• Joined on 2024-03-17
mth synced commits to refs/pull/3013/merge at mth/ebiten from mirror 2024-06-11 20:54:49 +02:00
b8cf4ea82f Migrate more parts from graphicscommand package
96e0fd7a50 exp/textinput: bug fix: pressing enter key was often ignored on iOS Safari
546c47878d exp/textinput: bug fix: issues on browsers
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mth synced commits to refs/pull/3013/head at mth/ebiten from mirror 2024-06-11 20:54:49 +02:00
b8cf4ea82f Migrate more parts from graphicscommand package
mth synced commits to main at mth/ebiten from mirror 2024-06-11 20:54:49 +02:00
96e0fd7a50 exp/textinput: bug fix: pressing enter key was often ignored on iOS Safari
546c47878d exp/textinput: bug fix: issues on browsers
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mth synced commits to refs/pull/2953/merge at mth/ebiten from mirror 2024-06-09 19:54:51 +02:00
f34c1c081f Merge with main - fixed conflicts
22fd1f107e internal/graphics: renamed shader image count to specify src (#3012)
b405003a35 Fixed misses
6a00b8680a Merge with main - fixed conflicts
Compare 72 commits »
mth synced commits to main at mth/ebiten from mirror 2024-06-09 19:54:50 +02:00
22fd1f107e internal/graphics: renamed shader image count to specify src (#3012)
mth synced commits to refs/pull/2953/head at mth/ebiten from mirror 2024-06-09 19:54:50 +02:00
f34c1c081f Merge with main - fixed conflicts
22fd1f107e internal/graphics: renamed shader image count to specify src (#3012)
b405003a35 Fixed misses
6a00b8680a Merge with main - fixed conflicts
c180c3c9d1 Little tweak to dx12
Compare 86 commits »
mth synced commits to main at mth/ebiten from mirror 2024-06-09 11:47:58 +02:00
aa6bc1690e .github/workflows: typo
mth synced commits to main at mth/ebiten from mirror 2024-06-08 11:17:58 +02:00
b121468991 ebiten: add FillRuleFillAll, FillRuleEvenOdd, and FillRuleNonZero
d37301eeeb .github/workflow: disable wasm tests on Windows temporarily
e5d10c47e7 internal/graphicsdriver: reland: rename FillRule constants
6ac1270cb0 Revert "internal/graphicsdriver: rename FillRule constants"
ab4a3af1b5 internal/graphicsdriver: rename FillRule constants
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mth synced commits to main at mth/ebiten from mirror 2024-06-04 17:27:59 +02:00
78ba0ded93 Revert "internal/glfw: bug fix: limit the DWM swap interval to Vista and 7"
mth synced commits to main at mth/ebiten from mirror 2024-06-04 09:17:58 +02:00
216a110761 internal/glfw: fix memory leak (#3008)
mth synced and deleted reference refs/tags/refs/pull/3008/merge at mth/ebiten from mirror 2024-06-04 09:17:58 +02:00
mth synced and deleted reference refs/tags/refs/pull/3005/merge at mth/ebiten from mirror 2024-06-01 07:47:58 +02:00
mth synced commits to main at mth/ebiten from mirror 2024-05-30 23:07:58 +02:00
7ddc349ae6 text/v2: fix typo (#3004)
mth synced commits to main at mth/ebiten from mirror 2024-05-27 21:37:58 +02:00
d0aaa23005 Revert "internal/atlas: reduce slice allocations"
9442b244fc internal/atlas: reduce slice allocations
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mth synced commits to main at mth/ebiten from mirror 2024-05-26 21:07:58 +02:00
4818768965 shaderprecomp: remove ShaderSourceID
83ae577c80 Revert "shaderprecomp: remove ShaderSource and ShaderSourceID"
8be3bb41d5 shaderprecomp: remove ShaderSource and ShaderSourceID
3279688dd6 Revert "shaderprecomp: accept an ID instead of source to register"
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mth synced commits to main at mth/ebiten from mirror 2024-05-26 12:57:59 +02:00
ecc3f29af1 shaderprecomp: accept an ID instead of source to register
1c438cb5c8 examples/shaderprecomp/fxc, examples/shaderprecomp/metallib: add go:build
13c7518400 all: update bitmapfont
38d2892906 internal/glfw: bug fix: the cursor position was reset unexpectedly
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mth synced commits to main at mth/ebiten from mirror 2024-05-21 02:25:45 +02:00
5942192b66 audio/vorbis: refactoring
mth synced new reference refs/tags/v2.7.4 to mth/ebiten from mirror 2024-05-21 02:25:45 +02:00
mth synced commits to refs/tags/v2.7.4 at mth/ebiten from mirror 2024-05-21 02:25:45 +02:00
mth synced commits to main at mth/ebiten from mirror 2024-05-19 17:45:46 +02:00
b0a4b6ebbf internal/graphicsdriver/playstation5: update the copyright year
657e04d3d1 internal/graphicsdriver/playstation5: separate the shader part
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