Hajime Hoshi
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63fc25d24c
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Refactoring
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2013-12-12 01:46:56 +09:00 |
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Hajime Hoshi
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2e17c366ca
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Add and use cocoa.Window
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2013-12-11 00:18:08 +09:00 |
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Hajime Hoshi
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df836df45e
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Add ids.lock
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2013-12-10 21:21:11 +09:00 |
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Hajime Hoshi
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c18b1cc9bd
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Separate Device and Canvas
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2013-12-09 23:52:14 +09:00 |
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Hajime Hoshi
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7e246015ff
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Rename Context -> Canvas
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2013-12-09 22:40:54 +09:00 |
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Hajime Hoshi
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2bd77e949a
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Refactoring
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2013-12-09 09:45:40 +09:00 |
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Hajime Hoshi
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cdb511b08b
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Add matrix.Color.Scale
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2013-12-08 19:38:22 +09:00 |
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Hajime Hoshi
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cbc5c38db6
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Remove games
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2013-12-08 16:19:24 +09:00 |
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Hajime Hoshi
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4489557c84
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UnuseGLContext
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2013-12-08 01:35:24 +09:00 |
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Hajime Hoshi
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e55060c239
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Add cocoa.textureFactory
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2013-12-07 02:20:53 +09:00 |
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Hajime Hoshi
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dd979ac4d6
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Add 'Tag' to the methods of TextureFactory
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2013-12-03 23:24:34 +09:00 |
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Hajime Hoshi
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79c74273f5
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Fix the event handling model
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2013-12-03 22:15:00 +09:00 |
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Hajime Hoshi
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f9e5e754b2
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Move some definitions to the ui package
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2013-12-03 00:15:01 +09:00 |
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Hajime Hoshi
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add743572c
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Add LazyCanvas
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2013-12-02 21:47:41 +09:00 |
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Hajime Hoshi
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89c33eac85
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Remove Canvas.ToTexture
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2013-11-29 22:45:18 +09:00 |
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Hajime Hoshi
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e8c518735b
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Rename graphics.Context -> graphics.Canvas
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2013-11-29 22:06:22 +09:00 |
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Hajime Hoshi
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5fbfb3a3a3
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Refactoring
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2013-11-29 03:21:53 +09:00 |
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Hajime Hoshi
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f0ef3384cb
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Refactoring
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2013-11-29 02:38:18 +09:00 |
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Hajime Hoshi
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c9e8036617
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Refactoring
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2013-11-28 09:57:30 +09:00 |
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Hajime Hoshi
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861449cbd7
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Move rendertarget.RenderTarget to texture.RenderTarget
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2013-11-28 09:36:31 +09:00 |
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Hajime Hoshi
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dc9f682863
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Refactoring
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2013-11-27 11:56:44 +09:00 |
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Hajime Hoshi
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f76171c79d
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Remove comments
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2013-11-27 01:46:53 +09:00 |
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Hajime Hoshi
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991d0a975b
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Refactoring
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2013-11-27 01:46:07 +09:00 |
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Hajime Hoshi
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c921f4fc3b
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Refactoring
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2013-11-26 23:05:54 +09:00 |
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Hajime Hoshi
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a109c11594
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Refactoring
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2013-11-26 21:07:37 +09:00 |
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Hajime Hoshi
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e7c7c69dcc
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Add AdjustImage
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2013-11-26 01:08:12 +09:00 |
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Hajime Hoshi
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8ff19c031d
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Use the shared context
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2013-11-25 22:27:59 +09:00 |
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Hajime Hoshi
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170ed689fa
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Stop using [NSApp run]
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2013-11-23 02:56:18 +09:00 |
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Hajime Hoshi
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2bc4d6bf14
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Refactoring
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2013-11-21 00:05:57 +09:00 |
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Hajime Hoshi
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f72076641a
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Refactoring
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2013-11-17 22:42:12 +09:00 |
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Hajime Hoshi
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00fd9fc8ba
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Add draw_texture.go
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2013-10-30 22:26:10 +09:00 |
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Hajime Hoshi
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df50171c1f
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Remove RenderTarget.SetAsViewport
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2013-10-27 23:55:44 +09:00 |
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Hajime Hoshi
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d97b7a2999
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Refactoring
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2013-10-27 23:11:26 +09:00 |
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Hajime Hoshi
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e90f6d3222
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Add ids.go
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2013-10-27 23:06:14 +09:00 |
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Hajime Hoshi
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f6523b28f4
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Add texture.NewEmpty
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2013-10-27 22:12:28 +09:00 |
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Hajime Hoshi
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f290a137a9
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Remove RenderTarget.Texture
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2013-10-27 22:09:19 +09:00 |
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Hajime Hoshi
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0bf319f7d0
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Refactoring
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2013-10-27 21:29:39 +09:00 |
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Hajime Hoshi
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e4ab8de45e
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Remove texture.Texture.Native
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2013-10-27 21:27:16 +09:00 |
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Hajime Hoshi
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feb9ac103f
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Add opengl/graphics/rendertarget
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2013-10-27 19:54:28 +09:00 |
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Hajime Hoshi
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af1e77eced
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Add graphics/opengl/texture
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2013-10-27 19:27:59 +09:00 |
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Hajime Hoshi
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37746fc323
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Move calling glTexParameteri
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2013-10-27 02:25:41 +09:00 |
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Hajime Hoshi
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0baad5a6c3
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Add program.go
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2013-10-27 01:56:58 +09:00 |
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Hajime Hoshi
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790a840389
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Refactoring
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2013-10-26 23:18:23 +09:00 |
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Hajime Hoshi
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a28443b2d9
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Move drawing function to shader package
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2013-10-26 22:14:50 +09:00 |
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Hajime Hoshi
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c5f8738ae9
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Refactoring
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2013-10-26 04:15:27 +09:00 |
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Hajime Hoshi
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ac572a5554
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Optimize rendering textures
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2013-10-26 00:01:12 +09:00 |
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Hajime Hoshi
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b15febed51
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Apply 'Tell, don't ask'
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2013-10-25 09:30:39 +09:00 |
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Hajime Hoshi
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9aded38cc2
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Refactoring
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2013-10-23 01:08:29 +09:00 |
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Hajime Hoshi
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a0f17a4971
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Rename ID -> Id
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2013-10-21 22:18:10 +09:00 |
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Hajime Hoshi
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3a383b3078
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Change TextureFactory.NewRenderTarget
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2013-10-21 01:23:44 +09:00 |
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