Commit Graph

762 Commits

Author SHA1 Message Date
Hajime Hoshi
99d170b454 ui: Remove isSafari that is not used anywhere 2017-08-27 02:14:23 +09:00
Hajime Hoshi
b05455a2a6 clock: Fix comments 2017-08-24 02:30:43 +09:00
Hajime Hoshi
12c24215b1 graphics: Bug fix: Flush after filling (#419) 2017-08-24 00:11:08 +09:00
Hajime Hoshi
bb6dfeefd4 ui: Add comments on Touches 2017-08-22 00:58:38 +09:00
Jake
0d703ca3d4 InputChars (#403)
This implements #400
2017-08-15 04:11:51 +09:00
Hajime Hoshi
5f538bff82 ui: Bug fix: initCursorVisible must be true by default 2017-08-12 18:32:51 +09:00
Hajime Hoshi
783e57d3f2 ui: Remove 'fullscreen' member variable 2017-08-12 18:31:16 +09:00
Hajime Hoshi
b186bc1e94 ui: Add IsCursorVisible (#377) 2017-08-12 15:45:16 +09:00
Hajime Hoshi
9ab517cf82 restorable: Refactoring 2017-08-07 00:06:35 +09:00
Hajime Hoshi
1fb7e123c2 Remove dependencies on internal/graphics from ebiten 2017-08-06 21:34:24 +09:00
Hajime Hoshi
c0ecb7a386 graphics: Move CopyImage to restorable 2017-08-06 21:21:38 +09:00
Hajime Hoshi
631264fce1 Add 'internal/math' package 2017-08-06 20:05:14 +09:00
Hajime Hoshi
14737df60f loop: Remove package loop 2017-08-06 02:17:26 +09:00
Hajime Hoshi
0913adc1e2 loop: Remove Update 2017-08-06 02:15:27 +09:00
Hajime Hoshi
d1cbfdeec7 clock: Move now() from loop to clock 2017-08-06 02:12:23 +09:00
Hajime Hoshi
f0f115b612 clock: Move FPS calculation from loop to clock 2017-08-06 02:09:33 +09:00
Hajime Hoshi
b1d12f08f8 loop: Remove unneeded member variables 2017-08-06 01:49:20 +09:00
Hajime Hoshi
95a061df7f loop: Remove dependency from audio to loop 2017-08-06 01:43:09 +09:00
Hajime Hoshi
2e7a477f9d clock: Refactoring 2017-08-06 01:28:14 +09:00
Hajime Hoshi
e98475cf9d clock: Reduce a variable 2017-08-06 00:29:06 +09:00
Hajime Hoshi
1ea6bb2b6a clock: Fix comments 2017-08-06 00:27:45 +09:00
Hajime Hoshi
b7d559fdf3 clock: Refactoring: Move frames calculation to clock 2017-08-06 00:18:38 +09:00
Hajime Hoshi
288a7ede8d loop: Bug fix: Revert audio-clock syncing 2017-08-05 23:49:11 +09:00
Hajime Hoshi
d99638d34c loop: Bug fix: wrong updating |lastUpdated| 2017-08-05 23:31:10 +09:00
Hajime Hoshi
6f606c6bb1 loop: Bug fix: Don't use 'system timer clock' when audio clock is valid 2017-08-05 23:26:43 +09:00
Hajime Hoshi
a92f77c207 clock: Rename function names; loop: Rename variables 2017-08-05 22:25:21 +09:00
Hajime Hoshi
94843fbe73 loop: Move clock.FPS to loop.FPS to reduce dependencies 2017-08-05 22:08:58 +09:00
Hajime Hoshi
19760be346 loop: Refactoring 2017-08-05 22:07:03 +09:00
Hajime Hoshi
b85f5edee0 loop: Simplify logic 2017-08-05 21:24:04 +09:00
Hajime Hoshi
eef8289854 loop: Remove dependency on ui 2017-08-05 20:43:49 +09:00
Hajime Hoshi
56a17a7f79 loop: Reduce defer for performance and readability 2017-08-05 20:19:17 +09:00
Hajime Hoshi
9f98ccc611 loop: Rename UpdateAndDraw -> Update 2017-08-05 20:14:49 +09:00
Hajime Hoshi
f0d47312c4 ui: Add IsRunnableInBackground / SetRunnableInBackground (#272) 2017-08-03 03:21:51 +09:00
Hajime Hoshi
bb5036b3e1 ui: Refactoring 2017-08-03 01:07:04 +09:00
Hajime Hoshi
1021521591 ui: initFullscreen should always be protected by lock 2017-08-03 00:19:04 +09:00
Hajime Hoshi
434d5bb00b ui: Bug fix: SetFullscreen / IsFullscreen should be concurrent safe; IsFullscreen should return the correct value even before Run 2017-08-02 23:48:08 +09:00
Hajime Hoshi
807d03eb3b ui: Delay initialize until Run (#397) 2017-07-30 20:26:40 +09:00
Hajime Hoshi
ee98148b54 graphics: Use default precisions in the fragment shader 2017-07-29 04:08:03 +09:00
Hajime Hoshi
84a7787ac9 graphics: No need to specify precision on vertex shaders (highp is default) 2017-07-29 02:57:56 +09:00
Hajime Hoshi
d46d9ac7c2 opengl: Remove GlslHighpSupported 2017-07-24 22:59:25 +09:00
Hajime Hoshi
85d39699d3 graphics: Bug fix: Need to specify default precisions (#390) 2017-07-24 21:56:40 +09:00
Hajime Hoshi
3bfb5054af Fix misspelling 2017-07-23 22:50:18 +09:00
Hajime Hoshi
5ae03494f2 ui: Resize canvas size when the window is resized (#387) 2017-07-22 02:04:15 +09:00
Hajime Hoshi
63e3bc73d6 ui: Implement fullscreen for browsers (#387) 2017-07-22 01:52:08 +09:00
Hajime Hoshi
717efd097d loop: Bug fix: the clock needs to be stopped when the window is unfocused 2017-07-16 23:54:14 +09:00
Hajime Hoshi
f591ca3d2b ui: Bug fix: SetFullscreen didn't work without Run 2017-07-15 21:43:33 +09:00
Hajime Hoshi
c94c994bd1 ui: Allow SetFullscreen without Run 2017-07-15 20:29:13 +09:00
Hajime Hoshi
59110ba5ec clock: Refactoring: Use clock.FPS everywhere 2017-07-14 03:19:50 +09:00
Hajime Hoshi
3d8fc790b6 loop: Remove dependency on audio 2017-07-14 01:42:58 +09:00
Hajime Hoshi
5d1d0844e1 Add internal/clock 2017-07-14 00:34:05 +09:00