Hajime Hoshi
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a615be69c7
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examples: Add //go:build
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2021-06-24 21:49:37 +09:00 |
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Hajime Hoshi
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81ef20ddd0
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examples: Use the new keys
Updates #1394
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2021-04-18 01:13:20 +09:00 |
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Hajime Hoshi
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fa53160e18
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mipmap: Stop using negative mipmaps
Negative mipmaps tend to allocate extremely big images.
Instead, encourage to use images with explicit padding when enlarging
the image.
Fixes #1400
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2020-10-31 02:52:40 +09:00 |
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Hajime Hoshi
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47065f5f2c
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Remove supporting jsgo
Updates #1129
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2020-10-07 00:46:07 +09:00 |
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Hajime Hoshi
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c6053bcf14
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ebiten: Remove the error returning value from NewImage
Updates #1380
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2020-10-06 00:48:56 +09:00 |
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Hajime Hoshi
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fe97e7b0a5
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ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
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2020-10-05 01:40:44 +09:00 |
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Hajime Hoshi
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8f00c8fbf5
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ebiten: Remove the argument from Update
Fixes #1260
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2020-10-04 19:33:10 +09:00 |
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Hajime Hoshi
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bf515bb594
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Update version to v2.0.0-alpha
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2020-10-04 04:30:40 +09:00 |
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Hajime Hoshi
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c6282e1cfc
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examples/polygons: Bug fix: Inserted an experimental code
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2020-07-25 23:30:01 +09:00 |
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Hajime Hoshi
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2bdbcd724d
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ebiten: Rename Draw*WithShader -> Draw*Shader
Updates #1168
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2020-07-25 23:15:11 +09:00 |
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Hajime Hoshi
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f7757ae025
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ebiten: Add AddressUnsafe
Fixes #1219
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2020-07-03 00:33:07 +09:00 |
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Hajime Hoshi
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0bbf0d5291
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examples: Use RunGame
Updates #1111
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2020-05-23 23:36:53 +09:00 |
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Hajime Hoshi
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f2b4dfd061
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examples/polygon: Better coloring
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2018-08-14 02:14:19 +09:00 |
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Hajime Hoshi
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340a4b4dfa
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examples: Rename triangles -> polygons
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2018-08-14 01:56:08 +09:00 |
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