ebiten/internal
2023-09-24 19:45:55 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
buffered internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
builtinshader all: rename arguments in Fragment 2023-09-21 01:35:57 +09:00
cglfw internal/glfw, interna/cglfw, internal/goglfw: add MousePassthrough 2023-09-18 18:31:22 +09:00
clock all: update URLs in comments 2022-11-21 01:46:50 +09:00
cocoa all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
debug internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly 2023-08-26 03:38:37 +09:00
file ebiten: implement DroppedFiles to replace AppendDroppedFiles 2023-01-25 14:27:11 +09:00
gamepad all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
gamepaddb internal/gamepaddb: update the database 2023-09-18 21:20:10 +09:00
glfw internal/glfw, interna/cglfw, internal/goglfw: add MousePassthrough 2023-09-18 18:31:22 +09:00
goglfw internal/glfw, interna/cglfw, internal/goglfw: add MousePassthrough 2023-09-18 18:31:22 +09:00
graphics internal/graphics: fix wrong comments 2023-09-21 01:59:20 +09:00
graphicscommand internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
graphicsdriver internal/graphicsdriver/metal/mtl: bug fix: fail to resolve Metal.framework path with Xcode 15 2023-09-24 16:15:54 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
microsoftgdk internal/microsoftgdk: improve forward compatibility 2022-12-25 22:00:22 +09:00
mipmap internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
packing internal/packing: refactoring: use image.Rectangle 2023-04-27 23:45:57 +09:00
png go generate 2023-03-15 03:18:28 +09:00
processtest all: rename arguments in Kage 2023-09-24 16:46:36 +09:00
restorable all: rename arguments in Fragment 2023-09-21 01:35:57 +09:00
shader all: rename arguments in Kage 2023-09-24 16:46:36 +09:00
shaderir internal/shaderir: refactoring 2023-09-13 03:25:42 +09:00
testing all: rename arguments in Kage 2023-09-24 16:46:36 +09:00
thread internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00
ui internal/ui: remove unnecessary receivers from methods 2023-09-24 19:45:55 +09:00
vibrate all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
winver internal/goglfw: separate the Windows version detection to a new package winver 2023-03-31 02:16:01 +09:00