04-07 19:16:00 +09:00
Hajime Hoshi
486a6134e4
Bug fix: compilation error on browsers and mobiles
2019-03-30 23:59:17 +09:00
Hajime Hoshi
7dca1889a1
input: Move Key to driver package
2019-03-30 23:39:56 +09:00
Hajime Hoshi
1fd445b0e4
glfw: Start implementing glfw package (Key)
2018-12-30 01:11:49 +09:00
Hajime Hoshi
873128cc7e
input: Refactoring
2018-12-30 00:46:13 +09:00
Hajime Hoshi
b9265d5120
Enable to go-generate under non-GOPATH directories
2018-07-28 19:21:19 +09:00
Hajime Hoshi
177f4c5108
docs: Remove some redundant comments
2018-04-28 03:40:59 +09:00
Hajime Hoshi
0544476419
input: Fix comments
2018-04-22 01:39:28 +09:00
Jake Bentvelzen
2f4ca72dbd
input: Add Pause and Print Screen buttons ( #555 )
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Fixes #579
2018-04-21 09:36:28 -07:00
Hajime Hoshi
3fa2beb502
Fix the do-not-edit comment https://golang.org/s/generatedcode
2018-04-20 00:54:33 -07:00
Hajime Hoshi
d1ef57c280
input: Remove the last period from do-not-edit comment
2018-04-14 04:22:09 +09:00
Hajime Hoshi
95c4ce0ddc
input: Add (Key).String()
2018-04-14 03:20:43 +09:00
Hajime Hoshi
61d4df0e04
input: Add numpad keys for Edge ( #580 )
2018-04-14 02:43:31 +09:00
Hajime Hoshi
dd6110fbf8
input: Add KeyNumLock ( #580 )
2018-04-14 02:43:26 +09:00
Hajime Hoshi
5229e5a713
input: Add numpad keys except for Edge browser ( #580 )
2018-04-14 02:43:21 +09:00
Hajime Hoshi
888d650872
Add 'screenshot' feature
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If you run your game with environment variable EBITEN_SCREENSHOT_KEY=<keyname>,
you can take a game screenshot by pressing the specified key.
Fixes #553
2018-04-11 01:00:22 +09:00
Hajime Hoshi
4de2dc0240
Add input package
2018-04-01 23:20:45 +09:00
Hajime Hoshi
ef5de62780
Follow the standard comment rule
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See https://golang.org/s/generatedcode
2018-03-08 02:47:59 +09:00
Hajime Hoshi
37ca48dc38
ui: Rename functions from Safari to Edge
2017-11-10 00:35:46 +09:00
Hajime Hoshi
a7fc463d91
doc: Improve comments
2017-10-01 03:15:50 +09:00
Hajime Hoshi
3bfb5054af
Fix misspelling
2017-07-23 22:50:18 +09:00
Hajime Hoshi
b409631515
Add FreeBSD support ( #352 )
2017-05-11 19:09:13 +09:00
Hajime Hoshi
0dafbfe99d
ui: Speed optimization for browser keyboard inputs
2017-04-27 11:40:32 +09:00
Hajime Hoshi
95cb0133de
ui: Add keys ( #339 )
2017-04-14 03:09:00 +09:00
Hajime Hoshi
0cd692d26a
ui: Use code instead of keyCode on browsers but Safari
2017-04-14 03:02:38 +09:00
Hajime Hoshi
aa1e7e9cd6
Revert "ui: Use code instead of keyCode on browsers ( #339 )"
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This reverts commit d7ea02d8c1
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2017-04-10 20:38:23 +09:00
Hajime Hoshi
d7ea02d8c1
ui: Use code instead of keyCode on browsers ( #339 )
2017-04-10 20:30:28 +09:00
Hajime Hoshi
12f14e5140
doc: Add comments for keys
2017-04-10 10:45:04 +09:00
Hajime Hoshi
0ef1e61d55
mobile: Fix iOS tag usages ( #310 )
2017-01-26 01:32:33 +09:00
Hajime Hoshi
87efaafcff
Update GLFW version 3.1 -> 3.2
2016-09-03 16:25:43 +09:00
Hajime Hoshi
730b0d5ff9
input: Add KeyMax
2016-09-03 15:28:37 +09:00
Hajime Hoshi
1fa76b89a3
Make go vet happy
2016-06-28 02:52:06 +09:00