Hajime Hoshi
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ad380a32f4
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internal/glfwwin: split GDK part to a new package internal/microsoftgdk
Updates #1162
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2022-05-29 19:25:26 +09:00 |
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Hajime Hoshi
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2efbb819e0
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internal/glfw: skip some Win32APIs for Xbox
Updates #1162
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2022-05-29 15:54:37 +09:00 |
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Hajime Hoshi
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ef7d10a36e
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internal/glfwwin: add a build tag microsoftgdk
Updates #1162
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2022-05-29 01:31:42 +09:00 |
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Hajime Hoshi
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ac922742bf
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internal/glfw: use shorter copyright comments
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2022-05-27 20:38:45 +09:00 |
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Hajime Hoshi
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f7d1a43e98
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internal/glfwwin: remove GammaRamp
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2022-05-27 20:19:12 +09:00 |
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Hajime Hoshi
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3a6b707b29
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internal/glfwwin: remove unused members (a monitor size)
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2022-05-27 20:12:43 +09:00 |
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Hajime Hoshi
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f7172f41c8
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internal/glfwwin: skip detecting monitors for Xbox
Updates #2084
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2022-05-27 15:55:23 +09:00 |
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Hajime Hoshi
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604f14d2d4
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internal/glfwwin: refactoring: reduce risky unsafe.Pointer usages
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2022-05-25 02:21:30 +09:00 |
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Hajime Hoshi
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edd617f80e
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internal: add a new package glfwwin
internal/glfwwin is a pure Go implementation of GLFW for Windows.
Updates #1764
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2022-05-20 21:36:13 +09:00 |
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