..
affine
internal/affine: refactoring: use slices instead of array pointers
2022-09-30 22:20:32 +09:00
atlas
internal/packing: reland: refactoring
2022-11-11 21:55:11 +09:00
buffered
all: unify terms for buffers and flushing
2022-10-16 19:47:00 +09:00
builtinshader
internal/builtinshader: fix comments
2022-10-10 13:14:37 +09:00
clock
internal/clock: Update -> UpdateFrame
2022-07-12 13:18:49 +09:00
cocoa
all: remove unnecessary copying
2022-11-11 00:28:47 +09:00
debug
all: replace interface{}
with any
( #2430 )
2022-11-03 15:33:09 +09:00
devicescale
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
gamepad
all: replace interface{}
with any
( #2430 )
2022-11-03 15:33:09 +09:00
gamepaddb
internal/gamepaddb: fix mapping support for e.g. dpleft:-a0
. ( #2335 )
2022-09-20 00:34:46 +09:00
glfw
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
glfwwin
all: replace interface{}
with any
( #2430 )
2022-11-03 15:33:09 +09:00
graphics
internal/atlas: do not adjust pixels for DrawTriangles(Shader)
2022-10-11 02:09:20 +09:00
graphicscommand
internal/graphicscommand: use buffers for []float32 to reduce allocations
2022-11-04 21:55:44 +09:00
graphicsdriver
internal/graphicsdriver/directx: specify DX level 12
2022-11-12 12:25:24 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
all: replace reflect.SliceHeader with unsafe.Slice
2022-10-30 12:25:30 +09:00
microsoftgdk
internal/graphicsdriver/directx: bug fix: wrong SDK version for Xbox One
2022-11-05 02:31:28 +09:00
mipmap
internal/graphicsdriver: add Blend struct
2022-10-16 01:08:26 +09:00
nintendosdk
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
packing
internal/packing: enable non-square page size
2022-11-11 23:11:05 +09:00
png
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
processtest
all: replace interface{}
with any
( #2430 )
2022-11-03 15:33:09 +09:00
restorable
internal/packing: reland: refactoring
2022-11-11 21:55:11 +09:00
shader
internal/shaderir: cache reachable uniform variables
2022-11-04 01:28:24 +09:00
shaderir
internal/shaderir: cache reachable uniform variables
2022-11-04 01:28:24 +09:00
testing
internal/testing: add the default exit code 1
2022-10-02 18:16:16 +09:00
thread
replace Ebiten with Ebitengine in comments
2022-08-29 11:17:17 +09:00
ui
internal/ui: refactoring: keep screen/offscreen sizes as float64
2022-11-09 01:18:41 +09:00
vibrate
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00