Hajime Hoshi
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82b9f7dc56
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ebiten: refactoring: remove setScreenClearedEveryFrame
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2022-02-13 20:40:46 +09:00 |
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Hajime Hoshi
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0c1c40995c
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internal/ui: rename types and members: uiContext -> gameForUI
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2022-02-13 20:20:46 +09:00 |
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Hajime Hoshi
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29382b424b
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internal/ui: refactoring: remove some exposed functions
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2022-02-13 20:09:13 +09:00 |
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Hajime Hoshi
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08defeeded
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internal/ui: move more logics to internal/ui
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2022-02-13 20:02:49 +09:00 |
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Hajime Hoshi
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a2cb9fda82
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internal/ui: make adjustPosition concurrent-safe
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2022-02-13 19:52:39 +09:00 |
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Hajime Hoshi
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31aa01131d
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ebiten: refactoring: reduce call of ui.Get()
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2022-02-13 19:40:48 +09:00 |
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Hajime Hoshi
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7b164882fc
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internal/ui: refactoring: move AdjustPosition to the package internal/ui
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2022-02-13 19:14:29 +09:00 |
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Hajime Hoshi
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08ae7006ef
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internal/ui: refactoring: move some logics to internal/ui
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2022-02-13 19:02:59 +09:00 |
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Hajime Hoshi
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2609d73a1a
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internal/ui: refactoring: move some logics to internal/ui
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2022-02-13 18:01:18 +09:00 |
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Hajime Hoshi
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b282b1805b
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internal/ui: refactoring: add ui.SetError
This is a preparation to move uiContext to the package internal/ui.
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2022-02-13 17:17:08 +09:00 |
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