ebiten/audio
Hajime Hoshi 6a8abac194 audio/interna/readerdriver: Bug fix: Potential issue when all the players were gone
When all the players were gone, the waveOut is closed once. From
this state, playing an audio again might take long.

This change fixes the issue by not closing the waveOut even when
all the players are gone.

This change also changes the returning value of read when the
player doesn't play.
2021-05-28 16:09:43 +09:00
..
internal audio/interna/readerdriver: Bug fix: Potential issue when all the players were gone 2021-05-28 16:09:43 +09:00
mp3 audio/mp3: Accept io.Reader instead of io.ReadSeeker 2021-04-24 16:39:49 +09:00
vorbis audio/vorbis: Catch the Seek error 2021-05-03 23:11:14 +09:00
wav audio/wav: Accept io.Reader instead of io.ReadSeeker 2021-04-24 16:35:28 +09:00
audio_test.go audio: Bug fix: Test failures on browsers 2021-03-22 03:50:05 +09:00
audio.go audio/internal/readerdriver: Enable to return error at Suspend/Resume 2021-05-04 23:18:16 +09:00
buffersize_js.go audio: Use the larget buffer size for go2cpp 2021-01-05 16:07:36 +09:00
buffersize_mobile.go audio: Use bigger buffers for mobiles 2018-06-09 18:14:18 +09:00
buffersize_notmobile.go audio: Use the larget buffer size for go2cpp 2021-01-05 16:07:36 +09:00
export_test.go audio: Bug fix: Compile error for tests 2021-05-10 04:03:58 +09:00
loop_test.go audio: Bug fix: NewInfiniteLoop(WithIntro) should work with incomplete values 2021-02-22 02:15:45 +09:00
loop.go audio: Bug fix: NewInfiniteLoop(WithIntro) should work with incomplete values 2021-02-22 02:15:45 +09:00
otodriver.go audio: Refactoring 2021-01-07 02:14:42 +09:00
readerplayer.go audio/internal/readerdriver: Change the returning type of UnplayedBufferSize int64 -> int 2021-05-10 03:22:19 +09:00
writerplayer.go audio: Bug fix: Deadlock at acquiring the semaphore 2021-01-23 23:07:19 +09:00