Hajime Hoshi
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471237b701
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internal/ui: bug fix: ignore ERROR_BUSY when deleting a GL context
Closes #2518
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2023-01-02 15:05:16 +09:00 |
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Terra Brown
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a1cc44833d
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add errcheck static analysis (#2293)
Closes #2287
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2022-09-10 01:52:46 +09:00 |
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Hajime Hoshi
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c6c45aadfa
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Revert "Revert "internal/glfwwin: ignore errors from DWM functions""
This reverts commit 991cec993c .
Reason: Reverted a wrong commit
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2022-06-03 13:59:16 +09:00 |
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Hajime Hoshi
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991cec993c
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Revert "internal/glfwwin: ignore errors from DWM functions"
This reverts commit 9ad87c0153 .
Reason: Specifying nil for reading ranges is not efficient
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2022-06-03 13:49:45 +09:00 |
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Hajime Hoshi
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9ad87c0153
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internal/glfwwin: ignore errors from DWM functions
DWM functions might not be implemented on Proton. In the original
GLFW implementation, the returning values are not checked.
Updates #2113
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2022-06-03 01:36:31 +09:00 |
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Hajime Hoshi
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ad380a32f4
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internal/glfwwin: split GDK part to a new package internal/microsoftgdk
Updates #1162
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2022-05-29 19:25:26 +09:00 |
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Hajime Hoshi
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7f46938ff7
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internal/glfwwin: return an error at initWGL on Xbox
Updates #1162
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2022-05-29 17:37:06 +09:00 |
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Hajime Hoshi
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ac922742bf
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internal/glfw: use shorter copyright comments
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2022-05-27 20:38:45 +09:00 |
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Hajime Hoshi
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7eeef3ae0f
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internal/glfwwin: bug fix: WGL extension functions didn't work
Closes #2101
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2022-05-22 00:40:50 +09:00 |
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Hajime Hoshi
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edd617f80e
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internal: add a new package glfwwin
internal/glfwwin is a pure Go implementation of GLFW for Windows.
Updates #1764
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2022-05-20 21:36:13 +09:00 |
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