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c6dd0a75d9
Now ReplacePixels command is called only when necessary. This also ensures that DrawImage must be called after ReplacePixels is called since there is a potential problem that rendering images on a texture without initializing by replacing pixels might cause problems (escpecially on Metal. Perhaps #593 might be related). |
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.. | ||
affine | ||
clock | ||
devicescale | ||
graphics | ||
graphicscommand | ||
graphicsdriver | ||
hooks | ||
input | ||
mainthread | ||
packing | ||
png | ||
restorable | ||
shareable | ||
testflock | ||
ui | ||
web |