ebiten/internal
2022-07-31 02:56:16 +09:00
..
affine internal/affine: add test 2022-07-01 01:46:37 +09:00
atlas internal/graphics: change the naming convention: Num -> Count 2022-07-13 02:02:44 +09:00
buffered ebiten: recommend errors.Is instead of comparing the returned value directly 2022-07-24 23:25:48 +09:00
cbackend audio: rename channelNum -> channelCount 2022-07-13 02:08:38 +09:00
clock internal/clock: Update -> UpdateFrame 2022-07-12 13:18:49 +09:00
debug add the ebitengine version build tags besides the ebiten version 2022-07-09 15:38:03 +09:00
devicescale internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0 2022-04-03 19:32:01 +09:00
gamepad internal/gamepad: improve resetting vibrations 2022-07-16 02:44:54 +09:00
gamepaddb do not require installing file2byteslice to update go generate'd files. (#2221) 2022-07-29 20:43:23 +09:00
glfw rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
glfwwin internal/glfwwin: remove the call of RemovePropW 2022-07-30 18:42:43 +09:00
graphics internal/graphics: change the naming convention: Num -> Count 2022-07-13 02:02:44 +09:00
graphicscommand internal/graphics: change the naming convention: Num -> Count 2022-07-13 02:02:44 +09:00
graphicsdriver Revert "internal/graphicsdriver/directx: bug fix: check the error at CreateGraphicsPipelineState at initialization" 2022-07-31 00:46:26 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers 2022-06-21 21:54:02 +09:00
microsoftgdk internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions 2022-06-13 22:35:58 +09:00
mipmap internal/graphics: change the naming convention: Num -> Count 2022-07-13 02:02:44 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png internal/png: clean up files before generating 2022-04-06 11:48:46 +09:00
processtest ebiten: recommend errors.Is instead of comparing the returned value directly 2022-07-24 23:25:48 +09:00
restorable internal/restorable: change the naming convention: Num -> Count 2022-07-13 02:11:12 +09:00
shader internal/shader: change the naming convention: Num -> Count 2022-07-13 02:02:48 +09:00
shaderir internal/shaderir: change the naming convention: Num -> Count 2022-07-13 02:02:48 +09:00
testing ebiten: recommend errors.Is instead of comparing the returned value directly 2022-07-24 23:25:48 +09:00
thread internal/thread: bug fix: do not close 'terminate' channel 2022-01-05 17:21:53 +09:00
ui ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
vibrate add ebitenginecbackend build tag besides ebitencbackend 2022-07-09 15:23:52 +09:00