ebiten/internal
2021-02-17 14:58:45 +09:00
..
affine affine: Add more tests for (*ColorM).Invert 2020-07-04 01:58:37 +09:00
buffered Performance optimization for the path without a shader 2020-09-21 05:43:24 +09:00
clock clock: Integrate now.go and now_js.go 2020-04-02 01:52:00 +09:00
colormcache ebitenutil: Cache ColorM and reuse them at DrawRect 2020-06-29 22:35:28 +09:00
devicescale cmd/ebitenmobile, internal/devicescale: Experimental fix of the display density 2021-02-07 14:17:17 +09:00
driver ui: Add SetInitFocused 2020-08-23 02:19:09 +09:00
glfw uidriver/glfw: Bug fix: Do not iconify the fullscreen window automatically 2020-11-22 22:43:53 +09:00
graphics graphics: Revive the special allocating method for vertices for Wasm 2020-09-21 04:21:21 +09:00
graphicscommand Performance optimization for the path without a shader 2020-09-21 05:43:24 +09:00
graphicsdriver internal/graphicsdriver/opengl/gl: Bug fix: Remove unsafe reflect usage 2021-02-17 14:58:45 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
jsutil Remove MonoGame support 2020-05-08 19:32:28 +09:00
mipmap mipmap: Bug fix: Too big scale tried to allocate too big images 2020-10-21 11:36:12 +09:00
packing packing: Bug fix: Extend could create a too big page 2020-12-31 17:35:26 +09:00
png png: Update for Go 1.15 2020-08-14 03:25:02 +09:00
restorable Performance optimization for the path without a shader 2020-09-21 05:43:24 +09:00
shader shaderir: Bug fix: Implement atan2 for Metal correctly 2020-09-22 04:30:38 +09:00
shaderir shaderir: Bug fix: Implement atan2 for Metal correctly 2020-09-22 04:30:38 +09:00
shareable Performance optimization for the path without a shader 2020-09-21 05:43:24 +09:00
testflock Small cleanup (#877) 2019-05-26 18:06:43 +09:00
testing Fix test failures 2020-09-08 03:10:59 +09:00
thread thread: Use an error value instead of context.Context 2020-08-30 02:18:12 +09:00
uidriver uidriver/glfw: Bug fix: OpenGL was adopted unexpectedly on macOS Big Sur 2020-12-09 10:22:00 +09:00
web mipmap: Avoid using the vertex backend when GopherJS is not used 2020-07-14 12:16:37 +09:00