ebiten/example/game/sprites.go
2013-06-21 11:02:38 +09:00

23 lines
359 B
Go

package game
import (
"github.com/hajimehoshi/go.ebiten/graphics"
)
type Sprites struct {
ebitenTexture graphics.Texture
}
func NewSprites() *Sprites {
return &Sprites{}
}
func (game *Sprites) Init(tf graphics.TextureFactory) {
}
func (game *Sprites) Update() {
}
func (game *Sprites) Draw(g graphics.GraphicsContext, offscreen graphics.Texture) {
}