Ebitengine - A dead simple 2D game engine for Go
Go to file
2018-04-14 19:15:08 +09:00
_docs docs: Update the copy 2018-02-02 22:40:41 +09:00
audio audio/vorbis: Bug fix: fail to decode too short ogg 2018-04-07 23:47:06 +09:00
docs docs: Update the copy 2018-02-02 22:40:41 +09:00
ebitenutil ebitenutil: Remove JoinStringsIntoPath; Always use slash for ebitenutil.OpenFile 2018-01-29 23:38:11 +09:00
examples Revert "examples/2048: Bug fix: Tests didn't work" 2018-03-21 21:25:17 +09:00
internal graphics: Bug fix: wrong texels were used (#546) 2018-03-11 04:17:02 +09:00
mobile doc: Improve comments 2017-10-08 03:14:33 +09:00
testdata Add test for NewImageFromImage 2014-12-23 01:51:16 +09:00
text doc: Improve comments 2017-10-08 03:14:33 +09:00
.gitignore doc: Move files in _docs/public to docs 2016-08-28 03:50:06 +09:00
.travis.yml Fix .travis.yml 2018-03-31 01:54:01 +09:00
AUTHORS Add seebs@ to AUTHORS 2018-01-14 16:04:13 +09:00
colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:18:11 +09:00
colorm.go graphics: Fix comments in ColorM.Apply 2017-10-15 00:00:44 +09:00
doc.go Update example in doc.go 2015-01-29 15:40:53 +09:00
gamepad.go doc: Improve comments 2017-10-01 03:15:50 +09:00
generate.go gofmt -s 2016-05-14 00:25:11 +09:00
genkeys.go ui: Rename functions from Safari to Edge 2017-11-10 00:35:46 +09:00
geom_test.go affine: Add GeoM.Apply (#432) 2017-09-16 17:19:45 +09:00
geom.go doc: Improve comments 2017-10-01 03:15:50 +09:00
graphics.go Reland(2): graphics: Appropriate rendering of edges on linear filter 2017-12-12 00:03:01 +09:00
graphicscontext.go graphics: Don't update the screen when not necessary 2018-01-07 03:13:13 +09:00
image_test.go graphics: Compile error file on image_test.go 2018-03-11 04:18:41 +09:00
image.go graphics: Bug fix: (*Image).At must return color.RGBA type value 2018-03-03 18:52:49 +09:00
imageparts.go graphics: Add DrawImageOptions.SourceRect 2017-05-28 00:49:44 +09:00
input.go doc: Update comments about gamepad platforms 2017-10-27 11:07:05 +09:00
keys.go doc: Improve comments 2017-10-01 03:15:50 +09:00
LICENSE Adjust LICENSE file 2017-01-30 18:57:49 +09:00
mousebuttons.go doc: Improve comments 2017-10-01 03:15:50 +09:00
readfile_js_test.go test: Split util_test into readfile_test and readfile_js_test 2016-03-17 00:11:40 +09:00
readfile_test.go test: Split util_test into readfile_test and readfile_js_test 2016-03-17 00:11:40 +09:00
README.md docs: Update the copy 2018-02-02 22:40:41 +09:00
run.go docs: Add comment to IsRunningSlowly (again) 2018-02-03 00:57:10 +09:00
version.txt Update version to 1.6.4 2018-04-14 19:15:08 +09:00
vertices.go graphics: Bug fix: TestImageEdge failed on MacBook Pro (#491) 2018-02-03 03:30:09 +09:00

Ebiten (海老天)

Build Status GoDoc Go Report Card

A dead simple 2D game library in Go

Note: Gamepad and keyboard are not available on Android/iOS.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (MP3, Ogg/Vorbis, WAV, PCM, Syncing with game progress)

Web Site

https://hajimehoshi.github.io/ebiten/

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.