Hajime Hoshi
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d2da77eb96
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graphics: Experimental fix: call glFlush always after glTexSubImage2D
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2018-04-14 23:06:20 +09:00 |
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Hajime Hoshi
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7f5719fadd
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graphics: Call glFlush after glTexSubImage2D for MacBook Pro
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2018-04-14 17:59:10 +09:00 |
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Hajime Hoshi
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ab7a3e1ab3
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graphics: Remove unneeded mutex
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2018-03-25 23:55:38 +09:00 |
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Hajime Hoshi
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9009b293e5
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graphics: Remove type assertion
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2018-03-21 16:51:27 +09:00 |
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Hajime Hoshi
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23c2fc0134
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Revert "graphics: Remove type assertion"
This reverts commit ff331d031a .
Compile error
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2018-03-21 16:48:51 +09:00 |
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Hajime Hoshi
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ff331d031a
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graphics: Remove type assertion
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2018-03-21 16:45:57 +09:00 |
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Hajime Hoshi
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09166a6c42
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graphics: Fix shaders cleaner way
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2018-03-21 03:36:36 +09:00 |
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Hajime Hoshi
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0a5deab0a2
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graphics: Reland Bug fix: More strict calculation for the nearest filter (#558)
Better version of bae8f9d874
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2018-03-21 02:40:26 +09:00 |
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Hajime Hoshi
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b157f2d6d0
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Revert "graphics: Bug fix: More strict calculation for the nearest filter (#558)"
This reverts commit bae8f9d874 .
Reason: TravisCI failed
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2018-03-20 04:16:37 +09:00 |
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Hajime Hoshi
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a40dc5cf22
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graphics: Refactoring shader
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2018-03-20 04:05:09 +09:00 |
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Hajime Hoshi
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bae8f9d874
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graphics: Bug fix: More strict calculation for the nearest filter (#558)
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2018-03-20 04:05:03 +09:00 |
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Hajime Hoshi
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927a4388b5
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graphics: Bug fix: rounding texels is required even on the nearest filter
Fixes #558
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2018-03-19 10:37:18 +09:00 |
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Hajime Hoshi
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efea65ee58
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graphics: Bug fix: wrong texels were used (#546)
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2018-03-11 04:11:49 +09:00 |
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Hajime Hoshi
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e977019d2f
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graphics: Detect maximum texture size for each environment
Fixes #537, #539
See also #541
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2018-03-09 11:47:23 +09:00 |
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Hajime Hoshi
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0418ce0761
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graphics: Refactoring: Remove duplication of checking image size
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2018-03-09 11:04:02 +09:00 |
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Hajime Hoshi
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4628154478
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graphics: Remove unused flipY member
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2018-03-09 03:26:14 +09:00 |
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Hajime Hoshi
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2c62e64a9e
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Revert "internal/graphics: increase defaultViewportSize to 8192 (#538)"
This reverts commit a60976f260 Per #541.
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2018-03-09 02:13:44 +09:00 |
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Andrew Gerrand
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a60976f260
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internal/graphics: increase defaultViewportSize to 8192 (#538)
This makes it possible to run ebiten applications in full screen on 5k
displays, such as Apple's 27" iMac.
Fix issue #537
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2018-03-08 11:53:49 +09:00 |
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Hajime Hoshi
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8d98f297f2
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graphics: Refactoring: Avoid type switch
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2018-03-05 00:00:25 +09:00 |
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Hajime Hoshi
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3479b80f1c
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opengl: Use unsafe-way to convert []float32/[]uint16 to []byte; Remove internal/endian
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2018-03-04 18:06:35 +09:00 |
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Hajime Hoshi
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e5089934db
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graphics: Bug fix: Don't delete buffers on browsers (#526)
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2018-03-02 01:06:21 +09:00 |
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Hajime Hoshi
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db738676ce
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restorable: Refactoring: clearIfVolatile
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2018-03-01 23:13:23 +09:00 |
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Hajime Hoshi
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127f6c09c8
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graphics: Specify rect to glTexSubImage2D
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2018-03-01 01:58:09 +09:00 |
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Hajime Hoshi
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9f6fd0db9a
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graphics: Use the original width/height for glTexSubImage2D
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2018-03-01 00:47:37 +09:00 |
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Hajime Hoshi
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15d2e6b82b
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graphics: Fix comments
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2018-02-28 23:40:43 +09:00 |
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Hajime Hoshi
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c624359163
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graphics: Remove glClear before glTexSubImage2D, that is no longer needed
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2018-02-28 23:35:05 +09:00 |
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Hajime Hoshi
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9db042ae9e
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graphics: Refactoring: easier way to clear framebuffer
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2018-02-28 22:46:57 +09:00 |
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Hajime Hoshi
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8c8e512059
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affine: User nillable pattern for ColorM
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2018-02-28 02:14:06 +09:00 |
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Hajime Hoshi
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86671f3337
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opengl: Remove pixels argument from NewTexture
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2018-02-25 23:34:34 +09:00 |
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Hajime Hoshi
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85b133dad0
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graphics: Remove NewImageFromImage command
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2018-02-25 23:22:49 +09:00 |
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Hajime Hoshi
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a2d40e0908
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graphics: Remove offsetX/offsetY from framebuffer
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2018-02-24 23:35:55 +09:00 |
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Hajime Hoshi
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c5d1f11d95
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graphics: Remove unused argument from projectionMatrix
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2018-02-24 23:33:28 +09:00 |
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Hajime Hoshi
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9da5099060
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graphics: Refactoring: Flip Y by geometry matrix instead of projection matrix
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2018-02-24 23:32:36 +09:00 |
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Hajime Hoshi
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b58dc26832
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graphics: Remove fillCommand
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2018-02-24 16:19:43 +09:00 |
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Hajime Hoshi
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af64f8689a
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graphics: Fix screen filter calculation
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2018-02-24 04:25:07 +09:00 |
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Hajime Hoshi
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9fba60ca03
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Revert "graphics: Adjust texel positions for consitency"
This reverts commit 816fb314a4 .
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2018-02-24 01:52:49 +09:00 |
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Hajime Hoshi
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816fb314a4
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graphics: Adjust texel positions for consitency
On second thought, given pixel coords represent a center of texels...
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2018-02-24 01:52:05 +09:00 |
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Hajime Hoshi
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7c66d884d4
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graphics: Adjusting position is no longer needed
Now pixel position is treated as left-upper in linear filter
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2018-02-24 01:32:48 +09:00 |
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Hajime Hoshi
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e5a2cf29c0
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graphics: Bug fix: pixel coord is upper-left by default
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2018-02-24 01:16:32 +09:00 |
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Hajime Hoshi
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c76ff5ceb2
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graphics: Bug fix: fix screen filter calculation
Fixes #512
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2018-02-23 23:13:20 +09:00 |
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Hajime Hoshi
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b036cac616
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graphics: Fix screen filter calculation
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2018-02-23 02:36:12 +09:00 |
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Hajime Hoshi
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591e0ad995
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graphics: Add 'screen' filter for fast rendering (#509)
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2018-02-23 01:28:35 +09:00 |
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Hajime Hoshi
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092cb2f3f6
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graphics: Reset source size parameter just in case
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2018-02-22 11:27:15 +09:00 |
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Hajime Hoshi
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30e48d5c3c
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graphics: Stop unnecessary copy of elements (projection matrix)
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2018-02-20 01:36:56 +09:00 |
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Hajime Hoshi
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40b1948baa
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graphics: Stop unnecessary copy of elements
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2018-02-20 01:17:21 +09:00 |
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Hajime Hoshi
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f1f7e5bcec
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affine: Transpose ColorM implementation for optimization
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2018-02-20 00:53:53 +09:00 |
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Hajime Hoshi
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9b361086d7
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affine: Use float32 inside of ColorM
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2018-02-20 00:33:56 +09:00 |
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Hajime Hoshi
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2db1753503
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opengl: Remove struct usages to avoid copying (texture)
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2018-02-19 02:49:00 +09:00 |
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Hajime Hoshi
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6ef4bbde2d
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graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453)
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2018-02-14 02:59:44 +09:00 |
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Hajime Hoshi
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95480d0644
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affine: Separate ColorM impl into two slices
This fix avoids unnecessary allocating arrays.
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2018-02-12 19:01:01 +09:00 |
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