Hajime Hoshi
|
27fd10595b
|
internal/ui: refactoring: reduce global functions and prefer Get()
|
2023-10-15 03:40:48 +09:00 |
|
Hajime Hoshi
|
3024e07ecc
|
ebiten: add RunGameOptions.ScreenTransparent
Closes #2378
|
2022-12-09 22:50:57 +09:00 |
|
Hajime Hoshi
|
bb68ebfcad
|
ebiten: add RunGameWithOptions to specify graphics library
This also adds mobile.SetGameWithOptions.
Updates #2378
|
2022-12-09 21:27:31 +09:00 |
|
Artem Yadelskyi
|
5b53cef59e
|
all: remove old // +build comments (#2431)
Closes #2325
|
2022-11-03 12:55:14 +09:00 |
|
Hajime Hoshi
|
f7c44f086f
|
replace Ebiten with Ebitengine in comments
|
2022-08-29 11:17:17 +09:00 |
|
Hajime Hoshi
|
b695cb928a
|
internal/ui: remove RunWithoutMainLoop in non-mobile environments
|
2022-02-13 22:31:48 +09:00 |
|
Hajime Hoshi
|
0529fa955e
|
ebiten: refactoring: remove the global variable theGameForUI
|
2022-02-13 20:48:09 +09:00 |
|
Hajime Hoshi
|
0c1c40995c
|
internal/ui: rename types and members: uiContext -> gameForUI
|
2022-02-13 20:20:46 +09:00 |
|
Hajime Hoshi
|
149736c3cf
|
internal/uidriver/*: integrate the packages into internal/ui
Updates #1983
|
2022-02-06 17:23:04 +09:00 |
|
Hajime Hoshi
|
12960a31ab
|
ebiten: Refactoring: Move RunWithoutMainLoop to another file
|
2021-07-04 04:23:41 +09:00 |
|