ebiten/internal/graphicsdriver
Hajime Hoshi 09ca873c41 graphicsdriver/opengl: Use glBindAttribLocation instead of glGetAttribLocation
Attribute variables are often optimized out and it is really hard
to prevent this.

Instead of implicit indices of attribute variables, use explicit
indices by glBindAttribLocation.

Bug: #816
2019-02-16 14:35:53 +09:00
..
metal graphicsdriver/metal: Use template specialization 2019-02-15 09:46:58 +09:00
opengl graphicsdriver/opengl: Use glBindAttribLocation instead of glGetAttribLocation 2019-02-16 14:35:53 +09:00
graphicsdriver.go graphics: Add Address representing a sampler address mode 2018-12-24 17:29:31 +09:00