..
affine
internal/affine: add test
2022-07-01 01:46:37 +09:00
atlas
internal/atlas: rename ReplacePixels -> WritePixels
2022-08-08 03:24:46 +09:00
buffered
ebiten: add Termination
for a regular termination ( #2272 )
2022-08-27 21:33:40 +09:00
clock
internal/clock: Update -> UpdateFrame
2022-07-12 13:18:49 +09:00
cocoa
internal/graphicsdriver/metal: remove C for macOS ( #2243 )
2022-08-18 01:39:34 +09:00
debug
add the ebitengine version build tags besides the ebiten version
2022-07-09 15:38:03 +09:00
devicescale
remove go2cpp support
2022-08-07 22:17:53 +09:00
gamepad
internal/cbackend: rename to nintendosdk
2022-08-12 17:19:37 +09:00
gamepaddb
remove the dependency on file2byteslice
2022-08-23 16:34:55 +09:00
glfw
internal/glfw: bug fix: the window should be focused when closing is handled
2022-08-12 22:34:19 +09:00
glfwwin
internal/glfwwin: update for GLFW v3.3.8
2022-08-07 15:03:33 +09:00
graphics
replace Ebiten with Ebitengine in comments
2022-08-29 11:17:17 +09:00
graphicscommand
Revert "internal/graphics: remove FilterScreen and use an original Kage program instead"
2022-08-30 01:56:06 +09:00
graphicsdriver
Revert "internal/graphics: remove FilterScreen and use an original Kage program instead"
2022-08-30 01:56:06 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
2022-06-21 21:54:02 +09:00
microsoftgdk
internal/microsoftgdk: initialize GDK on the Ebitengine side
2022-08-11 21:45:13 +09:00
mipmap
Revert "internal/graphics: remove FilterScreen and use an original Kage program instead"
2022-08-30 01:56:06 +09:00
nintendosdk
audio: move the implementation for NintendoSDK to Oto
2022-08-12 20:53:55 +09:00
packing
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
png
go generate ./... with Go 1.19 ( #2228 )
2022-08-03 20:48:02 +09:00
processtest
ebiten: add Termination
for a regular termination ( #2272 )
2022-08-27 21:33:40 +09:00
restorable
replace Ebiten with Ebitengine in comments
2022-08-29 11:17:17 +09:00
shader
internal/shader: check types for && and || correctly
2022-08-19 17:34:03 +09:00
shaderir
internal/shaderir: use parentheses for vector equal operators
2022-08-21 04:19:56 +09:00
testing
ebiten: add Termination
for a regular termination ( #2272 )
2022-08-27 21:33:40 +09:00
thread
replace Ebiten with Ebitengine in comments
2022-08-29 11:17:17 +09:00
ui
Revert "internal/graphics: remove FilterScreen and use an original Kage program instead"
2022-08-30 01:56:06 +09:00
vibrate
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00