ebiten/internal
2022-11-09 01:18:41 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas internal/atlas: bug fix: compile error 2022-10-16 20:02:42 +09:00
buffered all: unify terms for buffers and flushing 2022-10-16 19:47:00 +09:00
builtinshader internal/builtinshader: fix comments 2022-10-10 13:14:37 +09:00
clock internal/clock: Update -> UpdateFrame 2022-07-12 13:18:49 +09:00
cocoa internal/ui: bug fix: fullscreening didn't work correctly on macOS 13 2022-11-05 14:07:02 +09:00
debug all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
devicescale all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
gamepad all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
gamepaddb internal/gamepaddb: fix mapping support for e.g. dpleft:-a0. (#2335) 2022-09-20 00:34:46 +09:00
glfw all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
glfwwin all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
graphics internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
graphicscommand internal/graphicscommand: use buffers for []float32 to reduce allocations 2022-11-04 21:55:44 +09:00
graphicsdriver internal/graphicsdriver/directx: bug fix: ScheduleFrameEventX might not return S_OK on Xbox One 2022-11-05 15:09:38 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil all: replace reflect.SliceHeader with unsafe.Slice 2022-10-30 12:25:30 +09:00
microsoftgdk internal/graphicsdriver/directx: bug fix: wrong SDK version for Xbox One 2022-11-05 02:31:28 +09:00
mipmap internal/graphicsdriver: add Blend struct 2022-10-16 01:08:26 +09:00
nintendosdk all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
processtest all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
restorable all: rename emptyImage -> whiteImage 2022-10-21 15:26:56 +09:00
shader internal/shaderir: cache reachable uniform variables 2022-11-04 01:28:24 +09:00
shaderir internal/shaderir: cache reachable uniform variables 2022-11-04 01:28:24 +09:00
testing internal/testing: add the default exit code 1 2022-10-02 18:16:16 +09:00
thread replace Ebiten with Ebitengine in comments 2022-08-29 11:17:17 +09:00
ui internal/ui: refactoring: keep screen/offscreen sizes as float64 2022-11-09 01:18:41 +09:00
vibrate all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00