..
affine
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
atlas
Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
2024-03-26 13:10:00 +09:00
beforemaintest
internal/buffered: move tests to internal/beforemaintest
2024-01-16 13:07:10 +09:00
buffered
Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
2024-03-26 13:10:00 +09:00
builtinshader
all: rename arguments in Fragment
2023-09-21 01:35:57 +09:00
clock
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
cocoa
internal/cocoa: integrate internal/graphicsdriver/metal/ns and internal/cocoa
2024-01-02 22:22:19 +09:00
debug
internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly
2023-08-26 03:38:37 +09:00
file
ebiten: implement DroppedFiles to replace AppendDroppedFiles
2023-01-25 14:27:11 +09:00
gamepad
internal/gamepad: ignore the very first MotionEvent with 0 value for Android
2024-03-21 22:28:48 +09:00
gamepaddb
internal/gamepaddb: generate respective controller dbs for each platform ( #2943 )
2024-03-29 13:17:16 +09:00
glfw
internal/glfw: rewrite cocoa_time_darwin.c and posix_thread_unix.c into Go-ish ( #2912 )
2024-02-20 22:37:13 +09:00
graphics
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
graphicscommand
internal/graphicscommand: refactoring: remove a hard-coded part for ShaderImageCount ( #2895 )
2024-01-26 13:03:04 +09:00
graphicsdriver
internal/graphicsdriver/directx: add 'tearing' for EBITENGINE_DIRECTX
2024-03-23 17:53:13 +09:00
hook
internal/hook: rename hooks -> hook
2023-10-06 13:58:00 +09:00
jsutil
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
microsoftgdk
internal/microsoftgdk: improve forward compatibility
2022-12-25 22:00:22 +09:00
mipmap
Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
2024-03-26 13:10:00 +09:00
packing
internal/atlas: use bit manipulation for function power of 2 -like functions ( #2915 )
2024-02-25 02:06:52 +09:00
png
internal/png: update with Go 1.22
2024-03-24 20:36:31 +09:00
processtest
internal/processtest: remove an empty line
2023-11-19 17:01:00 +09:00
shader
internal/shader: bug fix: crash on assignment mismatches
2024-03-23 15:30:49 +09:00
shaderir
internal/shaderir: Kage update support for shift operators ( #2916 )
2024-03-22 18:14:03 +09:00
testing
all: rename arguments in Kage
2023-09-24 16:46:36 +09:00
thread
internal/thread: fix comments
2023-12-23 23:23:52 +09:00
ui
Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
2024-03-26 13:10:00 +09:00
vettools
internal/vettools: bug fix: vettool itself failed with vettool check
2023-10-04 12:56:14 +09:00
vibrate
all: use github.com/ebitengine/gomobile instead of golang.org/x/mobile
2024-02-24 22:07:27 +09:00
winver
internal/winver: fix a panic message
2023-10-05 01:25:09 +09:00