mirror of
https://github.com/hajimehoshi/ebiten.git
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4be626f707
Use GLX when possible. EGL with an X window might not work well on Wayland unfortunately. Closes #3152
152 lines
3.7 KiB
Go
152 lines
3.7 KiB
Go
// Copyright 2022 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build (freebsd || linux || netbsd || openbsd) && !android && !nintendosdk && !playstation5
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package opengl
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import (
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"bufio"
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"bytes"
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"os/exec"
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"strings"
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"github.com/hajimehoshi/ebiten/v2/internal/glfw"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl"
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)
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func isGLXExtensionForGL2Available() bool {
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var buf bytes.Buffer
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cmd := exec.Command("glxinfo")
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cmd.Stdout = &buf
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if err := cmd.Run(); err != nil {
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return false
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}
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const (
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indent = " "
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ext = "GLX_EXT_create_context_es2_profile"
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)
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var listingExtensions bool
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s := bufio.NewScanner(&buf)
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for s.Scan() {
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if !listingExtensions {
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if s.Text() == "GLX extensions:" {
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listingExtensions = true
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}
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continue
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}
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if !strings.HasPrefix(s.Text(), indent) {
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listingExtensions = false
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break
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}
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line := s.Text()
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for len(line) > 0 {
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head, tail, _ := strings.Cut(line, ",")
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if strings.TrimSpace(head) == ext {
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return true
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}
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line = tail
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}
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}
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return false
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}
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type graphicsPlatform struct {
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window *glfw.Window
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}
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// NewGraphics creates an implementation of graphicsdriver.Graphics for OpenGL.
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// The returned graphics value is nil iff the error is not nil.
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func NewGraphics() (graphicsdriver.Graphics, error) {
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ctx, err := gl.NewDefaultContext()
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if err != nil {
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return nil, err
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}
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if err := setGLFWClientAPI(ctx.IsES()); err != nil {
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return nil, err
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}
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return newGraphics(ctx), nil
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}
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func setGLFWClientAPI(isES bool) error {
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if isES {
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if err := glfw.WindowHint(glfw.ClientAPI, glfw.OpenGLESAPI); err != nil {
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return err
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}
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if err := glfw.WindowHint(glfw.ContextVersionMajor, 3); err != nil {
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return err
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}
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if err := glfw.WindowHint(glfw.ContextVersionMinor, 0); err != nil {
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return err
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}
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// Use GLX if the extension allows, or use EGL otherwise.
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// Prefer GLX since EGL might not work well on Wayland (#3152).
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if !isGLXExtensionForGL2Available() {
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if err := glfw.WindowHint(glfw.ContextCreationAPI, glfw.EGLContextAPI); err != nil {
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return err
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}
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}
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return nil
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}
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if err := glfw.WindowHint(glfw.ClientAPI, glfw.OpenGLAPI); err != nil {
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return err
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}
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if err := glfw.WindowHint(glfw.ContextVersionMajor, 3); err != nil {
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return err
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}
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if err := glfw.WindowHint(glfw.ContextVersionMinor, 2); err != nil {
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return err
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}
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return nil
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}
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func (g *Graphics) SetGLFWWindow(window *glfw.Window) {
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g.window = window
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}
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func (g *Graphics) makeContextCurrent() error {
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return g.window.MakeContextCurrent()
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}
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func (g *Graphics) swapBuffers() error {
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// Call SwapIntervals even though vsync is not changed.
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// When toggling to fullscreen, vsync state might be reset unexpectedly (#1787).
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// SwapInterval is affected by the current monitor of the window.
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// This needs to be called at least after SetMonitor.
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// Without SwapInterval after SetMonitor, vsynch doesn't work (#375).
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if g.vsync {
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if err := g.window.SwapInterval(1); err != nil {
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return err
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}
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} else {
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if err := g.window.SwapInterval(0); err != nil {
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return err
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}
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}
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if err := g.window.SwapBuffers(); err != nil {
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return err
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}
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return nil
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}
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