ebiten/audio/internal/readerdriver
Hajime Hoshi 6a8abac194 audio/interna/readerdriver: Bug fix: Potential issue when all the players were gone
When all the players were gone, the waveOut is closed once. From
this state, playing an audio again might take long.

This change fixes the issue by not closing the waveOut even when
all the players are gone.

This change also changes the returning value of read when the
player doesn't play.
2021-05-28 16:09:43 +09:00
..
driver_android.go audio/internal/readerdriver: Refactoring (Android) 2021-05-27 01:00:41 +09:00
driver_darwin.go audio/internal/readerdriver: Bug fix: AudioQueuePause/Reset might take long time 2021-05-28 02:51:14 +09:00
driver_default.go audio/internal/readerdriver: Implmeent a reader driver for Windows 2021-05-23 00:14:59 +09:00
driver_ios.m audio/internal/readerdriver: Implement for iOS 2021-05-09 19:04:59 +09:00
driver_js.go audio/internal/readerdriver: Refactoring (js) 2021-05-26 03:45:12 +09:00
driver_macos.go audio/internal/readerdriver: Implement a reader-style driver for macOS 2021-05-09 04:56:31 +09:00
driver_macos.m audio/internal/readerdriver: clang-format -i 2021-05-09 17:04:15 +09:00
driver_windows.go audio/interna/readerdriver: Bug fix: Potential issue when all the players were gone 2021-05-28 16:09:43 +09:00
driver.go audio/internal/readerdriver: Change the returning type of UnplayedBufferSize int64 -> int 2021-05-10 03:22:19 +09:00
winmm_windows.go audio/internal/readerdriver: Implmeent a reader driver for Windows 2021-05-23 00:14:59 +09:00