Ebitengine - A dead simple 2D game engine for Go
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audio audio: Remove duplicate check for io.Seeker (#1051) 2020-01-10 19:37:31 +09:00
cmd/ebitenmobile mobile/ebitenmobileview: Implement Android gamepad buttons 2020-03-23 01:30:17 +09:00
docs docs: Remove unused contents 2019-03-22 03:23:48 +09:00
ebitenutil Fix missing js build tag (#1088) 2020-02-21 20:24:25 +09:00
examples example/mascot: Use vx16 instead of dir 2020-03-22 17:31:46 +09:00
inpututil inpututil: Package inpututil is no longer experimental 2018-05-14 01:32:55 +09:00
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colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
colorm.go graphics: Marks ColorM as non-comparable explicitly 2019-10-31 01:55:59 +09:00
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export_test.go mipmap: Create mipmap package and bufferd.Image uses it 2020-01-08 02:06:01 +09:00
gamepad.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
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graphics.go graphics: Move const definitions to driver package 2019-06-26 01:05:13 +09:00
image_test.go mipmap: Bug fix: DrawTriangles with a scale-only color matrix should be optimized 2020-03-17 02:48:29 +09:00
image.go graphics: Use float64 in GeoM 2020-03-16 00:38:33 +09:00
imagedumper_desktop.go input: Refactoring: Rename variables 2020-02-19 10:52:58 +09:00
imagedumper_notdesktop.go Remove dependency on internal/png on mobiles and browsers 2018-11-14 00:37:51 +09:00
imageparts.go graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
init.go Refactoring: Add init.go 2020-02-11 11:14:19 +09:00
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run.go example: Add mascot 2020-03-22 16:30:48 +09:00
uicontext.go mobile/ebitenmobileview: Use the common uiContext for layouting 2020-02-11 19:40:47 +09:00
uidriver_glfw.go Remove driver getters for the playground 2019-09-03 01:47:48 +09:00
uidriver_js.go Move back driver getters to ebiten package 2019-09-03 01:46:11 +09:00
uidriver_mobile.go Move back driver getters to ebiten package 2019-09-03 01:46:11 +09:00
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Ebiten

Build Status Go Report Card

A dead simple 2D game library in Go

Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.

Overview

Platforms

  • Windows (No Cgo!)
  • macOS
  • Linux
  • FreeBSD
  • Android
  • iOS
  • Web browsers (Chrome, Firefox, Safari and Edge)

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.