Ebitengine - A dead simple 2D game engine for Go
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_docs Add docs and readme 2015-01-25 02:07:39 +09:00
ebitenutil example: Bug fix: the path from runtime.Caller is not useful on JavaScript (#99) 2015-01-19 22:09:08 +09:00
example audio: Change API: accept []int16 instead of []float32 2015-01-25 19:17:53 +09:00
exp audio: Change API: accept []int16 instead of []float32 2015-01-25 19:17:53 +09:00
internal audio: Change API: accept []int16 instead of []float32 2015-01-25 19:17:53 +09:00
testdata Add test for NewImageFromImage 2014-12-23 01:51:16 +09:00
.gitignore Add ui.Run 2014-12-07 01:09:59 +09:00
.travis.yml audio: Grace returning when audio is not available 2015-01-25 16:04:49 +09:00
affine.go Make the elements of matrices optional 2014-12-26 11:22:36 +09:00
colorm_test.go Change test import paths 2015-01-10 00:55:53 +09:00
colorm.go Refactoring: matrix initialization 2015-01-03 22:54:01 +09:00
doc.go Add favicon.png 2014-12-28 16:54:13 +09:00
gamecontext.go Comment fix 2015-01-21 00:42:27 +09:00
gamepad.go Add Gamepad API 2015-01-12 02:29:56 +09:00
generate.go Add genkey.go 2015-01-07 03:05:59 +09:00
genkeys.go example/keyboard: Add a keyboard image 2015-01-18 21:33:59 +09:00
geom_test.go Change test import paths 2015-01-10 00:55:53 +09:00
geom.go Use new style methods of matrices 2015-01-05 10:30:33 +09:00
graphics.go Add image.DrawLine / DrawLines 2015-01-17 14:17:42 +09:00
graphicscontext.go Remove innerImage 2015-01-12 19:54:25 +09:00
image_test.go image: Add test 2015-01-22 11:27:50 +09:00
image.go Remove internal.RGBA 2015-01-24 14:53:40 +09:00
imageparts.go Use (un)signed short vertices (#90) 2015-01-16 10:37:26 +09:00
keys.go Add 'auto-generated' notices (#66) 2015-01-07 23:21:52 +09:00
license.txt Happy New Year 2015 2015-01-01 00:04:06 +09:00
mousebuttons.go Remove MouseButtonMax 2015-01-07 03:08:33 +09:00
readme.md Add docs and readme 2015-01-25 02:07:39 +09:00
run.go audio: Add channel.nextInsertion 2015-01-23 10:58:18 +09:00
shapes.go Revert lines' vetices (float64 -> int) 2015-01-17 23:33:57 +09:00
util_test.go Enable gopherjs test 2015-01-14 23:16:06 +09:00
version.txt Update version (1.2.0-alpha) 2015-01-10 01:05:54 +09:00

Ebiten (海老天)

Build Status

  • A simple SNES-like 2D game library in Go
  • Works on
    • Web browsers (powered by GopherJS)
      • Supported browsers: Chrome, Firefox, Safari on desktops
    • Mac OS X
    • Linux (maybe)
  • API Docs

Features

  • 2D Graphics
  • Input (Mouse, Keyboard, Gamepad)
  • Audio (Very primitive API. experimental)

Documentation

http://hajimehoshi.github.io/ebiten/

License

Ebiten is licensed under Apache license version 2.0. See license.txt.