Trevor Slocum
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92d8562b1d
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ebiten: Add (*Image).RGBA64At (#1773)
Closes #1769.
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2021-08-21 15:15:48 +09:00 |
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Hajime Hoshi
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c1190c4633
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Use Go 1.17 for testing go-inovation
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2021-08-21 04:22:08 +09:00 |
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Hajime Hoshi
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9f1113b733
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audio/internal/readerdriver: Remove goroutines for Windows
Also this change changed the buffers to use smaller but more
headers to improve latency.
Updates #1768
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2021-08-19 02:19:06 +09:00 |
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Hajime Hoshi
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ded679c071
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audio/internal/readerdriver: Experimental increase of buffers
Also, this change reduces goroutine uses for efficiency.
Updates #1768
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2021-08-19 00:03:12 +09:00 |
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Hajime Hoshi
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045b14ba21
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audio/internal/readerdriver: Reimplement Windows audio with the common players
Updates #1710
Updates #1768
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2021-08-18 22:49:07 +09:00 |
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Hajime Hoshi
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c87e0df8a4
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audio/internal/readerdriver: Make the implementation thread safe (Unix)
Closes #1771
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2021-08-18 21:53:45 +09:00 |
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Hajime Hoshi
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9f0e95f6a2
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audio/internal/readerdriver: Clean the build tags up
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2021-08-18 02:37:15 +09:00 |
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Hajime Hoshi
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13e84f0224
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audio/internal/readerdriver: Use ALSA instead of PulseAudio
Updates #1633
Closes #1761
Updates #1766
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2021-08-18 02:03:12 +09:00 |
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Hajime Hoshi
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3dcb3d7ea7
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ebiten: Refactoring: Skip Concat when the argument is an identity
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2021-08-18 01:39:19 +09:00 |
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Hajime Hoshi
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a29748ab2b
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ebiten: Refactoring: Move a test
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2021-08-18 01:13:40 +09:00 |
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Hajime Hoshi
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415ceded79
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ebiten: Bug fix: Colorm.Concat crashed when the argument is an initial value
Closes #1765
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2021-08-18 01:09:07 +09:00 |
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Hajime Hoshi
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12350e2fee
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Fix build tags for Go 1.17
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2021-08-17 12:27:19 +09:00 |
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Hajime Hoshi
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253509356f
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Update Go to 1.17
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2021-08-17 12:21:53 +09:00 |
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Hajime Hoshi
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226e981ebe
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audio/internal/readerdriver: Refactoring: Clean the build tags up
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2021-08-17 00:43:50 +09:00 |
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Hajime Hoshi
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6bde07f04f
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Add Steam SDK tests for x86 (GOARCH=386)
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2021-08-16 01:23:18 +09:00 |
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Hajime Hoshi
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9e5acf2993
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Update Steam SDK
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2021-08-16 00:38:43 +09:00 |
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Hajime Hoshi
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d5150a194c
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internal/shaderir/glfw: Insert a dummy function to touch uniform array variables
Closes #1754
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2021-08-15 18:06:41 +09:00 |
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Hajime Hoshi
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6c8a7d1079
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internal/graphicsdriver/opengl: Bug fix: A location cache map must be reset when a program is deleted
Closes #1753
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2021-08-15 04:54:20 +09:00 |
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Hajime Hoshi
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7586f1ca5e
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internal/atlas: Bug fix: Disable a test resetting the backend
Closes #1756
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2021-08-15 00:02:59 +09:00 |
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Hajime Hoshi
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1e062a4245
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internal/atlas: Bug fix: Fix test
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2021-08-14 23:07:27 +09:00 |
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Hajime Hoshi
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8a6302f9dc
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internal/atlas: Add tests to call DrawTriangles twice
Updates #1755
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2021-08-14 21:42:07 +09:00 |
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Hajime Hoshi
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da08577095
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internal/graphicsdriver/opengl: Refactoring
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2021-08-14 04:05:18 +09:00 |
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Hajime Hoshi
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ce8fc39451
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internal/graphicsdriver/opengl: Bug fix: the current program must be reset
Updates #1751
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2021-08-13 23:44:30 +09:00 |
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Hajime Hoshi
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797f42b839
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internal/glfw: Use a more stable version of MinGW
Closes #1750
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2021-08-13 03:35:51 +09:00 |
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Hajime Hoshi
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a69bf41d33
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Update Go version for Steam
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2021-08-12 02:57:26 +09:00 |
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Hajime Hoshi
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c6dd349338
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internal/glfw: Refactoring
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2021-08-09 14:55:10 +09:00 |
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Hajime Hoshi
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4482301882
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internal/uidriver/glfw: Better implementation of isNativeFullscreen
The old implementation can return false when the window is not active.
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2021-08-08 17:45:48 +09:00 |
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Hajime Hoshi
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15ac69b8d5
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internal/graphicsdriver/metal: Bug fix: Disable presentsWithTransaction on fullscreen
Closes #1745
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2021-08-08 17:40:37 +09:00 |
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Hajime Hoshi
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91395f6285
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Bug fix: go-inovation requires Go 1.16 or newer
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2021-08-08 17:05:48 +09:00 |
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Hajime Hoshi
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d967f0a591
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examples/sprites: Make the window resizable
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2021-08-08 15:31:49 +09:00 |
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Hajime Hoshi
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ec26b1a43b
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internal/graphicsdriver/metal: Refactoring: Remove vsyncInited
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2021-08-08 15:30:13 +09:00 |
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Hajime Hoshi
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d37c106cf4
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Update Go for testing
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2021-08-06 04:07:51 +09:00 |
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Hajime Hoshi
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cc1accc32a
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internal/uidriver/glfw: Bug fix: Disable vsync when resizing the window
Closes #1740
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2021-08-06 03:08:04 +09:00 |
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Hajime Hoshi
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14f0fbf844
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examples/windowsize: Reset TPS when resetting the Vsync mode
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2021-08-05 03:01:11 +09:00 |
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Hajime Hoshi
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fb04b0d004
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ebiten: Refactoring
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2021-08-05 01:48:56 +09:00 |
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Hajime Hoshi
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0bc5166a36
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driver: Refactoring: Rename functions
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2021-08-05 01:29:45 +09:00 |
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Hajime Hoshi
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60b8f82bfd
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graphicscommand: Dump internal image info on the debug mode
Closes #1714
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2021-08-05 01:16:42 +09:00 |
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Hajime Hoshi
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852c787743
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examples/flappy: Bug fix: an audio context was created multiple times
Closes #1739
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2021-08-04 14:54:06 +09:00 |
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Hajime Hoshi
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ddf2310285
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Update Go to 1.17.0-rc2 for testing
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2021-08-03 22:47:39 +09:00 |
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Hajime Hoshi
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8967384dac
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internal/graphicsdriver: Bug fix: getting a WebGL2 context might fail even though WebGL2RenderingContext exists
Closes #1738
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2021-08-01 22:00:47 +09:00 |
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Hajime Hoshi
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4e6a5a9fa2
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internal/atlas: Bug fix: Wrong screenshot size
Updates #1736
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2021-07-29 16:33:54 +09:00 |
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Hajime Hoshi
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18903db1c6
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internal/atlas: Bug fix: Unexpected padding in screenshots
Closes #1736
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2021-07-29 16:09:29 +09:00 |
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Hajime Hoshi
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6c54fac018
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Add Johnny to AUTHORS
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2021-07-29 02:35:20 +09:00 |
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Johnny
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52df607413
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ebitenutil: added NewImageFromReader(io.Reader) (#1735)
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2021-07-29 02:34:35 +09:00 |
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Hajime Hoshi
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e5254482fe
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Add tests for the Steam Runtime
Closes #1733
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2021-07-28 23:37:27 +09:00 |
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Hajime Hoshi
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c06e8a5501
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ebiten: Fix tests for a very restricted environment (Steam Runtime)
Updates #1733
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2021-07-28 22:04:13 +09:00 |
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Hajime Hoshi
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37231a33e4
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Update AUTHORS
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2021-07-28 03:21:40 +09:00 |
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nanoslayer
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e52a933506
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text: Fix nil pointer dereference in drawGlyph (#1732)
drawGlyph can panic when provided with a nil *ebiten.DrawImageOptions
reference. Check that the pointer is not nil before dereferencing.
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2021-07-28 03:20:35 +09:00 |
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Hajime Hoshi
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6efe7cbb8b
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text: Fix comments
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2021-07-27 17:38:34 +09:00 |
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Hajime Hoshi
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656d9dccc0
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text: Add DrawWithOptions
Closes #1461
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2021-07-27 17:36:21 +09:00 |
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