ebiten/internal
Hajime Hoshi 2de64088dc internal/graphicscommand: reduce boundary checks
This can be confirmed by this command:

```
go build -gcflags="-d=ssa/check_bce" ./internal/graphicscommand/
```

Updates #2601
2023-08-21 03:15:31 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas internal/atlas: replace a map with a set with a slice 2023-08-19 15:08:49 +09:00
buffered internal/ui: refactoring: integrate the render thread usages into internal/graphicscommand 2023-07-30 03:50:49 +09:00
builtinshader ebiten, internal/builtinshader: use an array instead of a map 2023-08-20 05:20:52 +09:00
cglfw internal/cglfw: change the license to Apache-2.0 2023-08-04 01:09:48 +09:00
clock all: update URLs in comments 2022-11-21 01:46:50 +09:00
cocoa all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
debug all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
devicescale internal/devicescale: use a slice instead of a map 2023-08-20 05:00:46 +09:00
file ebiten: implement DroppedFiles to replace AppendDroppedFiles 2023-01-25 14:27:11 +09:00
gamepad internal/gamepad: bug fix: do not call GetRawInputDeviceList with the count 0 2023-07-08 19:18:05 +09:00
gamepaddb cmd/ebitenmobile: fix Xbox-ish gamepad axis assignment (#2596) 2023-03-12 22:32:30 +09:00
glfw ebiten: add more cursor shapes 2023-07-23 00:49:45 +09:00
goglfw internal/goglfw: fix copyright texts 2023-08-04 01:17:23 +09:00
graphics internal/graphics: optimization: remove boundary checks 2023-08-20 15:38:07 +09:00
graphicscommand internal/graphicscommand: reduce boundary checks 2023-08-21 03:15:31 +09:00
graphicsdriver internal/graphicsdriver: use []PixelsArgs for ReadPixels 2023-08-17 03:06:48 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
microsoftgdk internal/microsoftgdk: improve forward compatibility 2022-12-25 22:00:22 +09:00
mipmap all: refactoring: use image.Rectangle 2023-04-28 01:03:38 +09:00
packing internal/packing: refactoring: use image.Rectangle 2023-04-27 23:45:57 +09:00
png go generate 2023-03-15 03:18:28 +09:00
processtest internal/atlas: bug fix: there should be multiple temporaryBytes objects for pipelining 2023-07-31 16:18:17 +09:00
restorable internal/graphicsdriver: use []PixelsArgs for ReadPixels 2023-08-17 03:06:48 +09:00
shader internal/shader: bug fix: wrong for-loop should fail compilation 2023-08-08 23:38:01 +09:00
shaderir internal/shaderir: improve FilterUniformVariables 2023-08-20 03:21:46 +09:00
testing internal/shader: use plural forms for Kage compiler directives 2023-08-01 11:41:38 +09:00
thread internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00
ui internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00
vibrate all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
winver internal/goglfw: separate the Windows version detection to a new package winver 2023-03-31 02:16:01 +09:00