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23 lines
359 B
Go
23 lines
359 B
Go
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package game
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import (
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"github.com/hajimehoshi/go.ebiten/graphics"
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)
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type Sprites struct {
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ebitenTexture graphics.Texture
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}
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func NewSprites() *Sprites {
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return &Sprites{}
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}
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func (game *Sprites) Init(tf graphics.TextureFactory) {
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}
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func (game *Sprites) Update() {
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}
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func (game *Sprites) Draw(g graphics.GraphicsContext, offscreen graphics.Texture) {
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}
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