Hajime Hoshi
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da662b384c
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affine: Refactoring: Unify two element slices into one
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2018-07-27 01:51:49 +09:00 |
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Hajime Hoshi
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5a9235aaf9
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graphics: Embed color matrices values to vertices (#655)
Fixes #531
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2018-07-26 11:37:27 +09:00 |
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Hajime Hoshi
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e3ab158d7d
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affine: Allow absence of the translate part
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2018-07-21 17:21:55 +09:00 |
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Hajime Hoshi
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f1ba3e5894
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affine: Optimization Equals
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2018-03-04 23:23:11 +09:00 |
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Hajime Hoshi
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1a2a108639
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affine: Add comments
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2018-02-28 02:21:07 +09:00 |
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Hajime Hoshi
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ccd9241b07
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affine: Refactoring ColorM
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2018-02-28 02:14:09 +09:00 |
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Hajime Hoshi
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8c8e512059
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affine: User nillable pattern for ColorM
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2018-02-28 02:14:06 +09:00 |
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Hajime Hoshi
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bea63946fc
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affine: Bug fix: ColorM.Apply was wrong when alpha is 0
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2018-02-27 12:16:16 +09:00 |
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Hajime Hoshi
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40b1948baa
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graphics: Stop unnecessary copy of elements
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2018-02-20 01:17:21 +09:00 |
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Hajime Hoshi
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f1f7e5bcec
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affine: Transpose ColorM implementation for optimization
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2018-02-20 00:53:53 +09:00 |
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Hajime Hoshi
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9b361086d7
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affine: Use float32 inside of ColorM
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2018-02-20 00:33:56 +09:00 |
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Hajime Hoshi
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929dfa1cfb
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affine: Implement ColorM.Add for backward compatibility: Don't use this anyway
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2018-02-13 03:06:19 +09:00 |
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Hajime Hoshi
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95480d0644
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affine: Separate ColorM impl into two slices
This fix avoids unnecessary allocating arrays.
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2018-02-12 19:01:01 +09:00 |
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Hajime Hoshi
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6ae67fc6dd
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graphics: Add ColorM.Apply (#432)
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2017-10-14 23:58:09 +09:00 |
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Hajime Hoshi
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a7fc463d91
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doc: Improve comments
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2017-10-01 03:15:50 +09:00 |
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Hajime Hoshi
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803aa77c20
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affine: Refactoring
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2017-09-16 15:49:12 +09:00 |
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Hajime Hoshi
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dad427920d
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affine: Add Reset function
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2017-05-28 00:49:44 +09:00 |
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Hajime Hoshi
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6db994f0e8
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graphics: Optimize GeoM
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2017-05-24 00:57:57 +09:00 |
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Hajime Hoshi
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6e84919ed5
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affine: Make Scale/Translate faster
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2017-01-20 01:08:14 +09:00 |
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Hajime Hoshi
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48c8934838
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affine: Refactoring
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2017-01-20 00:46:25 +09:00 |
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Hajime Hoshi
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dfcd9fc30c
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graphics: Make matrices faster
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2017-01-20 00:37:51 +09:00 |
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Hajime Hoshi
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71a4465c6f
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graphics: Improve matrices speed
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2017-01-19 12:07:31 +09:00 |
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Hajime Hoshi
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9087269212
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graphics: Make copying GeoM faster
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2017-01-19 10:59:07 +09:00 |
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Hajime Hoshi
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a744285b51
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graphics: Make copying ColorM faster
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2017-01-18 02:25:23 +09:00 |
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Hajime Hoshi
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7bd2fb6ce2
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graphics: Bug fix: ColorM.Scale worked wrongly
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2016-11-27 23:27:20 +09:00 |
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Hajime Hoshi
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edf336499c
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affine: Revert ColorM implementation to use float64 array
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2016-11-01 23:32:24 +09:00 |
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Hajime Hoshi
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4915531450
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affine: Add ColorM.Equals
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2016-11-01 00:28:07 +09:00 |
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Hajime Hoshi
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84baee8ca7
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Add internals/affine
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2016-11-01 00:13:19 +09:00 |
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