Hajime Hoshi
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b58dc26832
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graphics: Remove fillCommand
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2018-02-24 16:19:43 +09:00 |
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Hajime Hoshi
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fe7aae32a0
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restorable: Remove graphics.Image.Fill usage
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2018-02-24 16:18:18 +09:00 |
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Hajime Hoshi
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2ba89591db
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restorable: Remove Fill
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2018-02-24 15:14:53 +09:00 |
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Hajime Hoshi
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a87f197c1b
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ui: Add TODO
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2018-02-24 14:50:45 +09:00 |
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Hajime Hoshi
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556b2ec31b
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graphics: Implement Image.Fill with DrawImage
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2018-02-24 05:28:50 +09:00 |
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Hajime Hoshi
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3736fd3cfc
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text: Add text_test.go
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2018-02-24 04:55:15 +09:00 |
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Hajime Hoshi
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af64f8689a
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graphics: Fix screen filter calculation
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2018-02-24 04:25:07 +09:00 |
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Hajime Hoshi
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9fba60ca03
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Revert "graphics: Adjust texel positions for consitency"
This reverts commit 816fb314a4 .
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2018-02-24 01:52:49 +09:00 |
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Hajime Hoshi
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816fb314a4
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graphics: Adjust texel positions for consitency
On second thought, given pixel coords represent a center of texels...
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2018-02-24 01:52:05 +09:00 |
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Hajime Hoshi
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7c66d884d4
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graphics: Adjusting position is no longer needed
Now pixel position is treated as left-upper in linear filter
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2018-02-24 01:32:48 +09:00 |
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Hajime Hoshi
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e5a2cf29c0
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graphics: Bug fix: pixel coord is upper-left by default
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2018-02-24 01:16:32 +09:00 |
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Hajime Hoshi
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c76ff5ceb2
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graphics: Bug fix: fix screen filter calculation
Fixes #512
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2018-02-23 23:13:20 +09:00 |
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Hajime Hoshi
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2507379494
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restorable: Skip resolving stale images when possible
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2018-02-23 03:19:20 +09:00 |
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Hajime Hoshi
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e6143d0a2b
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examples: Add spriteshd
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2018-02-23 02:51:43 +09:00 |
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Hajime Hoshi
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b036cac616
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graphics: Fix screen filter calculation
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2018-02-23 02:36:12 +09:00 |
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Hajime Hoshi
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ed80286431
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Use an -http address arguments for servers
Fixes #510
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2018-02-23 01:44:14 +09:00 |
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Hajime Hoshi
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591e0ad995
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graphics: Add 'screen' filter for fast rendering (#509)
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2018-02-23 01:28:35 +09:00 |
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Hajime Hoshi
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092cb2f3f6
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graphics: Reset source size parameter just in case
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2018-02-22 11:27:15 +09:00 |
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Hajime Hoshi
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4aa5ee032f
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graphics: Refactoring: Use DrawImageOptions.Filter
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2018-02-22 01:58:50 +09:00 |
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Hajime Hoshi
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1179c12d35
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graphics: Speed optimization: Use CompositeModeCopy instead of Clear
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2018-02-22 01:18:33 +09:00 |
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Hajime Hoshi
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c6b813a321
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graphics: Add CompositeMode type to variable declarations for godoc.org
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2018-02-22 01:16:23 +09:00 |
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Hajime Hoshi
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d4b8b99784
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ui: Bug fix: return is needed for Edge case
Fixes #507
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2018-02-21 21:53:49 +09:00 |
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Hajime Hoshi
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9f4455a65c
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docs: Update README
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2018-02-20 02:22:04 +09:00 |
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Hajime Hoshi
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e8d5c59e65
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ebitenutil: Update doc
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2018-02-20 02:02:30 +09:00 |
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Hajime Hoshi
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30e48d5c3c
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graphics: Stop unnecessary copy of elements (projection matrix)
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2018-02-20 01:36:56 +09:00 |
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Hajime Hoshi
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40b1948baa
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graphics: Stop unnecessary copy of elements
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2018-02-20 01:17:21 +09:00 |
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Hajime Hoshi
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f1f7e5bcec
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affine: Transpose ColorM implementation for optimization
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2018-02-20 00:53:53 +09:00 |
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Hajime Hoshi
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9b361086d7
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affine: Use float32 inside of ColorM
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2018-02-20 00:33:56 +09:00 |
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Hajime Hoshi
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f500acde4c
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affine: Remove println
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2018-02-19 02:50:35 +09:00 |
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Hajime Hoshi
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2db1753503
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opengl: Remove struct usages to avoid copying (texture)
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2018-02-19 02:49:00 +09:00 |
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Hajime Hoshi
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f85c846596
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opengl: Remove invalidFramebuffer and use nil instead
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2018-02-19 02:22:05 +09:00 |
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Hajime Hoshi
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1154fcf470
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opengl: Remove unused casts
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2018-02-19 02:20:28 +09:00 |
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Hajime Hoshi
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2936ea5080
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opengl: Remove struct usages to avoid copying (framebuffer)
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2018-02-19 02:18:56 +09:00 |
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Hajime Hoshi
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9400720ddf
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opengl: Remove struct usages to avoid copying (shader)
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2018-02-19 02:06:06 +09:00 |
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Hajime Hoshi
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9dc68289b8
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opengl: Remove struct usages to avoid copying (buffer)
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2018-02-19 02:03:01 +09:00 |
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Hajime Hoshi
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c6cf8e5184
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opengl: Remove struct usages to avoid copying (program)
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2018-02-19 01:45:03 +09:00 |
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Hajime Hoshi
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2fbfd0bdcb
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opengl: Remove struct usages to avoid copying
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2018-02-19 01:38:17 +09:00 |
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Hajime Hoshi
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896a47b2ee
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affine: Reduce copying cost of GeoM
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2018-02-18 23:39:24 +09:00 |
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Hajime Hoshi
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c79b795e84
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text: Cache GlyphAdvance result
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2018-02-18 21:38:48 +09:00 |
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Hajime Hoshi
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e7f1623001
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inpututil: Bug fix: Init prevTouchStates
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2018-02-17 04:07:16 +09:00 |
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Hajime Hoshi
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d3f573523a
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inpututil: Add IsTouchJustReleased (#504)
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2018-02-17 03:58:19 +09:00 |
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Hajime Hoshi
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a7fafc74e7
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examples/gamepad: Add usage of inpututil
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2018-02-17 03:52:16 +09:00 |
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Hajime Hoshi
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debe4735cd
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inpututil: Add IsGamepadButtonJustReleased (#504)
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2018-02-17 03:52:05 +09:00 |
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Hajime Hoshi
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381aab0a91
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inpututil: Add comments about concurrent safety
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2018-02-17 03:12:58 +09:00 |
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Hajime Hoshi
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87f207d862
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inpututil: Add IsKeyJustReleased and IsMouseButtonJustReleased (#504)
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2018-02-17 03:10:53 +09:00 |
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Hajime Hoshi
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ed9de264f0
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docs: Add filter example
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2018-02-14 10:38:26 +09:00 |
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Hajime Hoshi
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cf333775f2
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Add examples/filter
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2018-02-14 03:07:17 +09:00 |
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Hajime Hoshi
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aa39c12d28
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docs: Update
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2018-02-14 03:00:08 +09:00 |
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Hajime Hoshi
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5ed5cceb43
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examples: Use FilterDefault (#453)
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2018-02-14 03:00:00 +09:00 |
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Hajime Hoshi
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6ef4bbde2d
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graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453)
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2018-02-14 02:59:44 +09:00 |
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