Commit Graph

115 Commits

Author SHA1 Message Date
Hajime Hoshi
b691e73342 Revert "graphics: Experimental fix: call glFlush always after glTexSubImage2D"
This reverts commit d2da77eb96.

Reason: This doesn't solve the issue on MacBook Late 2013.
2018-04-14 23:16:26 +09:00
Hajime Hoshi
d2da77eb96 graphics: Experimental fix: call glFlush always after glTexSubImage2D 2018-04-14 23:06:20 +09:00
Hajime Hoshi
7f5719fadd graphics: Call glFlush after glTexSubImage2D for MacBook Pro 2018-04-14 17:59:10 +09:00
Hajime Hoshi
ab7a3e1ab3 graphics: Remove unneeded mutex 2018-03-25 23:55:38 +09:00
Hajime Hoshi
9009b293e5 graphics: Remove type assertion 2018-03-21 16:51:27 +09:00
Hajime Hoshi
23c2fc0134 Revert "graphics: Remove type assertion"
This reverts commit ff331d031a.

Compile error
2018-03-21 16:48:51 +09:00
Hajime Hoshi
ff331d031a graphics: Remove type assertion 2018-03-21 16:45:57 +09:00
Hajime Hoshi
e977019d2f graphics: Detect maximum texture size for each environment
Fixes #537, #539

See also #541
2018-03-09 11:47:23 +09:00
Hajime Hoshi
0418ce0761 graphics: Refactoring: Remove duplication of checking image size 2018-03-09 11:04:02 +09:00
Hajime Hoshi
8d98f297f2 graphics: Refactoring: Avoid type switch 2018-03-05 00:00:25 +09:00
Hajime Hoshi
3479b80f1c opengl: Use unsafe-way to convert []float32/[]uint16 to []byte; Remove internal/endian 2018-03-04 18:06:35 +09:00
Hajime Hoshi
127f6c09c8 graphics: Specify rect to glTexSubImage2D 2018-03-01 01:58:09 +09:00
Hajime Hoshi
9f6fd0db9a graphics: Use the original width/height for glTexSubImage2D 2018-03-01 00:47:37 +09:00
Hajime Hoshi
15d2e6b82b graphics: Fix comments 2018-02-28 23:40:43 +09:00
Hajime Hoshi
c624359163 graphics: Remove glClear before glTexSubImage2D, that is no longer needed 2018-02-28 23:35:05 +09:00
Hajime Hoshi
8c8e512059 affine: User nillable pattern for ColorM 2018-02-28 02:14:06 +09:00
Hajime Hoshi
86671f3337 opengl: Remove pixels argument from NewTexture 2018-02-25 23:34:34 +09:00
Hajime Hoshi
85b133dad0 graphics: Remove NewImageFromImage command 2018-02-25 23:22:49 +09:00
Hajime Hoshi
a2d40e0908 graphics: Remove offsetX/offsetY from framebuffer 2018-02-24 23:35:55 +09:00
Hajime Hoshi
c5d1f11d95 graphics: Remove unused argument from projectionMatrix 2018-02-24 23:33:28 +09:00
Hajime Hoshi
b58dc26832 graphics: Remove fillCommand 2018-02-24 16:19:43 +09:00
Hajime Hoshi
591e0ad995 graphics: Add 'screen' filter for fast rendering (#509) 2018-02-23 01:28:35 +09:00
Hajime Hoshi
2db1753503 opengl: Remove struct usages to avoid copying (texture) 2018-02-19 02:49:00 +09:00
Hajime Hoshi
6ef4bbde2d graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453) 2018-02-14 02:59:44 +09:00
Hajime Hoshi
24d7487fc7 graphics: Bug fix: TestImageTooManyFill didin't pass on some machines (reland)
Fixes #492
2018-02-03 23:03:18 +09:00
Hajime Hoshi
9ece27e7e8 Revert "graphics: Bug fix: TestImageTooManyFill didin't pass on some machines"
This reverts commit 7cb7b7b4ff.
2018-02-03 20:39:33 +09:00
Hajime Hoshi
7cb7b7b4ff graphics: Bug fix: TestImageTooManyFill didin't pass on some machines
Fixes #492
2018-02-03 20:36:16 +09:00
Hajime Hoshi
80596820cf graphics: Replace []uint8 with []byte 2018-01-28 22:40:36 +09:00
Hajime Hoshi
5d4c4f1283 graphics: Bug fix: Don't delete the screen framebuffer (iOS) 2017-12-31 20:55:04 +09:00
Hajime Hoshi
c636dec721 graphics: Remove glFlush() for performance 2017-12-21 03:19:28 +09:00
Hajime Hoshi
723d153800 Reland(2): graphics: Appropriate rendering of edges on linear filter 2017-12-12 00:03:01 +09:00
Hajime Hoshi
362d1c417f Revert 'graphics: Appropriate rendering of edges on linear filter (Reland)' (#458) 2017-12-11 20:30:54 +09:00
Hajime Hoshi
1152439e65 graphics: Appropriate rendering of edges on linear filter (Reland)
Fixes #456
2017-12-07 02:26:16 +09:00
Hajime Hoshi
8091aa5190 Revert 'graphics: Appropriate rendering of edges on linear filter' #456 2017-12-06 23:40:29 +09:00
Hajime Hoshi
bc0432f310 graphics: Appropriate rendering of edges on linear filter
Fixes #315
2017-12-06 21:40:24 +09:00
Hajime Hoshi
264ca49a43 graphics: Bug fix: revert viewport size for Edge 2017-12-05 03:13:40 +09:00
Hajime Hoshi
f74c1e67ea graphics: Use power-of-2 size for the default framebuffer 2017-12-05 02:33:04 +09:00
Hajime Hoshi
847ba9de0c graphics: Refactoring: Move adjustment logic for glClearColor to opengl package 2017-12-03 03:51:42 +09:00
Hajime Hoshi
c2fab6cca3 graphics: Bug fix: glClear doesn't treat 0 or 1 correctly
Fixes #452
2017-12-02 22:25:02 +09:00
Hajime Hoshi
d455b9b8bb opengl: SetViewport no longer returns error 2017-09-25 00:17:20 +09:00
Hajime Hoshi
ade56f8176 opengl: BindTexture no longer returns error 2017-09-25 00:11:19 +09:00
Hajime Hoshi
37d8bd312a graphics: Refactoring 2017-09-25 00:06:45 +09:00
Hajime Hoshi
ceceed951f graphics: Add comments 2017-09-22 02:49:37 +09:00
Hajime Hoshi
6145ecee74 graphics: Misspelling 2017-09-21 23:33:27 +09:00
Hajime Hoshi
b47e564762 graphics: Add comments 2017-09-20 01:35:56 +09:00
Hajime Hoshi
0831fd2a0d graphics: Add comments 2017-09-19 01:37:24 +09:00
Hajime Hoshi
fc125eb531 graphics: Add comments 2017-09-16 15:49:29 +09:00
Hajime Hoshi
b51d93a707 restorable: Add comments 2017-09-12 03:14:13 +09:00
Hajime Hoshi
d30f8a2bbf graphics: Fix viewport sizes for Edge (#71) 2017-09-07 03:08:22 +09:00
Hajime Hoshi
12c24215b1 graphics: Bug fix: Flush after filling (#419) 2017-08-24 00:11:08 +09:00