Commit Graph

103 Commits

Author SHA1 Message Date
Hajime Hoshi
66f262c80e graphics: Enable to draw unlimited number of sprites (#245) 2016-07-16 19:17:57 +09:00
Hajime Hoshi
87e0948449 examples/sinewave: Add a message 2016-07-10 23:51:16 +09:00
Hajime Hoshi
69497aff41 Remove examples/mobile, which is no longer maintained 2016-07-10 02:59:49 +09:00
Hajime Hoshi
1ec95c896a Add examples/life (#182) 2016-07-08 00:26:38 +09:00
Hajime Hoshi
1fa76b89a3 Make go vet happy 2016-06-28 02:52:06 +09:00
Hajime Hoshi
0ed95031c5 example/audio: More punches 2016-06-27 03:11:10 +09:00
Hajime Hoshi
b02d89cdc3 audio: Add NewPlayerFromBytes (#231) 2016-06-27 02:23:08 +09:00
Hajime Hoshi
bf807799bf examples/windowscale: Use float scale factor 2016-06-25 02:17:08 +09:00
Hajime Hoshi
19d18020ce examples/paint: Fix a float scale to an integer 2016-06-25 01:43:49 +09:00
Hajime Hoshi
bb511b2c13 ui: Scale is now float64 (#236) 2016-06-25 01:26:59 +09:00
Hajime Hoshi
13f594baed Fix build tags for iOS (WIP) 2016-06-15 00:19:02 +09:00
Hajime Hoshi
e4ca01db31 mobile: Multitouches (#101) 2016-05-28 23:15:28 +09:00
Hajime Hoshi
405ad9a136 mobile: Remove viewID arg 2016-05-28 19:01:26 +09:00
Hajime Hoshi
dd210a3ed1 run: Take View ID for Android 2016-05-28 19:01:26 +09:00
Hajime Hoshi
ba186d9fa4 examples/paint: Use touch events 2016-05-27 01:51:13 +09:00
Hajime Hoshi
a2d7b438d4 examples/mobile: Add playing sound 2016-05-25 03:56:50 +09:00
Hajime Hoshi
3195ae32d8 mobile: Implement Pause/Resume 2016-05-24 00:00:54 +09:00
Hajime Hoshi
2b477eef5a mobile: Introduce EventDispatcher to reduce glue code 2016-05-23 02:44:41 +09:00
Hajime Hoshi
f251ae8b49 mobile: Handle touch events 2016-05-23 02:06:01 +09:00
Hajime Hoshi
affce54629 examples/mobile: Enable to run on desktops 2016-05-22 04:41:09 +09:00
Hajime Hoshi
6d06b01cae gomobile bind works 2016-05-22 04:25:15 +09:00
Hajime Hoshi
d5d9e2c73e examples/mobile: Bug fix: enabled 2016-05-19 03:26:44 +09:00
Hajime Hoshi
76ea075896 Add example/mobile (not-compilable yet) 2016-05-19 03:17:50 +09:00
Hajime Hoshi
971b42856a examples/blocks: Remove redundant code 2016-05-14 03:29:45 +09:00
Hajime Hoshi
fdfc44281f gofmt -s 2016-05-14 00:25:11 +09:00
Hajime Hoshi
49d171beb0 examples/common: Embed images with go-bindata 2016-05-13 23:40:23 +09:00
Hajime Hoshi
64a66c57c0 examples/keyboard: Generate the image without Ebiten (#210) 2016-05-08 16:30:48 +09:00
Hajime Hoshi
5a1099db27 examples/alphablending: Refactoring: Reduce draw calls 2016-04-23 01:39:33 +09:00
Hajime Hoshi
a2689b8b8c examples/additive: Rename 2016-04-22 02:39:18 +09:00
Hajime Hoshi
401e031349 examples/piano: Add comments 2016-04-22 02:07:43 +09:00
Hajime Hoshi
62243f97b5 examples: audioContext.Update should be called at last 2016-04-22 01:11:28 +09:00
Hajime Hoshi
9a18ffe563 audio: Change NewPlayer to be an independent function 2016-04-19 23:43:54 +09:00
Hajime Hoshi
242d36a9a4 examples/audio: Add padding 2016-04-19 02:45:51 +09:00
Hajime Hoshi
b0178e8425 audio: Move exp/audio -> audio (#206) 2016-04-19 01:26:37 +09:00
Hajime Hoshi
855bad4cb3 examples/font: Fix a comment 2016-04-11 11:56:31 +09:00
Hajime Hoshi
0c932fbf84 examples/sprites: Skip rendering when the game is slow 2016-04-08 03:31:10 +09:00
Hajime Hoshi
f222885d97 audio: Context.Update now returns error (#197) 2016-04-05 00:09:00 +09:00
Hajime Hoshi
65a8d4013a examples/blocks: Bug fix: moving piece never landed (#178) 2016-04-03 04:27:18 +09:00
Hajime Hoshi
1ec786f83a audio: audio.NewContext now returns error 2016-04-03 02:59:44 +09:00
Hajime Hoshi
50b7ec59d4 examples/audio: Reuse SE audio.Player object 2016-03-30 00:00:18 +09:00
Hajime Hoshi
e43493fc4e examples/pcm: Bug fix: build error 2016-03-29 03:37:28 +09:00
Hajime Hoshi
4d7045c161 audio: Remove Stream.Len and add Stream.Size 2016-03-29 03:20:10 +09:00
Hajime Hoshi
d2ccbdbe23 audio: Add Player.Close (#194) 2016-03-29 00:06:37 +09:00
Hajime Hoshi
0662e1a1de audio: Add Volume/SetVolume 2016-03-28 11:06:17 +09:00
Hajime Hoshi
55d61b8c67 examples/audio: Add comments 2016-03-27 20:10:04 +09:00
Hajime Hoshi
457581c8ad examples/audio: Copy SE buffer only once 2016-03-27 19:23:55 +09:00
Hajime Hoshi
27911b8156 Add audio/wav package 2016-03-27 19:10:16 +09:00
Hajime Hoshi
2beba60530 examples/windowsize: Bug fix: screen size must be positive 2016-03-23 00:45:58 +09:00
Hajime Hoshi
62dffe5405 Add ebiten.ScreenScale() (#191) 2016-03-23 00:44:16 +09:00
Hajime Hoshi
4bf3b4e44e examples/windowsize: Use the screen's Size() 2016-03-22 01:36:04 +09:00