Hajime Hoshi
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9c18aef725
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Change TexturePart
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2014-12-18 20:04:40 +09:00 |
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Hajime Hoshi
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0e673670c0
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Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget
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2014-12-17 23:06:14 +09:00 |
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Hajime Hoshi
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bac4317fc5
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Replace RenderTargetID with RenderTarget
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2014-12-17 22:04:33 +09:00 |
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Hajime Hoshi
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eb11831585
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Replace TextureID with Texture
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2014-12-17 21:50:58 +09:00 |
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Hajime Hoshi
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a95ed2cd2a
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Simplify Run and Remove Game
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2014-12-17 17:45:06 +09:00 |
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Hajime Hoshi
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3cf449c52c
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Change the algorithm of RotateHue
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2014-12-15 09:37:44 +09:00 |
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Hajime Hoshi
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6eaec92a4e
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Change ColorMatrix's methods to functions
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2014-12-15 02:04:33 +09:00 |
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Hajime Hoshi
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2c67a71a53
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Change GeometryMatrix's methods to functions
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2014-12-15 01:58:52 +09:00 |
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Hajime Hoshi
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d25d5f39b0
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Move example files
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2014-12-14 23:15:18 +09:00 |
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Hajime Hoshi
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d0c0dea2be
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Remove GameContext
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2014-12-14 17:28:19 +09:00 |
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Hajime Hoshi
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4addf8f9af
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Rename PushOffscreen -> PushRenderTarget
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2014-12-13 14:53:53 +09:00 |
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Hajime Hoshi
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54509e42cf
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Add GraphicsContext.PushOffscreen / PopOffscreen (#21)
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2014-12-11 03:50:35 +09:00 |
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Hajime Hoshi
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d5529d4351
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Add ebitenutil/debugprint.go
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2014-12-11 01:59:38 +09:00 |
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Hajime Hoshi
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a39f0e904d
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Remove some methods; Add Game.Initialize
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2014-12-11 01:12:46 +09:00 |
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Hajime Hoshi
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225f1fa7b1
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Add license comments (#18)
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2014-12-09 23:16:04 +09:00 |
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Hajime Hoshi
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164b320170
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Unify packages to ebiten (#19)
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2014-12-09 22:19:30 +09:00 |
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Hajime Hoshi
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7311369a07
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Revert main.go as blocks.go
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2014-12-09 01:35:35 +09:00 |
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Hajime Hoshi
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60e4d6f6ff
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Bug fix: can't call canvas.use recursively
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2014-12-09 01:08:47 +09:00 |
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Hajime Hoshi
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0d78f9937f
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Move main.go; Change the package name blocks -> main
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2014-12-08 23:14:20 +09:00 |
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Hajime Hoshi
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ca99e94b5c
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Remove TODOs; Hide some structs
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2014-12-08 00:19:46 +09:00 |
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Hajime Hoshi
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7fd54f6bb3
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Add input
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2014-12-07 22:10:04 +09:00 |
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Hajime Hoshi
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c039c13acd
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Change API
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2014-12-07 19:25:49 +09:00 |
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Hajime Hoshi
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9b05640ddf
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Refactoring
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2014-12-07 18:25:28 +09:00 |
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Hajime Hoshi
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4eb6c8d131
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Rename Id -> ID
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2014-12-07 05:21:20 +09:00 |
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Hajime Hoshi
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b27ba795df
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Change APIs to return errors
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2014-12-07 04:14:35 +09:00 |
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Hajime Hoshi
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53cb2fbce8
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Add global function to create textures / render targets
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2014-12-07 03:28:50 +09:00 |
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Hajime Hoshi
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18141ecb6f
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Remove ui.InputState; Add ui.Keyboard
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2014-12-07 03:27:55 +09:00 |
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Hajime Hoshi
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71d9bb8958
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Remove ui.Keys
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2014-12-07 02:27:08 +09:00 |
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Hajime Hoshi
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f0f77c1a2f
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Add ui.Run
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2014-12-07 01:09:59 +09:00 |
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Hajime Hoshi
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d47dd79e1c
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Rename methods: Identity* -> *I
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2014-12-06 23:03:17 +09:00 |
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Hajime Hoshi
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7d4540d863
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gofmt
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2014-12-06 22:56:57 +09:00 |
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Hajime Hoshi
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3aa6f996a5
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Remove underscores from the filenames (#9)
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2014-12-05 22:21:10 +09:00 |
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Hajime Hoshi
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a32973a33e
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Fix the module paths (#12)
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2014-12-05 22:16:58 +09:00 |
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Hajime Hoshi
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a4e74eb4be
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Add ui.InputState
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2014-05-12 10:04:28 +09:00 |
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Hajime Hoshi
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0b9f27287b
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Add ui.Keys
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2014-05-12 02:16:23 +09:00 |
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Hajime Hoshi
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fb4751e8cd
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Remove ui.GameWindow; Add ui.Canvas
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2014-05-11 21:24:37 +09:00 |
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Hajime Hoshi
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86846b0171
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Remove unnecessary channels
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2014-05-11 19:44:36 +09:00 |
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Hajime Hoshi
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26122aa120
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Remove gl.go
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2014-05-04 00:40:53 +09:00 |
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Hajime Hoshi
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61db71e453
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Make CreateTexture/RenderTarget synchronous
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2014-05-03 17:50:42 +09:00 |
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Hajime Hoshi
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4e6aeaa291
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Add Textures
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2014-05-03 15:53:43 +09:00 |
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Hajime Hoshi
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322d0f1924
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Remove graphics.Drawer.DrawParts
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2014-05-03 13:58:18 +09:00 |
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Hajime Hoshi
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562d04cacc
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Change API of graphics.Context
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2014-05-01 22:45:48 +09:00 |
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Hajime Hoshi
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ffc08a75d3
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Add filter to CreateRenderTarget
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2014-01-11 18:07:12 +09:00 |
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Hajime Hoshi
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2b4dc28d91
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go fmt
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2014-01-07 23:29:24 +09:00 |
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Hajime Hoshi
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51fa65bf2f
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Flush lines
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2013-12-27 00:37:36 +09:00 |
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Hajime Hoshi
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ce97070f66
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Implement landing
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2013-12-20 03:21:10 +09:00 |
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Hajime Hoshi
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14994d57f2
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Landing a piece
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2013-12-20 03:03:35 +09:00 |
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Hajime Hoshi
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2ac027c452
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Drop a piece
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2013-12-20 01:23:00 +09:00 |
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Hajime Hoshi
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631b226b5b
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Move a piece
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2013-12-20 01:08:32 +09:00 |
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Hajime Hoshi
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bc7dd51adf
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Show a piece
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2013-12-19 03:21:25 +09:00 |
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Hajime Hoshi
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c35d0f85ec
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Title for blocks
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2013-12-18 18:05:28 +09:00 |
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