Commit Graph

68 Commits

Author SHA1 Message Date
Hajime Hoshi
c49937519e Change GraphicsContext.Fill to use color.Color 2014-12-20 06:18:28 +09:00
Hajime Hoshi
6673a39fa2 Introduce Photoshop-like alpha blending 2014-12-20 05:57:18 +09:00
Hajime Hoshi
49bcf8bb32 Remove Drawer; Add GraphicsContext.DrawTexture 2014-12-18 22:24:27 +09:00
Hajime Hoshi
c8007a6252 Change TexturePart int -> float64 2014-12-18 20:48:36 +09:00
Hajime Hoshi
9c18aef725 Change TexturePart 2014-12-18 20:04:40 +09:00
Hajime Hoshi
0e673670c0 Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget 2014-12-17 23:06:14 +09:00
Hajime Hoshi
f3e4d1703d Add Texture.Width, Height and RenderTarget.Width, Height 2014-12-17 22:50:44 +09:00
Hajime Hoshi
7c56ac268e Remove render targets from ids 2014-12-17 22:24:30 +09:00
Hajime Hoshi
f8c6958a4a Remove textures from ids 2014-12-17 22:12:32 +09:00
Hajime Hoshi
bac4317fc5 Replace RenderTargetID with RenderTarget 2014-12-17 22:04:33 +09:00
Hajime Hoshi
eb11831585 Replace TextureID with Texture 2014-12-17 21:50:58 +09:00
Hajime Hoshi
ca5bd564a6 Add comments (to pass golint) 2014-12-14 22:05:44 +09:00
Hajime Hoshi
c1fa38ebed Remove panic 2014-12-14 21:38:54 +09:00
Hajime Hoshi
76b7da090c Remove dependencies on ebiten from opengl 2014-12-14 15:26:10 +09:00
Hajime Hoshi
d264d7a06b Remove dependencies on ebiten from shader 2014-12-13 14:53:54 +09:00
Hajime Hoshi
4addf8f9af Rename PushOffscreen -> PushRenderTarget 2014-12-13 14:53:53 +09:00
Hajime Hoshi
54509e42cf Add GraphicsContext.PushOffscreen / PopOffscreen (#21) 2014-12-11 03:50:35 +09:00
Hajime Hoshi
a39f0e904d Remove some methods; Add Game.Initialize 2014-12-11 01:12:46 +09:00