.. |
affine
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internal/affine: refactoring: use slices instead of array pointers
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2022-09-30 22:20:32 +09:00 |
atlas
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internal/graphics: use flatten []float32 slice instead of [][]float32
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2022-12-03 20:23:58 +09:00 |
buffered
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ebiten: performance improvement by reducing allocations of []float32
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2022-12-03 21:53:56 +09:00 |
builtinshader
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internal/builtinshader: fix comments
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2022-10-10 13:14:37 +09:00 |
clock
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all: update URLs in comments
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2022-11-21 01:46:50 +09:00 |
cocoa
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internal/cocoa, internal/graphicsdriver/mtl: remove usages of NSInvocations to directly call ID.Send (#2464)
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2022-11-20 23:48:22 +09:00 |
debug
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all: replace interface{} with any (#2430)
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2022-11-03 15:33:09 +09:00 |
devicescale
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internal/glfw: do not panic for an error at Monitor.GetContentScale
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2022-12-08 13:39:19 +09:00 |
gamepad
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internal/gamepad: use RegisterLibFunc (#2465)
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2022-11-21 00:24:27 +09:00 |
gamepaddb
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internal/gamepaddb: update gamepad db
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2022-12-12 02:50:58 +09:00 |
glfw
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internal/glfw: do not panic for an error at Monitor.GetContentScale
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2022-12-08 13:39:19 +09:00 |
glfwwin
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internal/glfwwin: ignore an error ERROR_SUCCESS for all Windows APIs
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2022-12-08 12:33:52 +09:00 |
graphics
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all: speed optimization
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2022-12-03 23:09:41 +09:00 |
graphicscommand
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internal/graphicscommand: remove unnecessary type parameters
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2022-12-10 00:43:41 +09:00 |
graphicsdriver
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internal/graphicsdriver/directx: change the default feature level to 11_0
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2022-12-07 21:16:47 +09:00 |
hooks
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
jsutil
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all: allow integer uniform variables for Kage shaders
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2022-11-13 01:49:24 +09:00 |
microsoftgdk
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internal/graphicsdriver/directx: bug fix: wrong SDK version for Xbox One
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2022-11-05 02:31:28 +09:00 |
mipmap
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internal/graphics: use flatten []float32 slice instead of [][]float32
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2022-12-03 20:23:58 +09:00 |
nintendosdk
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all: remove old // +build comments (#2431)
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2022-11-03 12:55:14 +09:00 |
packing
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internal/packing: bug fix: wrong logic for extending a page
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2022-11-12 17:42:17 +09:00 |
png
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all: remove old // +build comments (#2431)
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2022-11-03 12:55:14 +09:00 |
processtest
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all: replace interface{} with any (#2430)
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2022-11-03 15:33:09 +09:00 |
restorable
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ebiten: performance improvement by reducing allocations of []float32
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2022-12-03 21:53:56 +09:00 |
shader
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all: update URLs in comments
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2022-11-21 01:46:50 +09:00 |
shaderir
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all: speed optimization
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2022-12-03 23:09:41 +09:00 |
testing
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internal/testing: add the default exit code 1
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2022-10-02 18:16:16 +09:00 |
thread
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replace Ebiten with Ebitengine in comments
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2022-08-29 11:17:17 +09:00 |
ui
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ebiten: add RunGameOptions.SkipTaskbar
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2022-12-13 02:00:44 +09:00 |
vibrate
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all: remove old // +build comments (#2431)
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2022-11-03 12:55:14 +09:00 |