ebiten/examples/alphablending/main.go

98 lines
2.2 KiB
Go
Raw Normal View History

// Copyright 2014 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
2014-12-20 08:15:21 +01:00
2021-06-24 14:49:37 +02:00
//go:build example
2020-10-06 17:45:54 +02:00
// +build example
2014-12-20 08:15:21 +01:00
package main
import (
"bytes"
"image"
2014-12-20 08:15:21 +01:00
"image/color"
_ "image/png"
"log"
2016-02-15 17:13:04 +01:00
2020-10-03 19:35:13 +02:00
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/examples/resources/images"
2014-12-20 08:15:21 +01:00
)
const (
screenWidth = 320
screenHeight = 240
)
var (
ebitenImage *ebiten.Image
)
2014-12-20 08:15:21 +01:00
2020-04-12 11:18:45 +02:00
type Game struct {
count int
}
func (g *Game) Update() error {
2020-04-12 11:18:45 +02:00
g.count++
g.count %= ebiten.TPS() * 10
2020-04-12 11:18:45 +02:00
return nil
}
2018-01-22 15:07:55 +01:00
2020-04-12 11:18:45 +02:00
func (g *Game) offset() float64 {
v := float64(g.count) * 0.2
switch {
case 480 < g.count:
v = 0
case 240 < g.count:
v = float64(480-g.count) * 0.2
2017-05-16 03:35:58 +02:00
}
2020-04-12 11:18:45 +02:00
return v
}
2018-01-22 15:07:55 +01:00
2020-04-12 11:18:45 +02:00
func (g *Game) Draw(screen *ebiten.Image) {
screen.Fill(color.NRGBA{0x00, 0x00, 0x80, 0xff})
2018-01-22 15:07:55 +01:00
// Draw 100 Ebitens
2020-04-12 11:18:45 +02:00
v := g.offset()
op := &ebiten.DrawImageOptions{}
op.ColorM.Scale(1.0, 1.0, 1.0, 0.5)
2017-05-27 19:24:23 +02:00
for i := 0; i < 10*10; i++ {
op.GeoM.Reset()
2020-04-12 11:18:45 +02:00
x := float64(i%10)*v + 15
y := float64(i/10)*v + 20
2017-05-27 19:24:23 +02:00
op.GeoM.Translate(x, y)
screen.DrawImage(ebitenImage, op)
}
2020-04-12 11:18:45 +02:00
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return screenWidth, screenHeight
2014-12-20 08:15:21 +01:00
}
func main() {
// Decode an image from the image file's byte slice.
// Now the byte slice is generated with //go:generate for Go 1.15 or older.
2021-09-20 08:16:09 +02:00
// If you use Go 1.16 or newer, it is strongly recommended to use //go:embed to embed the image file.
// See https://pkg.go.dev/embed for more details.
img, _, err := image.Decode(bytes.NewReader(images.Ebiten_png))
2014-12-20 08:15:21 +01:00
if err != nil {
log.Fatal(err)
}
ebitenImage = ebiten.NewImageFromImage(img)
2020-04-12 11:18:45 +02:00
ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
ebiten.SetWindowTitle("Alpha Blending (Ebiten Demo)")
if err := ebiten.RunGame(&Game{}); err != nil {
2014-12-20 08:15:21 +01:00
log.Fatal(err)
}
}