2016-06-18 22:04:38 +02:00
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// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2023-07-22 19:29:52 +02:00
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//go:build (freebsd || (linux && !android) || netbsd || openbsd) && !nintendosdk
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2016-06-18 22:04:38 +02:00
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2022-02-06 08:08:22 +01:00
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package ui
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2016-06-18 22:04:38 +02:00
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2018-01-02 21:22:56 +01:00
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import (
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2021-09-18 09:58:30 +02:00
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"fmt"
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2021-09-17 19:21:24 +02:00
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"runtime"
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2021-09-15 05:47:04 +02:00
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"github.com/jezek/xgb"
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"github.com/jezek/xgb/randr"
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"github.com/jezek/xgb/xproto"
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2022-03-22 15:33:21 +01:00
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"github.com/hajimehoshi/ebiten/v2/internal/glfw"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
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2018-01-02 21:22:56 +01:00
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)
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2016-07-04 04:37:34 +02:00
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2022-06-16 19:10:29 +02:00
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type graphicsDriverCreatorImpl struct {
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2022-02-11 12:38:45 +01:00
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transparent bool
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}
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2022-03-22 15:33:21 +01:00
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2022-07-30 19:56:16 +02:00
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func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) {
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graphics, err := g.newOpenGL()
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return graphics, GraphicsLibraryOpenGL, err
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2022-03-22 15:33:21 +01:00
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}
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2022-06-16 19:10:29 +02:00
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func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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2022-11-13 07:25:22 +01:00
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return opengl.NewGraphics()
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2022-03-22 15:33:21 +01:00
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}
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2022-06-17 04:39:43 +02:00
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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2022-03-25 11:43:32 +01:00
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}
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2022-06-16 19:10:29 +02:00
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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2022-03-22 15:33:21 +01:00
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}
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2023-09-29 17:11:06 +02:00
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// glfwMonitorSizeInGLFWPixels must be called from the main thread.
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2023-10-03 16:07:53 +02:00
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func glfwMonitorSizeInGLFWPixels(m *glfw.Monitor) (int, int, error) {
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vm, err := m.GetVideoMode()
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if err != nil {
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return 0, 0, err
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}
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2023-09-29 17:11:06 +02:00
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physWidth, physHeight := vm.Width, vm.Height
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2021-09-19 11:18:18 +02:00
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// TODO: if glfw/glfw#1961 gets fixed, this function may need revising.
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2021-09-15 05:47:04 +02:00
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// In case GLFW decides to switch to returning logical pixels, we can just return 1.
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// Note: GLFW currently returns physical pixel sizes,
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// but we need to predict the window system-side size of the fullscreen window
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2023-02-07 04:05:43 +01:00
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// for Ebitengine's `ScreenSizeInFullscreen` public API.
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2023-01-28 11:06:38 +01:00
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// Also at the moment we need this prior to switching to fullscreen, but that might be replaceable.
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2021-09-15 05:47:04 +02:00
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// So this function computes the ratio of physical per logical pixels.
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xconn, err := xgb.NewConn()
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if err != nil {
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// No X11 connection?
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// Assume we're on pure Wayland then.
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// GLFW/Wayland shouldn't be having this issue.
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2023-10-03 16:07:53 +02:00
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return physWidth, physHeight, nil
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2021-09-15 05:47:04 +02:00
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}
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2021-09-19 11:18:18 +02:00
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defer xconn.Close()
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2021-09-22 19:03:37 +02:00
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if err := randr.Init(xconn); err != nil {
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2021-09-19 11:18:18 +02:00
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// No RANDR extension? No problem.
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2023-10-03 16:07:53 +02:00
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return physWidth, physHeight, nil
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2021-09-15 05:47:04 +02:00
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}
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2021-09-19 11:18:18 +02:00
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2021-09-15 05:47:04 +02:00
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root := xproto.Setup(xconn).DefaultScreen(xconn).Root
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res, err := randr.GetScreenResourcesCurrent(xconn, root).Reply()
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if err != nil {
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// Likely means RANDR is not working. No problem.
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2023-10-03 16:07:53 +02:00
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return physWidth, physHeight, nil
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2021-09-15 05:47:04 +02:00
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}
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2021-09-19 11:18:18 +02:00
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2023-10-03 16:07:53 +02:00
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monitorX, monitorY, err := m.GetPos()
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if err != nil {
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// TODO: Is it OK to ignore this error?
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return physWidth, physHeight, nil
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}
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2021-09-22 19:48:22 +02:00
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2021-09-15 05:47:04 +02:00
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for _, crtc := range res.Crtcs[:res.NumCrtcs] {
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info, err := randr.GetCrtcInfo(xconn, crtc, res.ConfigTimestamp).Reply()
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if err != nil {
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// This Crtc is bad. Maybe just got disconnected?
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continue
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}
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if info.NumOutputs == 0 {
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// This Crtc is not connected to any output.
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// In other words, a disabled monitor.
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continue
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}
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if int(info.X) == monitorX && int(info.Y) == monitorY {
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return int(info.Width), int(info.Height), nil
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2021-09-15 05:47:04 +02:00
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}
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}
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2021-09-19 11:18:18 +02:00
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2021-09-15 05:47:04 +02:00
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// Monitor not known to XRandR. Weird.
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2023-10-03 16:07:53 +02:00
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return physWidth, physHeight, nil
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2021-09-15 05:47:04 +02:00
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}
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2023-09-24 12:45:55 +02:00
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func dipFromGLFWPixel(x float64, monitor *Monitor) float64 {
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2023-09-24 12:40:43 +02:00
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return x / monitor.deviceScaleFactor()
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2020-09-18 17:31:34 +02:00
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}
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2023-09-24 12:45:55 +02:00
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func dipToGLFWPixel(x float64, monitor *Monitor) float64 {
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2023-09-24 12:40:43 +02:00
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return x * monitor.deviceScaleFactor()
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2020-09-18 17:56:39 +02:00
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}
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2023-09-23 19:05:42 +02:00
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func (u *userInterfaceImpl) adjustWindowPosition(x, y int, monitor *Monitor) (int, int) {
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2017-04-18 17:51:15 +02:00
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return x, y
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}
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2018-10-06 15:42:28 +02:00
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2023-09-23 19:05:42 +02:00
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func initialMonitorByOS() (*Monitor, error) {
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2022-02-07 19:10:59 +01:00
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xconn, err := xgb.NewConn()
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if err != nil {
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// Assume we're on pure Wayland then.
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return nil, nil
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}
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defer xconn.Close()
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root := xproto.Setup(xconn).DefaultScreen(xconn).Root
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rep, err := xproto.QueryPointer(xconn, root).Reply()
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if err != nil {
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return nil, err
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}
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x, y := int(rep.RootX), int(rep.RootY)
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// Find the monitor including the cursor.
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2023-09-29 09:48:20 +02:00
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return theMonitors.monitorFromPosition(x, y), nil
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2021-10-09 09:49:47 +02:00
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}
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2023-10-03 16:07:53 +02:00
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func monitorFromWindowByOS(_ *glfw.Window) (*Monitor, error) {
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2020-03-28 17:12:53 +01:00
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// TODO: Implement this correctly. (#1119).
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2023-10-03 16:07:53 +02:00
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return nil, nil
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2018-10-06 15:42:28 +02:00
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}
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2018-11-12 16:00:10 +01:00
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2023-10-03 16:07:53 +02:00
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func (u *userInterfaceImpl) nativeWindow() (uintptr, error) {
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2018-12-28 06:08:44 +01:00
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// TODO: Implement this.
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2023-10-03 16:07:53 +02:00
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return 0, nil
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2018-11-12 16:00:10 +01:00
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}
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2021-04-18 10:35:46 +02:00
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2023-10-07 11:05:03 +02:00
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func (u *userInterfaceImpl) isNativeFullscreen() (bool, error) {
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return false, nil
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2021-04-18 10:35:46 +02:00
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}
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2021-05-02 07:50:50 +02:00
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2022-03-21 15:00:50 +01:00
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func (u *userInterfaceImpl) isNativeFullscreenAvailable() bool {
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2021-09-17 19:21:24 +02:00
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return false
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}
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2023-10-07 11:05:03 +02:00
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func (u *userInterfaceImpl) setNativeFullscreen(fullscreen bool) error {
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2022-02-06 08:08:22 +01:00
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panic(fmt.Sprintf("ui: setNativeFullscreen is not implemented in this environment: %s", runtime.GOOS))
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2021-09-17 19:21:24 +02:00
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}
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2021-09-18 15:11:26 +02:00
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2023-10-07 11:05:03 +02:00
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func (u *userInterfaceImpl) adjustViewSizeAfterFullscreen() error {
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return nil
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2021-09-18 15:11:26 +02:00
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}
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2021-09-24 19:46:18 +02:00
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2023-10-07 11:05:03 +02:00
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func (u *userInterfaceImpl) setWindowResizingModeForOS(mode WindowResizingMode) error {
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return nil
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2021-12-29 14:08:59 +01:00
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}
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2023-10-03 16:07:53 +02:00
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func initializeWindowAfterCreation(w *glfw.Window) error {
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2021-09-24 19:46:18 +02:00
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// Show the window once before getting the position of the window.
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// On Linux/Unix, the window position is not reliable before showing.
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2023-10-03 16:07:53 +02:00
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if err := w.Show(); err != nil {
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return err
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}
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2021-09-28 15:15:59 +02:00
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// Hiding the window makes the position unreliable again. Do not call w.Hide() here (#1829)
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// Calling Hide is problematic especially on XWayland and/or Sway.
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// Apparently the window state is inconsistent just after the window is created, but we are not sure.
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// For more details, see the discussion in #1829.
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2023-10-03 16:07:53 +02:00
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return nil
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2021-09-24 19:46:18 +02:00
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}
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2022-12-12 17:03:19 +01:00
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func (u *userInterfaceImpl) skipTaskbar() error {
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return nil
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}
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