Commit Graph

111 Commits

Author SHA1 Message Date
Hajime Hoshi
1dd0c22510 mobile/ebitenmobileview: Bug fix: Wrong key names 2020-02-22 13:45:01 +09:00
Hajime Hoshi
7ea56b2e79 keys: Refactoring: Rename a map (driverKeyNameToJSKey) 2020-02-22 03:31:10 +09:00
Hajime Hoshi
cd4cb435f2 keys: Refactoring: Rename and reverse a map (androidKeyToDriverKeyName) 2020-02-22 03:28:59 +09:00
Hajime Hoshi
5b7151595b mobile/ebitenmobileview: Handle keyboard keys on Android (ebitenmobile)
Updates #237
2020-02-20 01:53:51 +09:00
Hajime Hoshi
6faad68931 input: Refactoring 2020-02-20 00:18:40 +09:00
Hajime Hoshi
682f454fc2 input: Refactoring: Rename variables 2020-02-19 10:52:58 +09:00
corfe83
61c2d7cfe8
Simple optimization in IsKeyPressed (#1080)
Simple optimization on IsKeyPressed to avoid iterating through whole map of possible keys.
2020-02-16 02:02:05 +09:00
Hajime Hoshi
a040aae83b glfw: Update to GLFW 3.3
Fixes #1000
2019-11-26 01:19:20 +09:00
Hajime Hoshi
695c93efd6 event: Add a converting function from driver.Event to event.Event
Update #926
2019-09-12 21:59:13 +09:00
Hajime Hoshi
e85c847376 input: Refactoring: Use filepath.Join 2019-09-11 01:08:48 +09:00
Hajime Hoshi
06d38790ff
event: Add Key (#933)
This also renames event names from Key* to KeyboardKey*.

Updates #926
2019-09-03 00:45:27 +09:00
Hajime Hoshi
05f4ca2a4d input: Refactoring: nameToJSKeyCodes -> nameToJSKeyCode 2019-09-02 00:30:17 +09:00
Hajime Hoshi
83b2d4b112 input: driver.Key now distinguishes left/right modifier keys
This is a preparation for event package, that will have key enum.

Updates #926
2019-09-01 23:49:00 +09:00
Hajime Hoshi
23002c7597 input: Refactoring 2019-09-01 21:49:25 +09:00
Hajime Hoshi
e465c59395 input: Refactoring 2019-09-01 18:46:54 +09:00
Hajime Hoshi
26c32d36b5 uidriver: Move input implementation to uidrivers 2019-04-07 19:16:00 +09:00
Hajime Hoshi
486a6134e4 Bug fix: compilation error on browsers and mobiles 2019-03-30 23:59:17 +09:00
Hajime Hoshi
7dca1889a1 input: Move Key to driver package 2019-03-30 23:39:56 +09:00
Hajime Hoshi
1fd445b0e4 glfw: Start implementing glfw package (Key) 2018-12-30 01:11:49 +09:00
Hajime Hoshi
873128cc7e input: Refactoring 2018-12-30 00:46:13 +09:00
Hajime Hoshi
b9265d5120 Enable to go-generate under non-GOPATH directories 2018-07-28 19:21:19 +09:00
Hajime Hoshi
177f4c5108 docs: Remove some redundant comments 2018-04-28 03:40:59 +09:00
Hajime Hoshi
0544476419 input: Fix comments 2018-04-22 01:39:28 +09:00
Jake Bentvelzen
2f4ca72dbd input: Add Pause and Print Screen buttons (#555)
Fixes #579
2018-04-21 09:36:28 -07:00
Hajime Hoshi
3fa2beb502 Fix the do-not-edit comment https://golang.org/s/generatedcode 2018-04-20 00:54:33 -07:00
Hajime Hoshi
d1ef57c280 input: Remove the last period from do-not-edit comment 2018-04-14 04:22:09 +09:00
Hajime Hoshi
95c4ce0ddc input: Add (Key).String() 2018-04-14 03:20:43 +09:00
Hajime Hoshi
61d4df0e04 input: Add numpad keys for Edge (#580) 2018-04-14 02:43:31 +09:00
Hajime Hoshi
dd6110fbf8 input: Add KeyNumLock (#580) 2018-04-14 02:43:26 +09:00
Hajime Hoshi
5229e5a713 input: Add numpad keys except for Edge browser (#580) 2018-04-14 02:43:21 +09:00
Hajime Hoshi
888d650872 Add 'screenshot' feature
If you run your game with environment variable EBITEN_SCREENSHOT_KEY=<keyname>,
you can take a game screenshot by pressing the specified key.

Fixes #553
2018-04-11 01:00:22 +09:00
Hajime Hoshi
4de2dc0240 Add input package 2018-04-01 23:20:45 +09:00
Hajime Hoshi
ef5de62780 Follow the standard comment rule
See https://golang.org/s/generatedcode
2018-03-08 02:47:59 +09:00
Hajime Hoshi
37ca48dc38 ui: Rename functions from Safari to Edge 2017-11-10 00:35:46 +09:00
Hajime Hoshi
a7fc463d91 doc: Improve comments 2017-10-01 03:15:50 +09:00
Hajime Hoshi
3bfb5054af Fix misspelling 2017-07-23 22:50:18 +09:00
Hajime Hoshi
b409631515 Add FreeBSD support (#352) 2017-05-11 19:09:13 +09:00
Hajime Hoshi
0dafbfe99d ui: Speed optimization for browser keyboard inputs 2017-04-27 11:40:32 +09:00
Hajime Hoshi
95cb0133de ui: Add keys (#339) 2017-04-14 03:09:00 +09:00
Hajime Hoshi
0cd692d26a ui: Use code instead of keyCode on browsers but Safari 2017-04-14 03:02:38 +09:00
Hajime Hoshi
aa1e7e9cd6 Revert "ui: Use code instead of keyCode on browsers (#339)"
This reverts commit d7ea02d8c1.
2017-04-10 20:38:23 +09:00
Hajime Hoshi
d7ea02d8c1 ui: Use code instead of keyCode on browsers (#339) 2017-04-10 20:30:28 +09:00
Hajime Hoshi
12f14e5140 doc: Add comments for keys 2017-04-10 10:45:04 +09:00
Hajime Hoshi
0ef1e61d55 mobile: Fix iOS tag usages (#310) 2017-01-26 01:32:33 +09:00
Hajime Hoshi
87efaafcff Update GLFW version 3.1 -> 3.2 2016-09-03 16:25:43 +09:00
Hajime Hoshi
730b0d5ff9 input: Add KeyMax 2016-09-03 15:28:37 +09:00
Hajime Hoshi
1fa76b89a3 Make go vet happy 2016-06-28 02:52:06 +09:00
Hajime Hoshi
dfe4db67be Fix for iOS 2016-06-17 02:08:25 +09:00
Hajime Hoshi
13f594baed Fix build tags for iOS (WIP) 2016-06-15 00:19:02 +09:00
Hajime Hoshi
76ea075896 Add example/mobile (not-compilable yet) 2016-05-19 03:17:50 +09:00
Hajime Hoshi
003e3e741e Stop embedding a build tag in a template string for 'go vet' 2016-05-14 00:36:41 +09:00
Hajime Hoshi
4b9c740ee8 Update the version of GLFW to 3.1 2015-06-20 18:52:17 +09:00
Hajime Hoshi
82ea3fa020 #125: Fix import paths (Use go-gl/gl and go-gl/glfw instead of go-gl/glow and go-gl/glfw3 2015-04-13 00:49:30 +09:00
Hajime Hoshi
23b3f1afce Move some files of internal/ui to the root 2015-01-27 01:10:17 +09:00
Hajime Hoshi
ff020e8b1c example/keyboard: Add a keyboard image 2015-01-18 21:33:59 +09:00
Hajime Hoshi
27cd0610d1 Add 'auto-generated' notices (#66) 2015-01-07 23:21:52 +09:00
Hajime Hoshi
4eaa16b8d1 Rename mod key names 2015-01-07 23:18:40 +09:00
Hajime Hoshi
9f40da41fc Add backspace (not tested) 2015-01-07 11:22:25 +09:00
Hajime Hoshi
62d1395670 Arrange key's order 2015-01-07 11:00:15 +09:00
Hajime Hoshi
ad3f37ae75 Add example keyboard 2015-01-07 04:27:57 +09:00
Hajime Hoshi
bc26690b14 Add genkey.go 2015-01-07 03:05:59 +09:00