ebiten/internal/ui
2024-09-08 12:24:20 +09:00
..
api_windows.go internal/ui: disable IME and enable it only when necessary 2024-08-27 02:22:30 +09:00
context.go Revert "internal/atlas: refactoring: remove ImageTypeVolatile" 2024-09-07 16:54:20 +09:00
graphics.go
image.go internal/restorable: add Hint to optimize drawImageHistoryItem size 2024-09-08 12:24:20 +09:00
init_nintendosdk.cpp all: fix typos (#2864) 2023-12-17 22:42:34 +09:00
init_nintendosdk.h
input_glfw.go internal/ui: refactoring 2024-03-03 23:27:02 +09:00
input_js.go exp/textinput: bug fix: pressing enter key was often ignored on iOS Safari 2024-06-12 02:44:51 +09:00
input_mobile.go ebiten: add (*Monitor).DeviceScaleFactor() 2024-02-12 17:09:03 +09:00
input_nintendosdk.cpp
input_nintendosdk.go ebiten: add (*Monitor).DeviceScaleFactor() 2024-02-12 17:09:03 +09:00
input_nintendosdk.h
input_playstation5.go
input.go
keys_glfw.go ebiten: add KeyIntlBackslash 2024-03-12 12:49:02 +09:00
keys_js.go ebiten: add KeyIntlBackslash 2024-03-12 12:49:02 +09:00
keys.go ebiten: add KeyIntlBackslash 2024-03-12 12:49:02 +09:00
monitor_glfw.go internal/ui: refactoring: remove unused code 2024-05-04 00:26:40 +09:00
notprofile_nintendosdk.go
profile_nintendosdk.go
run_notsinglethread.go
run_singlethread.go
run.go internal/ui: call setRunning(true) at a more appropriate timing 2024-07-15 22:52:50 +09:00
screensizeinfullscreen_js.go internal/ui: bug fix: wrong property names were specified 2024-04-30 23:32:54 +09:00
screensizeinfullscreen_notjs.go ebiten: add (*Monitor).Size() to replace ScreenSizeInFullscreen() 2024-03-23 23:32:43 +09:00
shader.go internal/graphicscommand: enable to show shader names 2024-09-07 22:06:41 +09:00
ui_android.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui_darwin.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui_glfw.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui_ios.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui_js.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui_linbsd.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui_mobile.go ebiten: add RunGameOptions.StrictContextRestration 2024-09-07 18:36:04 +09:00
ui_nintendosdk.go internal/ui: call setRunning(true) at a more appropriate timing 2024-07-15 22:52:50 +09:00
ui_playstation5.go internal/ui: call setRunning(true) at a more appropriate timing 2024-07-15 22:52:50 +09:00
ui_windows.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
ui.go ebiten: add RunGameOptions.StrictContextRestration 2024-09-07 18:36:04 +09:00
window_glfw.go internal/ui: refactoring 2024-03-03 23:27:02 +09:00
window.go