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https://github.com/hajimehoshi/ebiten.git
synced 2024-11-13 22:47:26 +01:00
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11 Commits
37ed48db86
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466f0c000c
Author | SHA1 | Date | |
---|---|---|---|
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466f0c000c | ||
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c47aa9ee7f | ||
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7a4a2a4994 | ||
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5fd91e2750 | ||
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dc77c655af | ||
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013e235628 | ||
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59521d715b | ||
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11398f3bb5 | ||
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5c0c084b6e | ||
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25a814d561 | ||
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0ab4538fa1 |
@ -54,11 +54,6 @@ func goEnv(name string) string {
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return strings.TrimSpace(string(val))
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}
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||||
|
||||
const (
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// Copied from gomobile.
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minAndroidAPI = 15
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||||
)
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||||
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var (
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buildA bool // -a
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buildI bool // -i
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@ -99,6 +94,11 @@ func main() {
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flag.Usage()
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}
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||||
|
||||
// minAndroidAPI specifies the minimum API version for Android.
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||||
// Now Google Player v23.30.99+ drops API levels that are older than 21.
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// See https://apilevels.com/.
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||||
const minAndroidAPI = 21
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||||
|
||||
var flagset flag.FlagSet
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flagset.StringVar(&buildO, "o", "", "")
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flagset.StringVar(&buildGcflags, "gcflags", "", "")
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@ -150,6 +150,20 @@ func main() {
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log.Fatal(err)
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}
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||||
|
||||
// If args doesn't include '-androidapi', set it to args explicitly.
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||||
// It's because ebitenmobile's default API level is different from gomobile's one.
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||||
if buildTarget == "android" && buildAndroidAPI == minAndroidAPI {
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||||
var found bool
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||||
flag.Visit(func(f *flag.Flag) {
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||||
if f.Name == "androidapi" {
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found = true
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||||
}
|
||||
})
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||||
if !found {
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args = append([]string{args[0], "-androidapi", fmt.Sprintf("%d", minAndroidAPI)}, args[1:]...)
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}
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||||
}
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||||
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||||
if err := doBind(args, &flagset, buildTarget); err != nil {
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log.Fatal(err)
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}
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||||
@ -251,7 +265,7 @@ func doBind(args []string, flagset *flag.FlagSet, buildOS string) error {
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||||
// TODO: strings.Title is used here for the consistency with gomobile (see cmd/gomobile/bind_iosapp.go).
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// As strings.Title is deprecated, golang.org/x/text/cases should be used.
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frameworkNameBase = strings.Title(frameworkNameBase)
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dir := filepath.Join(buildO, name, frameworkNameBase+".framework", "Versions", "A")
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dir := filepath.Join(buildO, name, frameworkNameBase+".framework")
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|
||||
if err := os.WriteFile(filepath.Join(dir, "Headers", prefixUpper+"EbitenViewController.h"), []byte(replacePrefixes(objcH)), 0644); err != nil {
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return err
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||||
|
@ -47,7 +47,7 @@ type State struct {
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||||
// Start starts text inputting.
|
||||
// Start returns a channel to send the state repeatedly, and a function to end the text inputting.
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||||
//
|
||||
// Start is the low-leve API. For most use cases, Field is easier to use.
|
||||
// Start is the low-level API. For most use cases, Field is easier to use.
|
||||
//
|
||||
// Start returns nil and nil if the current environment doesn't support this package.
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||||
func Start(x, y int) (states chan State, close func()) {
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||||
|
22
genkeys.go
22
genkeys.go
@ -576,7 +576,7 @@ const uiGLFWKeysTmpl = `{{.License}}
|
||||
|
||||
{{.DoNotEdit}}
|
||||
|
||||
{{.BuildTag}}
|
||||
{{.BuildConstraints}}
|
||||
|
||||
package ui
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||||
|
||||
@ -594,7 +594,7 @@ const uiJSKeysTmpl = `{{.License}}
|
||||
|
||||
{{.DoNotEdit}}
|
||||
|
||||
{{.BuildTag}}
|
||||
{{.BuildConstraints}}
|
||||
|
||||
package ui
|
||||
|
||||
@ -612,7 +612,7 @@ const glfwKeysTmpl = `{{.License}}
|
||||
|
||||
{{.DoNotEdit}}
|
||||
|
||||
{{.BuildTag}}
|
||||
{{.BuildConstraints}}
|
||||
|
||||
package glfw
|
||||
|
||||
@ -626,7 +626,7 @@ const mobileAndroidKeysTmpl = `{{.License}}
|
||||
|
||||
{{.DoNotEdit}}
|
||||
|
||||
{{.BuildTag}}
|
||||
{{.BuildConstraints}}
|
||||
|
||||
package ebitenmobileview
|
||||
|
||||
@ -644,7 +644,7 @@ const mobileIOSKeysTmpl = `{{.License}}
|
||||
|
||||
{{.DoNotEdit}}
|
||||
|
||||
{{.BuildTag}}
|
||||
{{.BuildConstraints}}
|
||||
|
||||
package ebitenmobileview
|
||||
|
||||
@ -799,20 +799,20 @@ func main() {
|
||||
|
||||
// The build tag can't be included in the templates because of `go vet`.
|
||||
// Pass the build tag and extract this in the template to make `go vet` happy.
|
||||
buildTag := ""
|
||||
buildConstraints := ""
|
||||
switch path {
|
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case filepath.Join("internal", "glfw", "keys.go"):
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buildTag = "//go:build darwin || freebsd || linux || netbsd || openbsd || windows"
|
||||
buildConstraints = "//go:build darwin || freebsd || linux || netbsd || openbsd || windows"
|
||||
case filepath.Join("internal", "ui", "keys_mobile.go"):
|
||||
buildTag = "//go:build android || ios"
|
||||
buildConstraints = "//go:build android || ios"
|
||||
case filepath.Join("internal", "ui", "keys_glfw.go"):
|
||||
buildTag = "//go:build !android && !ios && !js && !nintendosdk && !playstation5"
|
||||
buildConstraints = "//go:build !android && !ios && !js && !nintendosdk && !playstation5"
|
||||
}
|
||||
// NOTE: According to godoc, maps are automatically sorted by key.
|
||||
if err := tmpl.Execute(f, struct {
|
||||
License string
|
||||
DoNotEdit string
|
||||
BuildTag string
|
||||
BuildConstraints string
|
||||
UIKeyNameToJSCode map[string]string
|
||||
EbitengineKeyNames []string
|
||||
EbitengineKeyNamesWithoutOld []string
|
||||
@ -826,7 +826,7 @@ func main() {
|
||||
}{
|
||||
License: license,
|
||||
DoNotEdit: doNotEdit,
|
||||
BuildTag: buildTag,
|
||||
BuildConstraints: buildConstraints,
|
||||
UIKeyNameToJSCode: uiKeyNameToJSCode,
|
||||
EbitengineKeyNames: ebitengineKeyNames,
|
||||
EbitengineKeyNamesWithoutOld: ebitengineKeyNamesWithoutOld,
|
||||
|
8
go.mod
8
go.mod
@ -3,11 +3,11 @@ module github.com/hajimehoshi/ebiten/v2
|
||||
go 1.18
|
||||
|
||||
require (
|
||||
github.com/ebitengine/gomobile v0.0.0-20240320163605-0b2c67584a2b
|
||||
github.com/ebitengine/gomobile v0.0.0-20240327025426-b04d93b1a983
|
||||
github.com/ebitengine/hideconsole v1.0.0
|
||||
github.com/ebitengine/oto/v3 v3.2.0-alpha.4
|
||||
github.com/ebitengine/purego v0.7.0-alpha.3
|
||||
github.com/go-text/typesetting v0.1.1-0.20240319115800-09fd9aa0cd1b
|
||||
github.com/ebitengine/oto/v3 v3.3.0-alpha
|
||||
github.com/ebitengine/purego v0.8.0-alpha
|
||||
github.com/go-text/typesetting v0.1.1-0.20240325125605-c7936fe59984
|
||||
github.com/hajimehoshi/bitmapfont/v3 v3.0.0
|
||||
github.com/hajimehoshi/go-mp3 v0.3.4
|
||||
github.com/jakecoffman/cp v1.2.1
|
||||
|
16
go.sum
16
go.sum
@ -1,13 +1,13 @@
|
||||
github.com/ebitengine/gomobile v0.0.0-20240320163605-0b2c67584a2b h1:ccykWd0kO+TooxL9yKfKsI3RB/yK+k/a4vdlA4Q9th8=
|
||||
github.com/ebitengine/gomobile v0.0.0-20240320163605-0b2c67584a2b/go.mod h1:tWboRRNagZwwwis4QIgEFG1ZNFwBJ3LAhSLAXAAxobQ=
|
||||
github.com/ebitengine/gomobile v0.0.0-20240327025426-b04d93b1a983 h1:hHib1v7Z+pXVENSB5x3EF8eQJThPhRfj35RymJFVgm0=
|
||||
github.com/ebitengine/gomobile v0.0.0-20240327025426-b04d93b1a983/go.mod h1:tWboRRNagZwwwis4QIgEFG1ZNFwBJ3LAhSLAXAAxobQ=
|
||||
github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE=
|
||||
github.com/ebitengine/hideconsole v1.0.0/go.mod h1:hTTBTvVYWKBuxPr7peweneWdkUwEuHuB3C1R/ielR1A=
|
||||
github.com/ebitengine/oto/v3 v3.2.0-alpha.4 h1:aaUdcbEDUV1oErHDv/Cd0IAjQaQPChZuvO8Cn/kQHE8=
|
||||
github.com/ebitengine/oto/v3 v3.2.0-alpha.4/go.mod h1:JtMbxJHZBDXfS8BmVYwzWk9Z6r7jsjwsHzOuZrEkfs4=
|
||||
github.com/ebitengine/purego v0.7.0-alpha.3 h1:9hH1aneqLaM3sM+PMUgRJVsMe2SqfVjZtV3DEzxBDJU=
|
||||
github.com/ebitengine/purego v0.7.0-alpha.3/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
|
||||
github.com/go-text/typesetting v0.1.1-0.20240319115800-09fd9aa0cd1b h1:CPNyzp2f5+D9FDN7yT6pXWTDAmpnpjnWi5jt3bKPJyA=
|
||||
github.com/go-text/typesetting v0.1.1-0.20240319115800-09fd9aa0cd1b/go.mod h1:2+owI/sxa73XA581LAzVuEBZ3WEEV2pXeDswCH/3i1I=
|
||||
github.com/ebitengine/oto/v3 v3.3.0-alpha h1:XxKkEhWl1w5zK9TjPwod+vZeTU91pXYYSooAGk9ya8o=
|
||||
github.com/ebitengine/oto/v3 v3.3.0-alpha/go.mod h1:T2/VV0UWG97GEEf4kORMU2nCneYT/YmwSTxPutSVaUg=
|
||||
github.com/ebitengine/purego v0.8.0-alpha h1:xWsUo8xQZLH8f9TzXXSvs/qjc2s6rhNGYxEo5Qd10so=
|
||||
github.com/ebitengine/purego v0.8.0-alpha/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
|
||||
github.com/go-text/typesetting v0.1.1-0.20240325125605-c7936fe59984 h1:NwCC36eQsDf1xVZG9jD7ngXNNjsvk8KXky15ogA1Vo0=
|
||||
github.com/go-text/typesetting v0.1.1-0.20240325125605-c7936fe59984/go.mod h1:2+owI/sxa73XA581LAzVuEBZ3WEEV2pXeDswCH/3i1I=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20240317173224-1986cbe96c66 h1:GUrm65PQPlhFSKjLPGOZNPNxLCybjzjYBzjfoBGaDUY=
|
||||
github.com/hajimehoshi/bitmapfont/v3 v3.0.0 h1:r2+6gYK38nfztS/et50gHAswb9hXgxXECYgE8Nczmi4=
|
||||
github.com/hajimehoshi/bitmapfont/v3 v3.0.0/go.mod h1:+CxxG+uMmgU4mI2poq944i3uZ6UYFfAkj9V6WqmuvZA=
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
// Copyright 2024 The Ebitengine Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@ -13,20 +12,28 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
|
||||
// Code generated by gen.go using 'go generate'. DO NOT EDIT.
|
||||
|
||||
//go:build android
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import _ "embed"
|
||||
import (
|
||||
_ "embed"
|
||||
)
|
||||
|
||||
//go:embed gamecontrollerdb_android.txt
|
||||
var controllerBytes []byte
|
||||
|
||||
//go:embed gamecontrollerdb_glfw.txt
|
||||
var glfwControllerBytes []byte
|
||||
|
||||
func init() {
|
||||
if err := Update(controllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
if err := Update(glfwControllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
|
||||
// Copyright 2024 The Ebitengine Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@ -13,20 +12,28 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
|
||||
// Code generated by gen.go using 'go generate'. DO NOT EDIT.
|
||||
|
||||
//go:build ios
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import _ "embed"
|
||||
import (
|
||||
_ "embed"
|
||||
)
|
||||
|
||||
//go:embed gamecontrollerdb_ios.txt
|
||||
var controllerBytes []byte
|
||||
|
||||
//go:embed gamecontrollerdb_glfw.txt
|
||||
var glfwControllerBytes []byte
|
||||
|
||||
func init() {
|
||||
if err := Update(controllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
if err := Update(glfwControllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
|
||||
// Copyright 2024 The Ebitengine Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@ -13,20 +12,28 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
|
||||
// Code generated by gen.go using 'go generate'. DO NOT EDIT.
|
||||
|
||||
//go:build (freebsd || (linux && !android) || netbsd || openbsd) && !nintendosdk && !playstation5
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import _ "embed"
|
||||
import (
|
||||
_ "embed"
|
||||
)
|
||||
|
||||
//go:embed gamecontrollerdb_linbsd.txt
|
||||
var controllerBytes []byte
|
||||
|
||||
//go:embed gamecontrollerdb_glfw.txt
|
||||
var glfwControllerBytes []byte
|
||||
|
||||
func init() {
|
||||
if err := Update(controllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
if err := Update(glfwControllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
|
||||
// Copyright 2024 The Ebitengine Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@ -13,20 +12,28 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
|
||||
// Code generated by gen.go using 'go generate'. DO NOT EDIT.
|
||||
|
||||
//go:build darwin && !ios
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import _ "embed"
|
||||
import (
|
||||
_ "embed"
|
||||
)
|
||||
|
||||
//go:embed gamecontrollerdb_macos_darwin.txt
|
||||
var controllerBytes []byte
|
||||
|
||||
//go:embed gamecontrollerdb_glfw.txt
|
||||
var glfwControllerBytes []byte
|
||||
|
||||
func init() {
|
||||
if err := Update(controllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
if err := Update(glfwControllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
|
||||
// Copyright 2024 The Ebitengine Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@ -13,14 +12,15 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
|
||||
// Code generated by gen.go using 'go generate'. DO NOT EDIT.
|
||||
|
||||
//go:build windows && !microsoftgdk
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import _ "embed"
|
||||
import (
|
||||
_ "embed"
|
||||
)
|
||||
|
||||
//go:embed gamecontrollerdb_windows.txt
|
||||
var controllerBytes []byte
|
||||
|
@ -287,4 +287,3 @@
|
||||
050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
|
||||
65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
|
||||
050000001727000044310000ffff3f00,XiaoMi Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
|
||||
|
||||
|
@ -610,4 +610,3 @@
|
||||
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
|
||||
|
@ -284,4 +284,3 @@
|
||||
03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
|
||||
|
@ -798,4 +798,3 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
|
||||
03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
|
||||
|
@ -13,6 +13,8 @@
|
||||
// limitations under the License.
|
||||
|
||||
//go:generate go run gen.go
|
||||
//go:generate gofmt -s -w .
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import (
|
||||
|
@ -14,11 +14,10 @@
|
||||
|
||||
//go:build ignore
|
||||
|
||||
// This program generates platform-specific controller dbs. It can be invoked by running
|
||||
// go generate
|
||||
package main
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"bytes"
|
||||
_ "embed"
|
||||
"fmt"
|
||||
@ -50,134 +49,170 @@ const license = `// Copyright 2024 The Ebitengine Authors
|
||||
// curl --location --remote-name https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
|
||||
|
||||
//go:embed gamecontrollerdb.txt
|
||||
var gamecontrollerdb_txt []byte
|
||||
var gameControllerDB []byte
|
||||
|
||||
const db_template string = `
|
||||
{{.License}}
|
||||
const dbTemplate string = `{{.License}}
|
||||
|
||||
{{.DoNotEdit}}
|
||||
|
||||
{{.BuildTag}}
|
||||
{{.BuildConstraints}}
|
||||
|
||||
package gamepaddb
|
||||
|
||||
import _ "embed"
|
||||
import (
|
||||
_ "embed"
|
||||
)
|
||||
|
||||
//go:embed gamecontrollerdb_{{.Platform}}.txt
|
||||
//go:embed gamecontrollerdb_{{.FileNameSuffix}}.txt
|
||||
var controllerBytes []byte
|
||||
{{if eq .Platform "windows" }}
|
||||
//go:embed gamecontrollerdb_glfw.txt
|
||||
var glfwControllerBytes []byte
|
||||
{{end}}
|
||||
|
||||
func init() {
|
||||
if err := Update(controllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
{{if eq .Platform "windows" }}
|
||||
|
||||
if err := Update(glfwControllerBytes); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
{{end}}}`
|
||||
}`
|
||||
|
||||
func main() {
|
||||
if err := run(); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
func run() error {
|
||||
// Follow the standard comment rule (https://pkg.go.dev/cmd/go#hdr-Generate_Go_files_by_processing_source).
|
||||
doNotEdit := "// Code generated by gen.go using 'go generate'. DO NOT EDIT."
|
||||
|
||||
type gamePadPlatform struct {
|
||||
name string
|
||||
buildTag string
|
||||
filenameSuffix string
|
||||
buildConstraints string
|
||||
}
|
||||
|
||||
supported := map[string]gamePadPlatform{
|
||||
"Windows": {
|
||||
name: "windows",
|
||||
buildTag: "//go:build windows && !microsoftgdk",
|
||||
filenameSuffix: "windows",
|
||||
buildConstraints: "//go:build windows && !microsoftgdk",
|
||||
},
|
||||
"Mac OS X": {
|
||||
name: "macos_darwin",
|
||||
buildTag: "//go:build darwin && !ios",
|
||||
filenameSuffix: "macos_darwin",
|
||||
buildConstraints: "//go:build darwin && !ios",
|
||||
},
|
||||
"Linux": {
|
||||
name: "linbsd",
|
||||
buildTag: "//go:build (freebsd || (linux && !android) || netbsd || openbsd) && !nintendosdk && !playstation5",
|
||||
filenameSuffix: "linbsd",
|
||||
buildConstraints: "//go:build (freebsd || (linux && !android) || netbsd || openbsd) && !nintendosdk && !playstation5",
|
||||
},
|
||||
"iOS": {
|
||||
name: "ios",
|
||||
buildTag: "//go:build ios",
|
||||
filenameSuffix: "ios",
|
||||
buildConstraints: "//go:build ios",
|
||||
},
|
||||
"Android": {
|
||||
name: "android",
|
||||
buildTag: "//go:build android",
|
||||
filenameSuffix: "android",
|
||||
buildConstraints: "//go:build android",
|
||||
},
|
||||
}
|
||||
|
||||
// divide controller dbs into chunks by platform
|
||||
controllerDbs := splitControllerDb(gamecontrollerdb_txt)
|
||||
controllerDBs, err := splitControllersByPlatform(gameControllerDB)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for sdlName, platform := range supported {
|
||||
controllerDb, ok := controllerDbs[sdlName]
|
||||
controllerDB, ok := controllerDBs[sdlName]
|
||||
if !ok {
|
||||
log.Fatalf("failed to find controller db for platform %s in gamecontrollerdb_txt", sdlName)
|
||||
return fmt.Errorf("failed to find controller db for platform %s in gamecontrollerdb_txt", sdlName)
|
||||
}
|
||||
|
||||
// write each chunk into separate text file for embedding into respective generated files
|
||||
txtFile, err := os.Create(fmt.Sprintf("gamecontrollerdb_%s.txt", platform.name))
|
||||
txtFile, err := os.Create(fmt.Sprintf("gamecontrollerdb_%s.txt", platform.filenameSuffix))
|
||||
if err != nil {
|
||||
log.Fatalf("failed to open file: %v", err)
|
||||
return fmt.Errorf("failed to open file: %v", err)
|
||||
}
|
||||
defer txtFile.Close()
|
||||
written, err := txtFile.Write(controllerDb)
|
||||
written, err := txtFile.Write(controllerDB)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to write controller db for %s, expected to write %d bytes, wrote %d: %v", sdlName, len(controllerDb), written, err)
|
||||
return fmt.Errorf("failed to write controller db for %s, expected to write %d bytes, wrote %d: %v", sdlName, len(controllerDB), written, err)
|
||||
}
|
||||
|
||||
path := fmt.Sprintf("db_%s.go", platform.name)
|
||||
tmpl, err := template.New(path).Parse(db_template)
|
||||
path := fmt.Sprintf("db_%s.go", platform.filenameSuffix)
|
||||
tmpl, err := template.New(path).Parse(dbTemplate)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to parse template: %v", err)
|
||||
return fmt.Errorf("failed to parse template: %v", err)
|
||||
}
|
||||
|
||||
f, err := os.Create(path)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
return err
|
||||
}
|
||||
defer f.Close()
|
||||
|
||||
err = tmpl.Execute(f, struct {
|
||||
License string
|
||||
DoNotEdit string
|
||||
BuildTag string
|
||||
Platform string
|
||||
BuildConstraints string
|
||||
FileNameSuffix string
|
||||
}{
|
||||
License: license,
|
||||
DoNotEdit: doNotEdit,
|
||||
BuildTag: platform.buildTag,
|
||||
Platform: platform.name,
|
||||
BuildConstraints: platform.buildConstraints,
|
||||
FileNameSuffix: platform.filenameSuffix,
|
||||
})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// splitControllerDb maps the game controller db into respective controller definition byte slices for
|
||||
// each platform
|
||||
func splitControllerDb(controllerDb []byte) map[string][]byte {
|
||||
return nil
|
||||
}
|
||||
|
||||
func splitControllersByPlatform(controllerDB []byte) (map[string][]byte, error) {
|
||||
s := bufio.NewScanner(bytes.NewReader(controllerDB))
|
||||
dbs := map[string][]byte{}
|
||||
// split at #, skip first 3 header chunks
|
||||
chunks := bytes.Split(controllerDb, []byte{'#'})[3:]
|
||||
|
||||
for _, chunk := range chunks {
|
||||
// find each platform string
|
||||
lines := bytes.Split(chunk, []byte{'\n'})
|
||||
if len(lines) == 0 {
|
||||
var currentPlatform string
|
||||
buf := bytes.Buffer{}
|
||||
for s.Scan() {
|
||||
chunk := s.Bytes()
|
||||
if len(chunk) == 0 {
|
||||
continue
|
||||
}
|
||||
|
||||
platform := strings.TrimSpace(string(lines[0]))
|
||||
// count platform string len + space + newline
|
||||
bytesRead := len(lines[0]) + 1
|
||||
dbs[platform] = chunk[bytesRead:]
|
||||
if chunk[0] == '#' {
|
||||
if currentPlatform != "" && buf.Len() > 0 {
|
||||
dbs[currentPlatform] = bytes.Clone(buf.Bytes())
|
||||
buf.Reset()
|
||||
}
|
||||
return dbs
|
||||
|
||||
platform := strings.Replace(string(chunk), "# ", "", 1)
|
||||
switch platform {
|
||||
case "Windows":
|
||||
currentPlatform = "Windows"
|
||||
case "Mac OS X":
|
||||
currentPlatform = "Mac OS X"
|
||||
case "iOS":
|
||||
currentPlatform = "iOS"
|
||||
case "Android":
|
||||
currentPlatform = "Android"
|
||||
case "Linux":
|
||||
currentPlatform = "Linux"
|
||||
default:
|
||||
continue
|
||||
}
|
||||
} else {
|
||||
buf.Write(chunk)
|
||||
buf.WriteByte('\n')
|
||||
}
|
||||
}
|
||||
if currentPlatform != "" && buf.Len() > 0 {
|
||||
dbs[currentPlatform] = bytes.Clone(buf.Bytes())
|
||||
}
|
||||
if err := s.Err(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return dbs, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user