.. |
affine
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internal/affine: refactoring: use slices instead of array pointers
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2022-09-30 22:20:32 +09:00 |
atlas
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internal/shader: use plural forms for Kage compiler directives
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2023-08-01 11:41:38 +09:00 |
buffered
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internal/ui: refactoring: integrate the render thread usages into internal/graphicscommand
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2023-07-30 03:50:49 +09:00 |
builtinshader
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internal/shader: use plural forms for Kage compiler directives
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2023-08-01 11:41:38 +09:00 |
cglfw
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ebiten: add more cursor shapes
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2023-07-23 00:49:45 +09:00 |
clock
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all: update URLs in comments
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2022-11-21 01:46:50 +09:00 |
cocoa
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
debug
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all: replace interface{} with any (#2430)
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2022-11-03 15:33:09 +09:00 |
devicescale
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
file
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ebiten: implement DroppedFiles to replace AppendDroppedFiles
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2023-01-25 14:27:11 +09:00 |
gamepad
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internal/gamepad: bug fix: do not call GetRawInputDeviceList with the count 0
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2023-07-08 19:18:05 +09:00 |
gamepaddb
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cmd/ebitenmobile: fix Xbox-ish gamepad axis assignment (#2596)
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2023-03-12 22:32:30 +09:00 |
glfw
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ebiten: add more cursor shapes
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2023-07-23 00:49:45 +09:00 |
goglfw
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ebiten: add more cursor shapes
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2023-07-23 00:49:45 +09:00 |
graphics
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internal/shader: use plural forms for Kage compiler directives
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2023-08-01 11:41:38 +09:00 |
graphicscommand
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internal/shader: use plural forms for Kage compiler directives
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2023-08-01 11:41:38 +09:00 |
graphicsdriver
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internal/graphicsdriver/opengl/gl: change the license of default_cgo* to Apache-2.0
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2023-08-01 23:45:43 +09:00 |
hooks
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
jsutil
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
microsoftgdk
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internal/microsoftgdk: improve forward compatibility
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2022-12-25 22:00:22 +09:00 |
mipmap
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all: refactoring: use image.Rectangle
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2023-04-28 01:03:38 +09:00 |
packing
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internal/packing: refactoring: use image.Rectangle
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2023-04-27 23:45:57 +09:00 |
png
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go generate
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2023-03-15 03:18:28 +09:00 |
processtest
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internal/atlas: bug fix: there should be multiple temporaryBytes objects for pipelining
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2023-07-31 16:18:17 +09:00 |
restorable
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internal/shader: use plural forms for Kage compiler directives
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2023-08-01 11:41:38 +09:00 |
shader
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internal/shader: bug fix: forbide comparing non-scalar values
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2023-08-01 12:32:16 +09:00 |
shaderir
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internal/shader: bug fix: forbide comparing non-scalar values
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2023-08-01 12:32:16 +09:00 |
testing
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internal/shader: use plural forms for Kage compiler directives
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2023-08-01 11:41:38 +09:00 |
thread
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internal/graphicsdriver: flush commands asynchronously whenever possible
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2023-07-30 22:44:13 +09:00 |
ui
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internal/graphicsdriver: flush commands asynchronously whenever possible
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2023-07-30 22:44:13 +09:00 |
vibrate
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all: remove old // +build comments (#2431)
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2022-11-03 12:55:14 +09:00 |
winver
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internal/goglfw: separate the Windows version detection to a new package winver
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2023-03-31 02:16:01 +09:00 |