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b211b79a5c
Updates #2247
13 lines
142 B
GLSL
13 lines
142 B
GLSL
vec4 F0(in vec4 l0);
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vec4 F0(in vec4 l0) {
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if (true) {
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return l0;
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}
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return l0;
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}
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void main(void) {
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gl_FragColor = F0(gl_FragCoord);
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}
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