ebiten/internal/shader/testdata
2022-08-17 22:02:13 +09:00
..
array2.expected.metal internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
array2.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
array2.go
array.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
array.go internal/shader: implement strict type checks in assignments 2022-04-09 00:02:20 +09:00
assign_multiple2.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
assign_multiple2.go
assign_multiple.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
assign_multiple.go
assign.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
assign.go
atan.expected.metal internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
atan.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
atan.go
blank.expected.vs
blank.go shader: Check unused local variables 2020-09-13 22:36:41 +09:00
blocks2.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
blocks2.go shader: Check unused local variables 2020-09-13 22:36:41 +09:00
blocks3.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
blocks3.go
blocks.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
blocks.go
bool.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
bool.go
call_multiple_nested.expected.vs
call_multiple_nested.go
call_multiple.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
call_multiple.go
call.expected.vs internal/shader: optimization: remove unnecessary local variables 2022-07-10 19:01:58 +09:00
call.go
const2.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
const2.go internal/shader: Implement basic constants 2021-04-09 00:00:49 +09:00
const3.expected.vs
const3.go
const4.expected.vs internal/shader: optimization: remove unnecessary local variables 2022-07-10 19:01:58 +09:00
const4.go
const.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
const.go
define2.expected.vs internal/shader: optimization: remove unnecessary local variables 2022-07-10 19:01:58 +09:00
define2.go
define_multiple.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
define_multiple.go
define_type.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
define_type.go
define.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
define.go shader: Add testdata directory 2020-06-08 11:18:27 +09:00
for2.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
for2.go
for3.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
for3.go
for4.expected.vs internal/shader: optimization: remove unnecessary local variables 2022-07-10 19:01:58 +09:00
for4.go
for5.expected.fs internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
for5.expected.vs internal/shader: optimization: remove unnecessary local variables 2022-07-10 19:01:58 +09:00
for5.go shader: Bug fix: Wrong local variable index in a block in the fragment entry point 2020-08-10 02:29:49 +09:00
for.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
for.go
func_body.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
func_body.go
func_multiple.expected.vs
func_multiple.go
func.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
func.go
if_else.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
if_else.go
if_init.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
if_init.go
if.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
if.go
inc.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
inc.go shader: Implement operators ++ and -- 2020-07-12 23:07:30 +09:00
issue1236.expected.hlsl internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue1236.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue1236.go shader: Bug fix: correct type deduction from 'mat2*vec2' 2020-07-04 20:08:01 +09:00
issue1238.expected.fs internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
issue1238.expected.vs
issue1238.go
issue1245.expected.fs internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
issue1245.expected.vs
issue1245.go
issue1248.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue1248.go
issue1298.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue1298.go
issue1299.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue1299.go
issue1701.expected.fs internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
issue1701.expected.vs
issue1701.go
issue1874.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue1874.go
issue2011.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
issue2011.go
len.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
len.go shader: Implement cap function 2020-10-17 23:36:09 +09:00
number_binary.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
number_binary.go
number_unary.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
number_unary.go shader: Parse number literals in unary expressions correctly 2020-06-21 21:47:27 +09:00
number.expected.vs internal/shader: optimization: remove unnecessary local variables 2022-07-10 19:01:58 +09:00
number.go
out2.expected.vs
out2.go
out.expected.hlsl internal/shaderir/hlsl: add function forward declarations 2022-03-26 19:10:03 +09:00
out.expected.metal
out.expected.vs
out.go
return.expected.vs
return.go
uniforms.expected.vs
uniforms.go
var2.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
var2.go
var_multiple.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
var_multiple.go
var.expected.vs internal/shader: optimization: use a regular return for a function with one output parameter 2022-07-10 18:18:46 +09:00
var.go
vertex_fragment.expected.fs internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
vertex_fragment.expected.metal internal/shader: use a return statement in a fragment shader entrypoint 2022-08-17 22:02:13 +09:00
vertex_fragment.expected.vs
vertex_fragment.go
vertex.expected.fs shader: Add testdata directory 2020-06-08 11:18:27 +09:00
vertex.expected.hlsl internal/shaderir: add internal/shaderir/hlsl 2022-03-26 01:31:05 +09:00
vertex.expected.metal internal/graphicsdriver/metal: support macOS 10.12 by removing packed types 2022-05-28 23:57:59 +09:00
vertex.expected.vs
vertex.go