Hajime Hoshi
4c4f67197f
graphicsdriver/opengl/gl: Bug fix: compile error on non-Windows (again)
2019-11-24 03:05:14 +09:00
Hajime Hoshi
ac6a3f0900
graphicsdriver/opengl/gl: Bug fix: compile error on non-Windows
2019-11-24 02:02:40 +09:00
Hajime Hoshi
0ef8009c11
graphicsdriver/opengl: Use uintptr whenever possible instead of unsafe.Pointer
2019-11-20 02:00:02 +09:00
Hajime Hoshi
3df198f68e
graphicsdriver/opengl: Use GL_READ_WRITE at glMapBuffer
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Updates #993
2019-11-22 00:27:20 +09:00
Hajime Hoshi
acc933b7c3
graphicsdriver/opengl: Experimental PBO implementation
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This change is an experimental implementation to use Pixel Buffer
Objects. This reduces calls of glTexSubImage2D.
This works only on desktops. Unfortunately WebGL does not have
this features. Mobiles can have PBO as of OpenGL ES 3.
Updates #976
2019-11-17 05:01:43 +09:00
Hajime Hoshi
4088de5349
graphicsdriver/opengl/gl: Fix go-vet errors on Windows
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Updates #889
2019-10-06 23:19:59 +09:00
Hajime Hoshi
3a0f8655e6
graphicsdriver/opengl/gl: Indentation
2019-10-06 23:02:15 +09:00
Hajime Hoshi
378be6be80
graphicsdriver/opengl/gl: Remove unused functions
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This improves `go vet` results.
Updates #889
2019-10-06 22:49:38 +09:00
Hajime Hoshi
0d56207672
graphicsdriver/opengl/gl: Remove unnecessary consts
2019-10-06 04:27:57 +09:00
Hajime Hoshi
38ee9113ee
graphicsdriver/opengl/gl: Remvoe PtrOffset
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Updates #889
2019-10-01 01:48:42 +09:00
Hajime Hoshi
33c7f39f0f
graphicsdriver/opengl/gl: Exclude all the files for Wasm
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Fixes #938
2019-09-23 00:42:54 +09:00
Hajime Hoshi
fd4cdd445c
graphicsdriver/opengl/gl: Unexport or remove C symbols ( #786 )
2019-01-17 22:16:47 +09:00
Hajime Hoshi
123be16699
graphicsdriver/opengl: Use NewLazySystemDLL instead of NewLazyDLL ( #766 )
2019-01-04 15:05:27 +09:00
Hajime Hoshi
18d109e3df
graphicsdriver/opengl/gl: Fix README
2018-12-09 04:41:43 +09:00
Hajime Hoshi
e8a1be7748
graphicsdriver/opengl: Use non-cgo gl package on Windows ( #171 )
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This is a temporal fix until go-gl/glow#102 is applied.
2018-12-09 03:06:11 +09:00