Hajime Hoshi
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9adc1ac6a0
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Revert "graphics: Refactoring: clearing framebuffer"
This reverts commit 58f5c9c1d0 .
Fixes #515
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2018-02-25 22:04:04 +09:00 |
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Hajime Hoshi
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b88b86e0e7
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Add internal/bsp (#514)
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2018-02-25 21:26:12 +09:00 |
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Hajime Hoshi
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0cc456b534
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ui: Rename sizeChanged -> toChangeSize
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2018-02-25 00:44:45 +09:00 |
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Hajime Hoshi
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04341a014c
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ui: Add comments
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2018-02-25 00:44:41 +09:00 |
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Hajime Hoshi
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58f5c9c1d0
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graphics: Refactoring: clearing framebuffer
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2018-02-24 23:51:05 +09:00 |
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Hajime Hoshi
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a2d40e0908
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graphics: Remove offsetX/offsetY from framebuffer
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2018-02-24 23:35:55 +09:00 |
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Hajime Hoshi
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c5d1f11d95
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graphics: Remove unused argument from projectionMatrix
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2018-02-24 23:33:28 +09:00 |
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Hajime Hoshi
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9da5099060
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graphics: Refactoring: Flip Y by geometry matrix instead of projection matrix
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2018-02-24 23:32:36 +09:00 |
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Hajime Hoshi
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a644e92298
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restorable: Better calculation to clear restorable.Image
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2018-02-24 21:16:30 +09:00 |
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Hajime Hoshi
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da20b3f49a
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restorable: Bug fix: Clear screen framebuffer on fullscreen mode
Fixes #513
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2018-02-24 20:48:47 +09:00 |
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Hajime Hoshi
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692f36f664
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graphics: Add comments
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2018-02-24 20:40:26 +09:00 |
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Hajime Hoshi
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78a58fd1ae
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ui: Bug fix: userInterface.fullscreen() must be called from the main thread
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2018-02-24 18:10:39 +09:00 |
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Hajime Hoshi
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b58dc26832
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graphics: Remove fillCommand
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2018-02-24 16:19:43 +09:00 |
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Hajime Hoshi
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fe7aae32a0
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restorable: Remove graphics.Image.Fill usage
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2018-02-24 16:18:18 +09:00 |
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Hajime Hoshi
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2ba89591db
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restorable: Remove Fill
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2018-02-24 15:14:53 +09:00 |
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Hajime Hoshi
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a87f197c1b
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ui: Add TODO
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2018-02-24 14:50:45 +09:00 |
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Hajime Hoshi
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af64f8689a
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graphics: Fix screen filter calculation
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2018-02-24 04:25:07 +09:00 |
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Hajime Hoshi
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9fba60ca03
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Revert "graphics: Adjust texel positions for consitency"
This reverts commit 816fb314a4 .
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2018-02-24 01:52:49 +09:00 |
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Hajime Hoshi
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816fb314a4
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graphics: Adjust texel positions for consitency
On second thought, given pixel coords represent a center of texels...
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2018-02-24 01:52:05 +09:00 |
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Hajime Hoshi
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7c66d884d4
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graphics: Adjusting position is no longer needed
Now pixel position is treated as left-upper in linear filter
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2018-02-24 01:32:48 +09:00 |
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Hajime Hoshi
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e5a2cf29c0
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graphics: Bug fix: pixel coord is upper-left by default
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2018-02-24 01:16:32 +09:00 |
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Hajime Hoshi
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c76ff5ceb2
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graphics: Bug fix: fix screen filter calculation
Fixes #512
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2018-02-23 23:13:20 +09:00 |
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Hajime Hoshi
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2507379494
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restorable: Skip resolving stale images when possible
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2018-02-23 03:19:20 +09:00 |
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Hajime Hoshi
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b036cac616
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graphics: Fix screen filter calculation
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2018-02-23 02:36:12 +09:00 |
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Hajime Hoshi
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591e0ad995
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graphics: Add 'screen' filter for fast rendering (#509)
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2018-02-23 01:28:35 +09:00 |
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Hajime Hoshi
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092cb2f3f6
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graphics: Reset source size parameter just in case
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2018-02-22 11:27:15 +09:00 |
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Hajime Hoshi
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d4b8b99784
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ui: Bug fix: return is needed for Edge case
Fixes #507
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2018-02-21 21:53:49 +09:00 |
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Hajime Hoshi
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30e48d5c3c
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graphics: Stop unnecessary copy of elements (projection matrix)
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2018-02-20 01:36:56 +09:00 |
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Hajime Hoshi
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40b1948baa
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graphics: Stop unnecessary copy of elements
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2018-02-20 01:17:21 +09:00 |
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Hajime Hoshi
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f1f7e5bcec
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affine: Transpose ColorM implementation for optimization
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2018-02-20 00:53:53 +09:00 |
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Hajime Hoshi
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9b361086d7
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affine: Use float32 inside of ColorM
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2018-02-20 00:33:56 +09:00 |
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Hajime Hoshi
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2db1753503
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opengl: Remove struct usages to avoid copying (texture)
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2018-02-19 02:49:00 +09:00 |
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Hajime Hoshi
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f85c846596
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opengl: Remove invalidFramebuffer and use nil instead
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2018-02-19 02:22:05 +09:00 |
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Hajime Hoshi
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1154fcf470
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opengl: Remove unused casts
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2018-02-19 02:20:28 +09:00 |
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Hajime Hoshi
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2936ea5080
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opengl: Remove struct usages to avoid copying (framebuffer)
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2018-02-19 02:18:56 +09:00 |
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Hajime Hoshi
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9400720ddf
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opengl: Remove struct usages to avoid copying (shader)
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2018-02-19 02:06:06 +09:00 |
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Hajime Hoshi
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9dc68289b8
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opengl: Remove struct usages to avoid copying (buffer)
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2018-02-19 02:03:01 +09:00 |
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Hajime Hoshi
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c6cf8e5184
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opengl: Remove struct usages to avoid copying (program)
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2018-02-19 01:45:03 +09:00 |
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Hajime Hoshi
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2fbfd0bdcb
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opengl: Remove struct usages to avoid copying
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2018-02-19 01:38:17 +09:00 |
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Hajime Hoshi
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896a47b2ee
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affine: Reduce copying cost of GeoM
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2018-02-18 23:39:24 +09:00 |
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Hajime Hoshi
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6ef4bbde2d
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graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453)
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2018-02-14 02:59:44 +09:00 |
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Hajime Hoshi
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929dfa1cfb
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affine: Implement ColorM.Add for backward compatibility: Don't use this anyway
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2018-02-13 03:06:19 +09:00 |
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Hajime Hoshi
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cc423c276d
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ui: Avoid creating empty slice at Touches
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2018-02-12 20:23:24 +09:00 |
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Hajime Hoshi
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7d9b901ab3
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ui: Avoid creating empty slice at GamepadIDs
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2018-02-12 20:20:39 +09:00 |
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Hajime Hoshi
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95480d0644
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affine: Separate ColorM impl into two slices
This fix avoids unnecessary allocating arrays.
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2018-02-12 19:01:01 +09:00 |
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Hajime Hoshi
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392ee92aeb
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Add internal/hooks to replace internal/audiobinding
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2018-02-04 17:33:17 +09:00 |
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Hajime Hoshi
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e3023889ac
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ui: Change RegularTermination to a value
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2018-02-04 00:22:38 +09:00 |
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Hajime Hoshi
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24d7487fc7
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graphics: Bug fix: TestImageTooManyFill didin't pass on some machines (reland)
Fixes #492
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2018-02-03 23:03:18 +09:00 |
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Hajime Hoshi
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9ece27e7e8
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Revert "graphics: Bug fix: TestImageTooManyFill didin't pass on some machines"
This reverts commit 7cb7b7b4ff .
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2018-02-03 20:39:33 +09:00 |
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Hajime Hoshi
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7cb7b7b4ff
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graphics: Bug fix: TestImageTooManyFill didin't pass on some machines
Fixes #492
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2018-02-03 20:36:16 +09:00 |
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