..
affine
internal/affine: refactoring: use slices instead of array pointers
2022-09-30 22:20:32 +09:00
atlas
internal/graphics: enable to specify regions for each source image
2023-08-27 21:15:01 +09:00
buffered
internal/graphics: enable to specify regions for each source image
2023-08-27 21:15:01 +09:00
builtinshader
all: rename arguments in Fragment
2023-09-21 01:35:57 +09:00
cglfw
internal/glfw, interna/cglfw, internal/goglfw: add MousePassthrough
2023-09-18 18:31:22 +09:00
clock
all: update URLs in comments
2022-11-21 01:46:50 +09:00
cocoa
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
debug
internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly
2023-08-26 03:38:37 +09:00
devicescale
internal/devicescale: use a slice instead of a map
2023-08-20 05:00:46 +09:00
file
ebiten: implement DroppedFiles to replace AppendDroppedFiles
2023-01-25 14:27:11 +09:00
gamepad
all: bug fix: relative paths for dlopen didn't work on macOS Sonoma
2023-08-26 14:52:52 +09:00
gamepaddb
internal/gamepaddb: update the database
2023-09-18 21:20:10 +09:00
glfw
internal/glfw, interna/cglfw, internal/goglfw: add MousePassthrough
2023-09-18 18:31:22 +09:00
goglfw
internal/glfw, interna/cglfw, internal/goglfw: add MousePassthrough
2023-09-18 18:31:22 +09:00
graphics
internal/graphics: fix wrong comments
2023-09-21 01:59:20 +09:00
graphicscommand
internal/graphics: enable to specify regions for each source image
2023-08-27 21:15:01 +09:00
graphicsdriver
Revert "internal/graphicsdriver/directx: remove tearing"
2023-09-18 03:30:34 +09:00
hooks
jsutil
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
microsoftgdk
internal/microsoftgdk: improve forward compatibility
2022-12-25 22:00:22 +09:00
mipmap
internal/graphics: enable to specify regions for each source image
2023-08-27 21:15:01 +09:00
packing
internal/packing: refactoring: use image.Rectangle
2023-04-27 23:45:57 +09:00
png
go generate
2023-03-15 03:18:28 +09:00
processtest
internal/processtest: suppress issue2475 test for Windows
2023-09-23 00:18:41 +09:00
restorable
all: rename arguments in Fragment
2023-09-21 01:35:57 +09:00
shader
internal/shader: bug fix: spaces around a compiler directive should be allowed
2023-09-22 01:45:11 +09:00
shaderir
internal/shaderir: refactoring
2023-09-13 03:25:42 +09:00
testing
internal/shader: use plural forms for Kage compiler directives
2023-08-01 11:41:38 +09:00
thread
internal/graphicsdriver: flush commands asynchronously whenever possible
2023-07-30 22:44:13 +09:00
ui
internal/ui: bug fix: GetVideoMode must not be called from othere threads
2023-09-23 17:30:18 +09:00
vibrate
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
winver
internal/goglfw: separate the Windows version detection to a new package winver
2023-03-31 02:16:01 +09:00