2014-12-30 19:04:52 +01:00
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// Copyright 2014 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2022-10-15 15:22:25 +02:00
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//go:build (android || ios || opengles) && !js
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2014-12-31 10:23:18 +01:00
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2014-12-30 19:04:52 +01:00
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package opengl
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import (
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2014-12-31 06:57:51 +01:00
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"errors"
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2014-12-31 07:11:19 +01:00
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"fmt"
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2022-10-29 18:29:54 +02:00
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"unsafe"
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2015-06-20 18:33:28 +02:00
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2022-02-06 12:41:32 +01:00
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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2022-10-24 16:22:14 +02:00
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/glconst"
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2020-10-18 11:09:10 +02:00
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gles"
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2020-10-03 19:35:13 +02:00
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"github.com/hajimehoshi/ebiten/v2/internal/shaderir"
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2014-12-30 19:04:52 +01:00
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)
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2017-12-11 15:07:01 +01:00
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type (
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2021-07-02 12:26:09 +02:00
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textureNative uint32
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renderbufferNative uint32
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framebufferNative uint32
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shader uint32
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program uint32
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buffer uint32
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2017-12-11 15:07:01 +01:00
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)
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2015-01-16 16:56:29 +01:00
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2019-12-18 16:03:35 +01:00
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func (t textureNative) equal(rhs textureNative) bool {
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return t == rhs
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}
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2021-07-02 12:26:09 +02:00
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func (r renderbufferNative) equal(rhs renderbufferNative) bool {
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return r == rhs
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}
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2019-12-18 16:03:35 +01:00
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func (f framebufferNative) equal(rhs framebufferNative) bool {
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return f == rhs
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}
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func (s shader) equal(rhs shader) bool {
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return s == rhs
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}
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func (b buffer) equal(rhs buffer) bool {
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return b == rhs
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}
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func (p program) equal(rhs program) bool {
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return p == rhs
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}
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2018-11-04 11:46:20 +01:00
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var InvalidTexture textureNative
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2017-07-02 15:18:49 +02:00
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2017-12-11 15:07:01 +01:00
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type (
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2020-10-18 11:28:23 +02:00
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uniformLocation int32
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attribLocation int32
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2017-12-11 15:07:01 +01:00
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)
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2015-01-12 15:16:34 +01:00
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2019-12-18 16:03:35 +01:00
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func (u uniformLocation) equal(rhs uniformLocation) bool {
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return u == rhs
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}
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2016-02-26 18:41:38 +01:00
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type programID uint32
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2015-01-12 15:16:34 +01:00
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2020-10-18 11:28:23 +02:00
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const (
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invalidTexture = 0
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invalidFramebuffer = (1 << 32) - 1
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invalidUniform = -1
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2016-07-09 16:14:24 +02:00
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)
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2016-06-17 21:46:33 +02:00
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2018-10-29 17:52:59 +01:00
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func getProgramID(p program) programID {
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2020-10-18 11:28:23 +02:00
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return programID(p)
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2015-01-12 15:16:34 +01:00
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}
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2014-12-31 13:55:40 +01:00
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2018-11-10 17:14:26 +01:00
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type contextImpl struct {
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2020-10-18 11:28:23 +02:00
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ctx gles.Context
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2016-07-03 18:25:35 +02:00
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) reset() error {
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2016-06-09 18:19:10 +02:00
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c.locationCache = newLocationCache()
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2016-07-09 16:14:24 +02:00
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c.lastTexture = invalidTexture
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2016-06-17 21:46:33 +02:00
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c.lastFramebuffer = invalidFramebuffer
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2016-06-09 18:19:10 +02:00
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c.lastViewportWidth = 0
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c.lastViewportHeight = 0
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2022-10-16 13:44:09 +02:00
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c.lastBlend = graphicsdriver.Blend{}
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2022-10-24 16:22:14 +02:00
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c.ctx.Enable(glconst.BLEND)
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c.ctx.Enable(glconst.SCISSOR_TEST)
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2022-10-15 11:58:56 +02:00
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c.blend(graphicsdriver.BlendSourceOver)
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2020-10-18 11:28:23 +02:00
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f := make([]int32, 1)
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2022-10-24 16:22:14 +02:00
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c.ctx.GetIntegerv(f, glconst.FRAMEBUFFER_BINDING)
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2020-10-18 11:28:23 +02:00
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c.screenFramebuffer = framebufferNative(f[0])
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2016-06-18 12:55:04 +02:00
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// TODO: Need to update screenFramebufferWidth/Height?
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2016-06-17 23:25:40 +02:00
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return nil
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2016-06-09 18:19:10 +02:00
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}
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2022-10-15 11:58:56 +02:00
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func (c *context) blend(blend graphicsdriver.Blend) {
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if c.lastBlend == blend {
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2016-05-07 12:12:19 +02:00
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return
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2016-02-21 14:20:33 +01:00
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}
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2022-10-17 09:05:09 +02:00
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c.lastBlend = blend
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2022-10-15 11:58:56 +02:00
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c.ctx.BlendFuncSeparate(
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2022-10-16 17:49:56 +02:00
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uint32(convertBlendFactor(blend.BlendFactorSourceRGB)),
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uint32(convertBlendFactor(blend.BlendFactorDestinationRGB)),
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2022-10-15 11:58:56 +02:00
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uint32(convertBlendFactor(blend.BlendFactorSourceAlpha)),
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uint32(convertBlendFactor(blend.BlendFactorDestinationAlpha)),
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)
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c.ctx.BlendEquationSeparate(
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2022-10-16 17:49:56 +02:00
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uint32(convertBlendOperation(blend.BlendOperationRGB)),
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2022-10-15 11:58:56 +02:00
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uint32(convertBlendOperation(blend.BlendOperationAlpha)),
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)
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2016-02-21 14:20:33 +01:00
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}
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2020-11-07 11:14:06 +01:00
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func (c *context) scissor(x, y, width, height int) {
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c.ctx.Scissor(int32(x), int32(y), int32(width), int32(height))
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) newTexture(width, height int) (textureNative, error) {
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2020-10-18 11:28:23 +02:00
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t := c.ctx.GenTextures(1)[0]
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if t <= 0 {
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return 0, errors.New("opengl: creating texture failed")
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2014-12-31 06:57:51 +01:00
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}
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2018-11-04 11:46:20 +01:00
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c.bindTexture(textureNative(t))
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2014-12-31 06:57:51 +01:00
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2022-10-24 16:22:14 +02:00
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c.ctx.TexParameteri(glconst.TEXTURE_2D, glconst.TEXTURE_MAG_FILTER, glconst.NEAREST)
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c.ctx.TexParameteri(glconst.TEXTURE_2D, glconst.TEXTURE_MIN_FILTER, glconst.NEAREST)
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c.ctx.TexParameteri(glconst.TEXTURE_2D, glconst.TEXTURE_WRAP_S, glconst.CLAMP_TO_EDGE)
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c.ctx.TexParameteri(glconst.TEXTURE_2D, glconst.TEXTURE_WRAP_T, glconst.CLAMP_TO_EDGE)
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c.ctx.PixelStorei(glconst.UNPACK_ALIGNMENT, 4)
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c.ctx.TexImage2D(glconst.TEXTURE_2D, 0, glconst.RGBA, int32(width), int32(height), glconst.RGBA, glconst.UNSIGNED_BYTE, nil)
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2014-12-31 06:57:51 +01:00
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2018-11-04 11:46:20 +01:00
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return textureNative(t), nil
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2014-12-31 06:57:51 +01:00
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}
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2014-12-31 07:22:15 +01:00
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2018-11-10 17:14:26 +01:00
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func (c *context) bindFramebufferImpl(f framebufferNative) {
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2022-10-24 16:22:14 +02:00
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c.ctx.BindFramebuffer(glconst.FRAMEBUFFER, uint32(f))
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2016-05-31 19:33:31 +02:00
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}
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2022-08-27 14:22:31 +02:00
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func (c *context) framebufferPixels(buf []byte, f *framebuffer, x, y, width, height int) {
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2020-10-18 11:28:23 +02:00
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c.ctx.Flush()
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2015-01-17 10:22:58 +01:00
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2018-11-04 09:28:33 +01:00
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c.bindFramebuffer(f.native)
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2015-01-17 10:22:58 +01:00
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2022-10-24 16:22:14 +02:00
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c.ctx.ReadPixels(buf, int32(x), int32(y), int32(width), int32(height), glconst.RGBA, glconst.UNSIGNED_BYTE)
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2014-12-31 10:23:18 +01:00
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}
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2020-08-15 08:11:56 +02:00
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func (c *context) framebufferPixelsToBuffer(f *framebuffer, buffer buffer, width, height int) {
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c.ctx.Flush()
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c.bindFramebuffer(f.native)
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2022-10-24 16:22:14 +02:00
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c.ctx.BindBuffer(glconst.PIXEL_PACK_BUFFER, uint32(buffer))
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c.ctx.ReadPixels(nil, 0, 0, int32(width), int32(height), glconst.RGBA, glconst.UNSIGNED_BYTE)
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c.ctx.BindBuffer(glconst.PIXEL_PACK_BUFFER, 0)
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2020-08-15 08:11:56 +02:00
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}
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2020-05-17 16:04:13 +02:00
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func (c *context) activeTexture(idx int) {
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2022-10-24 16:22:14 +02:00
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c.ctx.ActiveTexture(uint32(glconst.TEXTURE0 + idx))
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2020-05-17 16:04:13 +02:00
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) bindTextureImpl(t textureNative) {
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2022-10-24 16:22:14 +02:00
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c.ctx.BindTexture(glconst.TEXTURE_2D, uint32(t))
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2014-12-31 10:23:18 +01:00
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) deleteTexture(t textureNative) {
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2020-10-18 11:28:23 +02:00
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if !c.ctx.IsTexture(uint32(t)) {
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2016-06-12 16:19:01 +02:00
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return
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}
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2016-07-09 22:04:25 +02:00
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if c.lastTexture == t {
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c.lastTexture = invalidTexture
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}
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2020-10-18 11:28:23 +02:00
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c.ctx.DeleteTextures([]uint32{uint32(t)})
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2014-12-31 10:23:18 +01:00
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) isTexture(t textureNative) bool {
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2020-10-18 11:28:23 +02:00
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return c.ctx.IsTexture(uint32(t))
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2016-06-12 16:54:36 +02:00
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}
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2021-07-02 12:26:09 +02:00
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func (c *context) newRenderbuffer(width, height int) (renderbufferNative, error) {
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r := c.ctx.GenRenderbuffers(1)[0]
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if r <= 0 {
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return 0, errors.New("opengl: creating renderbuffer failed")
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}
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renderbuffer := renderbufferNative(r)
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c.bindRenderbuffer(renderbuffer)
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2022-10-24 16:22:14 +02:00
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c.ctx.RenderbufferStorage(glconst.RENDERBUFFER, glconst.STENCIL_INDEX8, int32(width), int32(height))
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2021-07-02 12:26:09 +02:00
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return renderbuffer, nil
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}
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func (c *context) bindRenderbufferImpl(r renderbufferNative) {
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2022-10-24 16:22:14 +02:00
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c.ctx.BindRenderbuffer(glconst.RENDERBUFFER, uint32(r))
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2021-07-02 12:26:09 +02:00
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}
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func (c *context) deleteRenderbuffer(r renderbufferNative) {
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if !c.ctx.IsRenderbuffer(uint32(r)) {
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return
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}
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if c.lastRenderbuffer.equal(r) {
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c.lastRenderbuffer = 0
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}
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c.ctx.DeleteRenderbuffers([]uint32{uint32(r)})
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) newFramebuffer(texture textureNative) (framebufferNative, error) {
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2020-10-18 11:28:23 +02:00
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f := c.ctx.GenFramebuffers(1)[0]
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if f <= 0 {
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return 0, fmt.Errorf("opengl: creating framebuffer failed: the returned value is not positive but %d", f)
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2016-02-24 15:30:43 +01:00
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}
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2018-11-04 09:43:26 +01:00
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c.bindFramebuffer(framebufferNative(f))
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2014-12-31 07:22:15 +01:00
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2022-10-24 16:22:14 +02:00
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c.ctx.FramebufferTexture2D(glconst.FRAMEBUFFER, glconst.COLOR_ATTACHMENT0, glconst.TEXTURE_2D, uint32(texture), 0)
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s := c.ctx.CheckFramebufferStatus(glconst.FRAMEBUFFER)
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if s != glconst.FRAMEBUFFER_COMPLETE {
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2016-02-05 19:48:15 +01:00
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if s != 0 {
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2020-10-18 11:28:23 +02:00
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return 0, fmt.Errorf("opengl: creating framebuffer failed: %v", s)
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2016-02-05 19:48:15 +01:00
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}
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2022-10-24 16:22:14 +02:00
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if e := c.ctx.GetError(); e != glconst.NO_ERROR {
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2020-10-18 11:28:23 +02:00
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return 0, fmt.Errorf("opengl: creating framebuffer failed: (glGetError) %d", e)
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2016-02-05 19:48:15 +01:00
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}
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2020-10-18 11:28:23 +02:00
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return 0, fmt.Errorf("opengl: creating framebuffer failed: unknown error")
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2014-12-31 07:22:15 +01:00
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}
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2018-11-04 09:43:26 +01:00
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return framebufferNative(f), nil
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2014-12-31 07:22:15 +01:00
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}
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2014-12-31 08:12:13 +01:00
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2021-07-02 12:26:09 +02:00
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func (c *context) bindStencilBuffer(f framebufferNative, r renderbufferNative) error {
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c.bindFramebuffer(f)
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2022-10-24 16:22:14 +02:00
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c.ctx.FramebufferRenderbuffer(glconst.FRAMEBUFFER, glconst.STENCIL_ATTACHMENT, glconst.RENDERBUFFER, uint32(r))
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if s := c.ctx.CheckFramebufferStatus(glconst.FRAMEBUFFER); s != glconst.FRAMEBUFFER_COMPLETE {
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2021-07-02 12:26:09 +02:00
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return errors.New(fmt.Sprintf("opengl: glFramebufferRenderbuffer failed: %d", s))
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}
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return nil
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) setViewportImpl(width, height int) {
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2020-10-18 11:28:23 +02:00
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c.ctx.Viewport(0, 0, int32(width), int32(height))
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2014-12-31 10:23:18 +01:00
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}
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2018-11-10 17:14:26 +01:00
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func (c *context) deleteFramebuffer(f framebufferNative) {
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2020-10-18 11:28:23 +02:00
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if !c.ctx.IsFramebuffer(uint32(f)) {
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2016-06-12 16:19:01 +02:00
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return
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}
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2016-07-06 19:08:28 +02:00
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// If a framebuffer to be deleted is bound, a newly bound framebuffer
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2016-06-03 20:40:56 +02:00
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// will be a default framebuffer.
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// https://www.khronos.org/opengles/sdk/docs/man/xhtml/glDeleteFramebuffers.xml
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if c.lastFramebuffer == f {
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2016-06-17 21:46:33 +02:00
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c.lastFramebuffer = invalidFramebuffer
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2016-06-05 00:47:11 +02:00
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c.lastViewportWidth = 0
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c.lastViewportHeight = 0
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2016-06-03 20:40:56 +02:00
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}
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.DeleteFramebuffers([]uint32{uint32(f)})
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2020-11-21 15:32:13 +01:00
|
|
|
func (c *context) newVertexShader(source string) (shader, error) {
|
2022-10-24 16:22:14 +02:00
|
|
|
return c.newShader(glconst.VERTEX_SHADER, source)
|
2020-11-21 15:32:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
func (c *context) newFragmentShader(source string) (shader, error) {
|
2022-10-24 16:22:14 +02:00
|
|
|
return c.newShader(glconst.FRAGMENT_SHADER, source)
|
2020-11-21 15:32:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
func (c *context) newShader(shaderType uint32, source string) (shader, error) {
|
|
|
|
s := c.ctx.CreateShader(shaderType)
|
2020-10-18 11:28:23 +02:00
|
|
|
if s == 0 {
|
|
|
|
return 0, fmt.Errorf("opengl: glCreateShader failed: shader type: %d", shaderType)
|
2014-12-31 08:12:13 +01:00
|
|
|
}
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.ShaderSource(s, source)
|
|
|
|
c.ctx.CompileShader(s)
|
|
|
|
|
|
|
|
v := make([]int32, 1)
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.GetShaderiv(v, s, glconst.COMPILE_STATUS)
|
|
|
|
if v[0] == glconst.FALSE {
|
2020-10-18 11:28:23 +02:00
|
|
|
log := c.ctx.GetShaderInfoLog(s)
|
|
|
|
return 0, fmt.Errorf("opengl: shader compile failed: %s", log)
|
2014-12-31 08:12:13 +01:00
|
|
|
}
|
2018-10-29 17:52:59 +01:00
|
|
|
return shader(s), nil
|
2014-12-31 08:12:13 +01:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) deleteShader(s shader) {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.DeleteShader(uint32(s))
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2019-02-16 06:03:21 +01:00
|
|
|
func (c *context) newProgram(shaders []shader, attributes []string) (program, error) {
|
2020-10-18 11:28:23 +02:00
|
|
|
p := c.ctx.CreateProgram()
|
|
|
|
if p == 0 {
|
|
|
|
return 0, errors.New("opengl: glCreateProgram failed")
|
2014-12-31 08:12:13 +01:00
|
|
|
}
|
|
|
|
|
2014-12-31 08:48:25 +01:00
|
|
|
for _, shader := range shaders {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.AttachShader(p, uint32(shader))
|
2014-12-31 08:48:25 +01:00
|
|
|
}
|
2019-02-16 06:03:21 +01:00
|
|
|
|
|
|
|
for i, name := range attributes {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.BindAttribLocation(p, uint32(i), name)
|
2019-02-16 06:03:21 +01:00
|
|
|
}
|
|
|
|
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.LinkProgram(p)
|
|
|
|
v := make([]int32, 1)
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.GetProgramiv(v, p, glconst.LINK_STATUS)
|
|
|
|
if v[0] == glconst.FALSE {
|
2020-10-18 11:28:23 +02:00
|
|
|
info := c.ctx.GetProgramInfoLog(p)
|
|
|
|
return 0, fmt.Errorf("opengl: program error: %s", info)
|
2014-12-31 08:12:13 +01:00
|
|
|
}
|
2018-10-29 17:52:59 +01:00
|
|
|
return program(p), nil
|
2014-12-31 08:12:13 +01:00
|
|
|
}
|
2014-12-31 09:45:23 +01:00
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) useProgram(p program) {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.UseProgram(uint32(p))
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) deleteProgram(p program) {
|
2021-08-14 08:11:41 +02:00
|
|
|
c.locationCache.deleteProgram(p)
|
|
|
|
|
2020-10-18 11:28:23 +02:00
|
|
|
if !c.ctx.IsProgram(uint32(p)) {
|
2016-07-12 19:07:35 +02:00
|
|
|
return
|
|
|
|
}
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.DeleteProgram(uint32(p))
|
2016-07-03 17:23:45 +02:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) getUniformLocationImpl(p program, location string) uniformLocation {
|
2020-10-18 11:28:23 +02:00
|
|
|
u := uniformLocation(c.ctx.GetUniformLocation(uint32(p), location))
|
2015-01-28 16:58:56 +01:00
|
|
|
return u
|
2015-01-12 15:16:34 +01:00
|
|
|
}
|
|
|
|
|
2020-05-27 04:07:21 +02:00
|
|
|
func (c *context) uniformInt(p program, location string, v int) bool {
|
|
|
|
l := c.locationCache.GetUniformLocation(c, p, location)
|
|
|
|
if l == invalidUniform {
|
|
|
|
return false
|
|
|
|
}
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.Uniform1i(int32(l), int32(v))
|
2020-05-27 04:07:21 +02:00
|
|
|
return true
|
2015-01-03 07:52:02 +01:00
|
|
|
}
|
|
|
|
|
2020-07-30 19:52:25 +02:00
|
|
|
func (c *context) uniformFloats(p program, location string, v []float32, typ shaderir.Type) bool {
|
2020-05-27 04:07:21 +02:00
|
|
|
l := c.locationCache.GetUniformLocation(c, p, location)
|
|
|
|
if l == invalidUniform {
|
|
|
|
return false
|
|
|
|
}
|
2020-07-30 19:52:25 +02:00
|
|
|
|
|
|
|
base := typ.Main
|
|
|
|
if base == shaderir.Array {
|
|
|
|
base = typ.Sub[0].Main
|
|
|
|
}
|
|
|
|
|
|
|
|
switch base {
|
|
|
|
case shaderir.Float:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.Uniform1fv(int32(l), v)
|
2020-07-30 19:52:25 +02:00
|
|
|
case shaderir.Vec2:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.Uniform2fv(int32(l), v)
|
2020-07-30 19:52:25 +02:00
|
|
|
case shaderir.Vec3:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.Uniform3fv(int32(l), v)
|
2020-07-30 19:52:25 +02:00
|
|
|
case shaderir.Vec4:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.Uniform4fv(int32(l), v)
|
2020-07-30 19:52:25 +02:00
|
|
|
case shaderir.Mat2:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.UniformMatrix2fv(int32(l), false, v)
|
2020-07-30 19:52:25 +02:00
|
|
|
case shaderir.Mat3:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.UniformMatrix3fv(int32(l), false, v)
|
2020-07-30 19:52:25 +02:00
|
|
|
case shaderir.Mat4:
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.UniformMatrix4fv(int32(l), false, v)
|
2015-01-03 07:21:47 +01:00
|
|
|
default:
|
2021-11-01 16:05:03 +01:00
|
|
|
panic(fmt.Sprintf("opengl: unexpected type: %s", typ.String()))
|
2014-12-31 12:07:27 +01:00
|
|
|
}
|
2020-05-27 04:07:21 +02:00
|
|
|
return true
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2020-11-29 15:02:22 +01:00
|
|
|
func (c *context) vertexAttribPointer(index int, size int, stride int, offset int) {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.VertexAttribPointer(uint32(index), int32(size), glconst.FLOAT, false, int32(stride), offset)
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2020-11-29 15:02:22 +01:00
|
|
|
func (c *context) enableVertexAttribArray(index int) {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.EnableVertexAttribArray(uint32(index))
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2020-11-29 15:02:22 +01:00
|
|
|
func (c *context) disableVertexAttribArray(index int) {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.DisableVertexAttribArray(uint32(index))
|
2014-12-31 10:23:18 +01:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) newArrayBuffer(size int) buffer {
|
2020-10-18 11:28:23 +02:00
|
|
|
b := c.ctx.GenBuffers(1)[0]
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.BindBuffer(glconst.ARRAY_BUFFER, b)
|
|
|
|
c.ctx.BufferData(glconst.ARRAY_BUFFER, size, nil, glconst.DYNAMIC_DRAW)
|
2018-10-29 17:52:59 +01:00
|
|
|
return buffer(b)
|
2017-08-31 18:29:56 +02:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) newElementArrayBuffer(size int) buffer {
|
2020-10-18 11:28:23 +02:00
|
|
|
b := c.ctx.GenBuffers(1)[0]
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.BindBuffer(glconst.ELEMENT_ARRAY_BUFFER, b)
|
|
|
|
c.ctx.BufferData(glconst.ELEMENT_ARRAY_BUFFER, size, nil, glconst.DYNAMIC_DRAW)
|
2018-10-29 17:52:59 +01:00
|
|
|
return buffer(b)
|
2015-01-17 04:45:19 +01:00
|
|
|
}
|
|
|
|
|
2020-11-21 14:59:30 +01:00
|
|
|
func (c *context) bindArrayBuffer(b buffer) {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.BindBuffer(glconst.ARRAY_BUFFER, uint32(b))
|
2020-11-21 14:59:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
func (c *context) bindElementArrayBuffer(b buffer) {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.BindBuffer(glconst.ELEMENT_ARRAY_BUFFER, uint32(b))
|
2014-12-31 09:45:23 +01:00
|
|
|
}
|
2014-12-31 09:53:04 +01:00
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) arrayBufferSubData(data []float32) {
|
2022-10-29 18:29:54 +02:00
|
|
|
s := unsafe.Slice((*byte)(unsafe.Pointer(&data[0])), len(data)*4)
|
|
|
|
c.ctx.BufferSubData(glconst.ARRAY_BUFFER, 0, s)
|
2018-05-30 17:53:02 +02:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) elementArrayBufferSubData(data []uint16) {
|
2022-10-29 18:29:54 +02:00
|
|
|
s := unsafe.Slice((*byte)(unsafe.Pointer(&data[0])), len(data)*2)
|
|
|
|
c.ctx.BufferSubData(glconst.ELEMENT_ARRAY_BUFFER, 0, s)
|
2014-12-31 09:53:04 +01:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) deleteBuffer(b buffer) {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.DeleteBuffers([]uint32{uint32(b)})
|
2016-07-03 17:23:45 +02:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) drawElements(len int, offsetInBytes int) {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.DrawElements(glconst.TRIANGLES, int32(len), glconst.UNSIGNED_SHORT, offsetInBytes)
|
2014-12-31 09:53:04 +01:00
|
|
|
}
|
2016-06-06 19:24:36 +02:00
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) maxTextureSizeImpl() int {
|
2020-10-18 11:28:23 +02:00
|
|
|
v := make([]int32, 1)
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.GetIntegerv(v, glconst.MAX_TEXTURE_SIZE)
|
2020-10-18 11:28:23 +02:00
|
|
|
return int(v[0])
|
2018-03-09 03:03:55 +01:00
|
|
|
}
|
|
|
|
|
2018-11-10 17:14:26 +01:00
|
|
|
func (c *context) flush() {
|
2020-10-18 11:28:23 +02:00
|
|
|
c.ctx.Flush()
|
2016-06-06 19:24:36 +02:00
|
|
|
}
|
2019-05-26 12:08:46 +02:00
|
|
|
|
|
|
|
func (c *context) needsRestoring() bool {
|
|
|
|
return true
|
|
|
|
}
|
2020-01-01 19:58:49 +01:00
|
|
|
|
|
|
|
func (c *context) canUsePBO() bool {
|
2020-01-19 08:10:49 +01:00
|
|
|
// On Android, using PBO might slow the applications, especially when coming back from the context lost.
|
|
|
|
// Let's not use PBO until we find a good solution.
|
2020-01-01 19:58:49 +01:00
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
2022-08-07 20:02:12 +02:00
|
|
|
func (c *context) texSubImage2D(t textureNative, args []*graphicsdriver.WritePixelsArgs) {
|
2020-01-01 19:58:49 +01:00
|
|
|
c.bindTexture(t)
|
|
|
|
for _, a := range args {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.TexSubImage2D(glconst.TEXTURE_2D, 0, int32(a.X), int32(a.Y), int32(a.Width), int32(a.Height), glconst.RGBA, glconst.UNSIGNED_BYTE, a.Pixels)
|
2020-01-01 19:58:49 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-07-02 12:26:09 +02:00
|
|
|
func (c *context) enableStencilTest() {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.Enable(glconst.STENCIL_TEST)
|
2021-07-02 12:26:09 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func (c *context) disableStencilTest() {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.Disable(glconst.STENCIL_TEST)
|
2021-07-02 12:26:09 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func (c *context) beginStencilWithEvenOddRule() {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.Clear(glconst.STENCIL_BUFFER_BIT)
|
|
|
|
c.ctx.StencilFunc(glconst.ALWAYS, 0x00, 0xff)
|
|
|
|
c.ctx.StencilOp(glconst.KEEP, glconst.KEEP, glconst.INVERT)
|
2021-07-02 12:26:09 +02:00
|
|
|
c.ctx.ColorMask(false, false, false, false)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *context) endStencilWithEvenOddRule() {
|
2022-10-24 16:22:14 +02:00
|
|
|
c.ctx.StencilFunc(glconst.NOTEQUAL, 0x00, 0xff)
|
|
|
|
c.ctx.StencilOp(glconst.KEEP, glconst.KEEP, glconst.KEEP)
|
2021-07-02 12:26:09 +02:00
|
|
|
c.ctx.ColorMask(true, true, true, true)
|
|
|
|
}
|